Class overview
Maximum character level: 80. Learning levels below use the server’s existing level-80 progression. Bonuses describe the resulting effects.
Superior Elemental Melody is not available to this class.
Rates, mechanics, bosses, events and everything else you need to know before entering x200.
Epic schedule: fixed GMT+3. Daily events and reward resets follow Eastern European local time; see General Information for details.
x200
EXP / SP
x200
Adena
N/A
Seal Stones
N/A
Boss EXP / SP
EXP/SPx200
Adenax200
Drop/Spoilx1
Seal StonesN/A
Boss EXP/SPN/AServer time: GMT+3.
Classes not listed here are Interlude based. The twelve listed class lines have custom changes.

Bladedancer → Spectral Dancer
Combined melodies, dance changes and physical combat skills.
Maximum character level: 80. Learning levels below use the server’s existing level-80 progression. Bonuses describe the resulting effects.
Superior Elemental Melody is not available to this class.
Replace the songs and dances listed in the table.
Do not stack with the songs or dances they replace.
Can be used in the Olympiad.
Physical critical chance +100%, physical critical power +35%
Replaces: Song of Hunter, Dance of Fire
Physical defense +25%, magical defense +30%
Replaces: Song of Earth, Song of Warding
HP +30%, speed +20
Replaces: Song of Vitality, Song of Wind
Physical attack +12%, magical attack +20%
Replaces: Dance of the Warrior, Dance of the Mystic
Attack speed +15%, cast speed +30%, chance to interrupt cast -40
Replaces: Dance of Fury, Dance of Concentration
Accuracy +4, evasion +3, HP regeneration +20%
Replaces: Dance of Inspiration, Song of Life, Song of Water
Holy attack +20, dark resistance +20
Replaces: Dance of Light, Song of Invocation
Fire/water resistance +30
Replaces: Song of Flame Guard, Dance of Aqua Guard
Wind/earth resistance +30
Replaces: Song of Storm Guard, Dance of Earth Guard
Replaces: Song of Renewal, Song of Meditation
Vampirism +8%, damage reflection +20%
Replaces: Dance of the Vampire, Song of Vengeance
MP consumption by physical skills/songs/dances -20%, physical skill/song/dance cooldown -30%, magical critical chance +100%
Replaces: Song of Champion, Dance of Siren
Physical skill
Application range — 900
Physical skill
The success rate has been slightly increased
The formula has been revised — now the skill is 3 times more effective
The number of targets has been increased
First learned at character level 40; the final normal rank is learned at level 74.
| Character level | Skill level | MP | Power | Debuff* |
|---|---|---|---|---|
| 40 | 1 | 50 | 529 | -5% |
| 43 | 2 | 53 | 594 | -5% |
| 46 | 3 | 56 | 664 | -5% |
| 49 | 4 | 59 | 739 | -10% |
| 52 | 5 | 62 | 819 | -10% |
| 55 | 6 | 65 | 904 | -10% |
| 58 | 7 | 68 | 994 | -15% |
| 60 | 8 | 71 | 1089 | -15% |
| 62 | 9 | 75 | 1189 | -15% |
| 64 | 10 | 79 | 1294 | -20% |
| 66 | 11 | 83 | 1404 | -20% |
| 68 | 12 | 87 | 1519 | -20% |
| 70 | 13 | 91 | 1639 | -25% |
| 72 | 14 | 95 | 1764 | -25% |
| 74 | 15 | 99 | 1894 | -30% |
*reduction of physical/magical attack
Enchant — power.
| Level | Effect |
|---|---|
| +1 | Power — 1924, duration — 10 sec |
| +2 | Power — 1954, duration — 10 sec |
| +3 | Power — 1984, duration — 10 sec |
| +4 | Power — 2014, duration — 11 sec |
| +5 | Power — 2044, duration — 11 sec |
| +6 | Power — 2074, duration — 11 sec |
| +7 | Power — 2104, duration — 11 sec |
| +8 | Power — 2134, duration — 11 sec |
| +9 | Power — 2164, duration — 11 sec |
| +10 | Power — 2194, duration — 12 sec |
| +11 | Power — 2224, duration — 12 sec |
| +12 | Power — 2254, duration — 12 sec |
| +13 | Power — 2284, duration — 12 sec |
| +14 | Power — 2314, duration — 12 sec |
| +15 | Power — 2344, duration — 12 sec |
| +16 | Power — 2374, duration — 13 sec |
| +17 | Power — 2404, duration — 13 sec |
| +18 | Power — 2434, duration — 13 sec |
| +19 | Power — 2464, duration — 13 sec |
| +20 | Power — 2494, duration — 13 sec |
| +21 | Power — 2524, duration — 13 sec |
| +22 | Power — 2554, duration — 14 sec |
| +23 | Power — 2584, duration — 14 sec |
| +24 | Power — 2614, duration — 14 sec |
| +25 | Power — 2644, duration — 14 sec |
| +26 | Power — 2674, duration — 14 sec |
| +27 | Power — 2704, duration — 14 sec |
| +28 | Power — 2734, duration — 15 sec |
| +29 | Power — 2764, duration — 15 sec |
| +30 | Power — 2794, duration — 15 sec |
Base success rate — 60%
Area damage has been added
The number of targets has been increased
Skill learning levels have been changed
| Character level | Skill level | MP | Power | Poison, lvl |
|---|---|---|---|---|
| 46 | 1 | 26 | 634 | 2 |
| 52 | 2 | 30 | 779 | 3 |
| 58 | 3 | 34 | 944 | 4 |
| 62 | 4 | 38 | 1129 | 5 |
| 66 | 5 | 42 | 1344 | 6 |
| 70 | 6 | 46 | 1579 | 7 |
| 74 | 7 | 50 | 1804 | 8 |
The chance enchant branch has been changed — it now increases power and base success rate
| Level | Effect |
|---|---|
| +1 | Power — 1829, chance — 61% |
| +2 | Power — 1854, chance — 62% |
| +3 | Power — 1879, chance — 63% |
| +4 | Power — 1904, chance — 64% |
| +5 | Power — 1929, chance — 65% |
| +6 | Power — 1954, chance — 66% |
| +7 | Power — 1979, chance — 67% |
| +8 | Power — 2004, chance — 68% |
| +9 | Power — 2029, chance — 69% |
| +10 | Power — 2054, chance — 70% |
| +11 | Power — 2079, chance — 71% |
| +12 | Power — 2104, chance — 72% |
| +13 | Power — 2129, chance — 73% |
| +14 | Power — 2154, chance — 74% |
| +15 | Power — 2179, chance — 75% |
| +16 | Power — 2204, chance — 76% |
| +17 | Power — 2229, chance — 77% |
| +18 | Power — 2254, chance — 78% |
| +19 | Power — 2279, chance — 79% |
| +20 | Power — 2304, chance — 80% |
| +21 | Power — 2329, chance — 81% |
| +22 | Power — 2354, chance — 82% |
| +23 | Power — 2379, chance — 83% |
| +24 | Power — 2404, chance — 84% |
| +25 | Power — 2429, chance — 85% |
| +26 | Power — 2454, chance — 86% |
| +27 | Power — 2479, chance — 87% |
| +28 | Power — 2504, chance — 88% |
| +29 | Power — 2529, chance — 89% |
| +30 | Power — 2554, chance — 90% |
No longer occupies a song/dance slot
has 3 learning levels
For party members: speed -50%, prevents monster aggression
has 2 learning levels
MP consumption by songs/dances -5%
Available at the learning level shown above.
Rush Lv. 2 keeps the x200 range of 670. Range enchant: +1 = 680, +2 = 690, +3 = 700 (maximum).
Enchant — the penalty.
Available at the learning level shown above.
Learned at character level 78.
Learned at character level 80.
The stat reduction has been removed:
Physical attack +8%, attack speed +8%, magical attack +16%, cast speed +8%, speed +4
Battle Force and Spell Force are removed from all class learning trees and cleaned from previously learned skills. Skills and symbols no longer require either Force effect. Their existing Battle Symbol or Magic Symbol item consumption remains.
Status: installed on x200; in-game acceptance and the client updater release are still pending.
No matching skills. Try another name or effect.

Swordsinger → Sword Muse
Combined melodies, song management and party protection.
Maximum character level: 80. Learning levels below use the server’s existing level-80 progression. Bonuses describe the resulting effects.
Superior Elemental Melody is not available to Sword Muse.
Combined Melodies, Melody of Shadows and Song of Wind Storm last 5 minutes. Song of Purification lasts 30 seconds.
Song and combined-buff MP costs
No additional MP penalty when existing songs or dances have 30 seconds or less remaining.
Each additional active song or combined buff adds 15 MP: 60 for the first, 75 for the second, and so on.
For all combo buffs and Melody of Shadows, enchant branches for cost and time have been added
| Level | Effect |
|---|---|
| +1 | 310 sec |
| +2 | 320 sec |
| +3 | 330 sec |
| +4 | 340 sec |
| +5 | 350 sec |
| +6 | 360 sec |
| +7 | 370 sec |
| +8 | 380 sec |
| +9 | 390 sec |
| +10 | 400 sec |
| +11 | 410 sec |
| +12 | 420 sec |
| +13 | 430 sec |
| +14 | 440 sec |
| +15 | 450 sec |
| +16 | 460 sec |
| +17 | 470 sec |
| +18 | 480 sec |
| +19 | 490 sec |
| +20 | 500 sec |
| +21 | 510 sec |
| +22 | 520 sec |
| +23 | 530 sec |
| +24 | 540 sec |
| +25 | 550 sec |
| +26 | 560 sec |
| +27 | 570 sec |
| +28 | 580 sec |
| +29 | 590 sec |
| +30 | 600 sec |
| Level | Effect |
|---|---|
| +1 | 320 sec |
| +2 | 340 sec |
| +3 | 360 sec |
| +4 | 380 sec |
| +5 | 400 sec |
| +6 | 420 sec |
| +7 | 440 sec |
| +8 | 460 sec |
| +9 | 480 sec |
| +10 | 500 sec |
| +11 | 520 sec |
| +12 | 540 sec |
| +13 | 560 sec |
| +14 | 580 sec |
| +15 | 600 sec |
The following original songs are replaced by combined Melodies on x200.
Replacement details
Replaced by Daring Melody, learned at character level 40.
Replaced by Knight Melody, learned at character level 43.
Replaced by Sacredness Melody, learned at character level 58.
replace the specified songs and dances
do not stack with the songs and dances they replace
can be used at the Olympiad
Physical critical chance +100%, physical critical power +35%
Replaces: Song of Hunter, Dance of Fire
Physical defense +25%, magical defense +30%
Replaces: Song of Earth, Song of Warding
HP +30%, speed +20
Replaces: Song of Vitality, Song of Wind
Physical attack +12%, magical attack +20%
Replaces: Dance of the Warrior, Dance of the Mystic
Attack speed +15%, cast speed +30%, chance to interrupt cast -40
Replaces: Dance of Fury, Dance of Concentration
Accuracy +4, evasion +3, HP regeneration +20%
Replaces: Dance of Inspiration, Song of Life, Song of Water
Holy attack +20, dark resistance +20
Replaces: Dance of Light, Song of Invocation
Fire/water resistance +30
Replaces: Song of Flame Guard, Dance of Aqua Guard
Wind/earth resistance +30
Replaces: Song of Storm Guard, Dance of Earth Guard
Replaces: Song of Renewal, Song of Meditation
Vampirism +8%, damage reflection +20%
Replaces: Dance of the Vampire, Song of Vengeance
MP consumption by physical skills/songs/dances -20%, physical skill/song/dance cooldown -30%, magical critical chance +100%
Replaces: Song of Champion, Dance of Siren
This skill is removed.
The formula has been revised — now the skill is 3 times more effective
The number of targets has been increased
Skill power has been increased
First learned at character level 40; the final normal rank is learned at level 74.
| Character level | Skill level | MP | Power | Debuff* |
|---|---|---|---|---|
| 40 | 1 | 50 | 529 | -5% |
| 43 | 2 | 53 | 594 | -5% |
| 46 | 3 | 56 | 664 | -5% |
| 49 | 4 | 59 | 739 | -10% |
| 52 | 5 | 62 | 819 | -10% |
| 55 | 6 | 65 | 904 | -10% |
| 58 | 7 | 68 | 994 | -15% |
| 60 | 8 | 71 | 1089 | -15% |
| 62 | 9 | 75 | 1189 | -15% |
| 64 | 10 | 79 | 1294 | -20% |
| 66 | 11 | 83 | 1404 | -20% |
| 68 | 12 | 87 | 1519 | -20% |
| 70 | 13 | 91 | 1639 | -25% |
| 72 | 14 | 95 | 1764 | -25% |
| 74 | 15 | 99 | 1894 | -30% |
*reduction of speed/attack speed/cast speed
Enchant — power.
| Level | Effect |
|---|---|
| +1 | Power — 1924, duration — 10 sec |
| +2 | Power — 1954, duration — 10 sec |
| +3 | Power — 1984, duration — 10 sec |
| +4 | Power — 2014, duration — 10 sec |
| +5 | Power — 2044, duration — 10 sec |
| +6 | Power — 2074, duration — 10 sec |
| +7 | Power — 2104, duration — 11 sec |
| +8 | Power — 2134, duration — 11 sec |
| +9 | Power — 2164, duration — 11 sec |
| +10 | Power — 2194, duration — 11 sec |
| +11 | Power — 2224, duration — 11 sec |
| +12 | Power — 2254, duration — 11 sec |
| +13 | Power — 2284, duration — 12 sec |
| +14 | Power — 2314, duration — 12 sec |
| +15 | Power — 2344, duration — 12 sec |
| +16 | Power — 2374, duration — 12 sec |
| +17 | Power — 2404, duration — 12 sec |
| +18 | Power — 2434, duration — 12 sec |
| +19 | Power — 2464, duration — 13 sec |
| +20 | Power — 2494, duration — 13 sec |
| +21 | Power — 2524, duration — 13 sec |
| +22 | Power — 2554, duration — 13 sec |
| +23 | Power — 2584, duration — 13 sec |
| +24 | Power — 2614, duration — 14 sec |
| +25 | Power — 2644, duration — 14 sec |
| +26 | Power — 2674, duration — 14 sec |
| +27 | Power — 2704, duration — 14 sec |
| +28 | Power — 2734, duration — 14 sec |
| +29 | Power — 2764, duration — 14 sec |
| +30 | Power — 2794, duration — 15 sec |
deals area damage in a radius of 150
The number of targets has been increased
First learned at character level 46; the final normal rank is learned at level 74.
| Character level | Skill level | MP | Power |
|---|---|---|---|
| 46 | 1 | 45 | 634 |
| 52 | 2 | 52 | 779 |
| 58 | 3 | 58 | 944 |
| 62 | 4 | 64 | 1129 |
| 66 | 5 | 69 | 1344 |
| 70 | 6 | 73 | 1579 |
| 74 | 7 | 77 | 1804 |
Enchant — power.
| Level | Effect |
|---|---|
| +1 | Power — 1829, duration — 10 sec |
| +2 | Power — 1854, duration — 10 sec |
| +3 | Power — 1879, duration — 10 sec |
| +4 | Power — 1904, duration — 10 sec |
| +5 | Power — 1929, duration — 10 sec |
| +6 | Power — 1954, duration — 10 sec |
| +7 | Power — 1979, duration — 11 sec |
| +8 | Power — 2004, duration — 11 sec |
| +9 | Power — 2029, duration — 11 sec |
| +10 | Power — 2054, duration — 11 sec |
| +11 | Power — 2079, duration — 11 sec |
| +12 | Power — 2104, duration — 11 sec |
| +13 | Power — 2129, duration — 12 sec |
| +14 | Power — 2154, duration — 12 sec |
| +15 | Power — 2179, duration — 12 sec |
| +16 | Power — 2204, duration — 12 sec |
| +17 | Power — 2229, duration — 12 sec |
| +18 | Power — 2254, duration — 12 sec |
| +19 | Power — 2279, duration — 13 sec |
| +20 | Power — 2304, duration — 13 sec |
| +21 | Power — 2329, duration — 13 sec |
| +22 | Power — 2354, duration — 13 sec |
| +23 | Power — 2379, duration — 13 sec |
| +24 | Power — 2404, duration — 14 sec |
| +25 | Power — 2429, duration — 14 sec |
| +26 | Power — 2454, duration — 14 sec |
| +27 | Power — 2479, duration — 14 sec |
| +28 | Power — 2504, duration — 14 sec |
| +29 | Power — 2529, duration — 14 sec |
| +30 | Power — 2554, duration — 15 sec |
Does not occupy a song/dance slot. Fixed cooldown: 30 minutes at every skill level.
For party members: speed -50%, prevents monster aggression
has 2 learning levels
MP consumption by songs/dances -5%
For party members: bow resistance +10% and crossbow resistance +10%
has 2 learning levels
MP consumption by songs/dances -10%
The power enchant branch has been changed
| Level | Effect |
|---|---|
| +1 | MP consumption -10.4% |
| +2 | MP consumption -10.8% |
| +3 | MP consumption -11.2% |
| +4 | MP consumption -11.6% |
| +5 | MP consumption -12% |
| +6 | MP consumption -12.4% |
| +7 | MP consumption -12.8% |
| +8 | MP consumption -13.2% |
| +9 | MP consumption -13.6% |
| +10 | MP consumption -14% |
| +11 | MP consumption -14.4% |
| +12 | MP consumption -14.8% |
| +13 | MP consumption -15.2% |
| +14 | MP consumption -15.6% |
| +15 | MP consumption -16% |
Available at the learning level shown above.
Rush Lv. 2 keeps the x200 range of 670. Range enchant: +1 = 680, +2 = 690, +3 = 700 (maximum).
Enchant — the penalty.
| Level | Effect |
|---|---|
| +1 | Evasion +15 when HP<31% |
| +2 | Evasion +15 when HP<32% |
| +3 | Evasion +15 when HP<33% |
| +4 | Evasion +15 when HP<34% |
| +5 | Evasion +15 when HP<35% |
| +6 | Evasion +15 when HP<36% |
| +7 | Evasion +15 when HP<37% |
| +8 | Evasion +15 when HP<38% |
| +9 | Evasion +15 when HP<39% |
| +10 | Evasion +15 when HP<40% |
| +11 | Evasion +15 when HP<41% |
| +12 | Evasion +15 when HP<42% |
| +13 | Evasion +15 when HP<43% |
| +14 | Evasion +15 when HP<44% |
| +15 | Evasion +15 when HP<45% |
Available at the learning level shown above.
Learned at character level 80.
Learned at character level 80.
Speed +4, physical/magical defense +5%, incoming critical damage -5%, 80% chance to remove debuffs from party members, resistance to debuffs +30%, incoming healing power +30%
Battle Force and Spell Force are removed from all class learning trees and cleaned from previously learned skills. Skills and symbols no longer require either Force effect. Their existing Battle Symbol or Magic Symbol item consumption remains.
Status: installed on x200; in-game acceptance and the client updater release are still pending.
No matching skills. Try another name or effect.

Overlord → Dominator
Pa’agrio buffs, party triggers and offensive seals.
Maximum character level: 80. Learning levels below use the server’s existing level-80 progression. Bonuses describe the resulting effects.
the % of restored HP grows with the skill level
An enchant branch for power has been added — each level gives +0.1% magical skill cooldown reduction (+30 — 23%)
Enchant bonuses have been changed — the amount of MP has been increased, and a reduction in MP consumption by magical skills has been added
| Level | Effect |
|---|---|
| +0 | MP +200 |
| +1 | MP +210, MP consumption by magical skills -0.1% |
| +2 | MP +220, MP consumption by magical skills -0.2% |
| +3 | MP +230, MP consumption by magical skills -0.3% |
| +4 | MP +240, MP consumption by magical skills -0.4% |
| +5 | MP +250, MP consumption by magical skills -0.5% |
| +6 | MP +260, MP consumption by magical skills -0.6% |
| +7 | MP +270, MP consumption by magical skills -0.7% |
| +8 | MP +280, MP consumption by magical skills -0.8% |
| +9 | MP +290, MP consumption by magical skills -0.9% |
| +10 | MP +300, MP consumption by magical skills -1% |
| +11 | MP +310, MP consumption by magical skills -1.1% |
| +12 | MP +320, MP consumption by magical skills -1.2% |
| +13 | MP +330, MP consumption by magical skills -1.3% |
| +14 | MP +340, MP consumption by magical skills -1.4% |
| +15 | MP +350, MP consumption by magical skills -1.5% |
| +16 | MP +360, MP consumption by magical skills -1.6% |
| +17 | MP +370, MP consumption by magical skills -1.7% |
| +18 | MP +380, MP consumption by magical skills -1.8% |
| +19 | MP +390, MP consumption by magical skills -1.9% |
| +20 | MP +400, MP consumption by magical skills -2% |
| +21 | MP +410, MP consumption by magical skills -2.1% |
| +22 | MP +420, MP consumption by magical skills -2.2% |
| +23 | MP +430, MP consumption by magical skills -2.3% |
| +24 | MP +440, MP consumption by magical skills -2.4% |
| +25 | MP +450, MP consumption by magical skills -2.5% |
| +26 | MP +460, MP consumption by magical skills -2.6% |
| +27 | MP +470, MP consumption by magical skills -2.7% |
| +28 | MP +480, MP consumption by magical skills -2.8% |
| +29 | MP +490, MP consumption by magical skills -2.9% |
| +30 | MP +500, MP consumption by magical skills -3% |
deals area damage
The skill power has been increased 2 times
| Level | Effect |
|---|---|
| Lv. 1 | Adds magical attack with power 58, reducing the target's MP by 9 per second for 15 seconds |
| Lv. 2 | Adds magical attack with power 72, reducing the target's MP by 11 per second for 15 seconds |
| Lv. 3 | Adds magical attack with power 92, reducing the target's MP by 14 per second for 15 seconds |
| Lv. 4 | Adds magical attack with power 106, reducing the target's MP by 15 per second for 15 seconds |
An enchant branch for power has been added that increases the skill power and the amount of MP burned
| Level | Effect |
|---|---|
| +1 | 107 / 16 |
| +2 | 108 / 16 |
| +3 | 109 / 16 |
| +4 | 110 / 17 |
| +5 | 111 / 17 |
| +6 | 112 / 17 |
| +7 | 113 / 18 |
| +8 | 114 / 18 |
| +9 | 115 / 18 |
| +10 | 116 / 19 |
| +11 | 117 / 19 |
| +12 | 118 / 19 |
| +13 | 119 / 20 |
| +14 | 120 / 20 |
| +15 | 121 / 20 |
| +16 | 122 / 21 |
| +17 | 123 / 21 |
| +18 | 124 / 21 |
| +19 | 125 / 22 |
| +20 | 126 / 22 |
| +21 | 127 / 22 |
| +22 | 128 / 23 |
| +23 | 129 / 23 |
| +24 | 130 / 23 |
| +25 | 131 / 24 |
| +26 | 132 / 24 |
| +27 | 133 / 24 |
| +28 | 134 / 25 |
| +29 | 135 / 25 |
| +30 | 136 / 26 |
New effects have been added — deals magical fire damage (base attribute 20) to targets around, an over-hit is possible
| Level | Effect |
|---|---|
| Lv. 1 | Summons a mystical flame that causes 60 HP loss per second for 15 seconds. Deals fire damage to nearby enemies with an addition of 24 power to magical attack. An over-hit is possible. |
| Lv. 2 | Summons a mystical flame that causes 73 HP loss per second for 15 seconds. Deals fire damage to nearby enemies with an addition of 32 power to magical attack. An over-hit is possible. |
| Lv. 3 | Summons a mystical flame that causes 84 HP loss per second for 15 seconds. Deals fire damage to nearby enemies with an addition of 42 power to magical attack. An over-hit is possible. |
| Lv. 4 | Summons a mystical flame that causes 92 HP loss per second for 15 seconds. Deals fire damage to nearby enemies with an addition of 54 power to magical attack. An over-hit is possible. |
An enchant branch for power has been added that increases the amount of HP burned and the skill power
| Level | Effect |
|---|---|
| +1 | 93 / 55 |
| +2 | 94 / 55 |
| +3 | 95 / 56 |
| +4 | 96 / 57 |
| +5 | 97 / 57 |
| +6 | 98 / 58 |
| +7 | 99 / 58 |
| +8 | 100 / 59 |
| +9 | 101 / 60 |
| +10 | 102 / 60 |
| +11 | 103 / 61 |
| +12 | 104 / 62 |
| +13 | 105 / 62 |
| +14 | 106 / 63 |
| +15 | 107 / 64 |
| +16 | 108 / 64 |
| +17 | 109 / 65 |
| +18 | 110 / 66 |
| +19 | 111 / 66 |
| +20 | 112 / 67 |
| +21 | 113 / 68 |
| +22 | 114 / 68 |
| +23 | 115 / 69 |
| +24 | 116 / 70 |
| +25 | 117 / 70 |
| +26 | 118 / 71 |
| +27 | 119 / 72 |
| +28 | 120 / 72 |
| +29 | 121 / 73 |
| +30 | 122 / 74 |
Reduces your physical and magical skill MP costs according to the number of online party members within 2,000 units in the same instance. The count includes you.
The bonus applies only to the Dominator; it is not a party buff.
| Number of party members | MP consumption by physical and magical skills |
|---|---|
| 2 | -5% |
| 3 | -10% |
| 4 | -15% |
| 5 | -20% |
| 6 | -25% |
| 7 | -30% |
| 8 | -35% |
| 9 | -40% |
Can be activated by autoattack and attacking skills
With a 30% chance for party members: cast speed +5%, MP consumption by skills -10% for 10 seconds
Enchant — power.
| Level | Effect |
|---|---|
| +1 | Physical attack +15.2%, physical defense +15.2% |
| +2 | Physical attack +15.4%, physical defense +15.4% |
| +3 | Physical attack +15.6%, physical defense +15.6% |
| +4 | Physical attack +15.8%, physical defense +15.8% |
| +5 | Physical attack +16%, physical defense +16% |
| +6 | Physical attack +16.2%, physical defense +16.2% |
| +7 | Physical attack +16.4%, physical defense +16.4% |
| +8 | Physical attack +16.6%, physical defense +16.6% |
| +9 | Physical attack +16.8%, physical defense +16.8% |
| +10 | Physical attack +17%, physical defense +17% |
| +11 | Physical attack +17.2%, physical defense +17.2% |
| +12 | Physical attack +17.4%, physical defense +17.4% |
| +13 | Physical attack +17.6%, physical defense +17.6% |
| +14 | Physical attack +17.8%, physical defense +17.8% |
| +15 | Physical attack +18%, physical defense +18% |
Learned at character level 70.
Enchant — power.
| Level | Effect |
|---|---|
| +1 | HP +35.3%, MP +35.3% |
| +2 | HP +35.6%, MP +35.6% |
| +3 | HP +35.9%, MP +35.9% |
| +4 | HP +36.3%, MP +36.3% |
| +5 | HP +36.6%, MP +36.6% |
| +6 | HP +36.9%, MP +36.9% |
| +7 | HP +37.2%, MP +37.2% |
| +8 | HP +37.6%, MP +37.6% |
| +9 | HP +37.9%, MP +37.9% |
| +10 | HP +38.2%, MP +38.2% |
| +11 | HP +38.5%, MP +38.5% |
| +12 | HP +38.9%, MP +38.9% |
| +13 | HP +39.2%, MP +39.2% |
| +14 | HP +39.5%, MP +39.5% |
| +15 | HP +40%, MP +40% |
Learned at character level 70.
Enchant — power.
| Level | Effect |
|---|---|
| +1 | Physical critical attack chance +30.2%, physical critical attack power +35.2% |
| +2 | Physical critical attack chance +30.4%, physical critical attack power +35.4% |
| +3 | Physical critical attack chance +30.6%, physical critical attack power +35.6% |
| +4 | Physical critical attack chance +30.8%, physical critical attack power +35.8% |
| +5 | Physical critical attack chance +31%, physical critical attack power +36% |
| +6 | Physical critical attack chance +31.2%, physical critical attack power +36.2% |
| +7 | Physical critical attack chance +31.4%, physical critical attack power +36.4% |
| +8 | Physical critical attack chance +31.6%, physical critical attack power +36.6% |
| +9 | Physical critical attack chance +31.8%, physical critical attack power +36.8% |
| +10 | Physical critical attack chance +32%, physical critical attack power +37% |
| +11 | Physical critical attack chance +32.2%, physical critical attack power +37.2% |
| +12 | Physical critical attack chance +32.4%, physical critical attack power +37.4% |
| +13 | Physical critical attack chance +32.6%, physical critical attack power +37.6% |
| +14 | Physical critical attack chance +32.8%, physical critical attack power +37.8% |
| +15 | Physical critical attack chance +33%, physical critical attack power +38% |
Does not stack with Prophecy of Fire, Prophecy of Water, Prophecy of Wind, Chant of Victory or Magnus’ Chant. Rank 2 replaces rank 1; rank 1 cannot replace rank 2.
has 2 learning levels
CP +10%, CP regeneration +10%, MP +10%, physical critical chance +10%, magical critical power +10%, physical attack +5%, physical defense +10%, attack speed +10%, magical attack +10%, magical defense +10%, cast speed +10%, resistance to debuffs +5%, speed -10%
Learned at character level 76.
The cost enchant branch has been changed — each level additionally reduces the chance of receiving critical damage by 0.4%. At +15: accuracy +4, chance of receiving critical damage -36%
Learned at character level 76.
Magical attack +3%, MP +4%, healing power +30, MP regeneration +15%
Enchant — power.
| Level | Effect |
|---|---|
| +1 | Magical attack +3.5%, MP +4%, MP regeneration +16% |
| +2 | Magical attack +3.5%, MP +4%, MP regeneration +17% |
| +3 | Magical attack +4%, MP +5%, MP regeneration +18% |
| +4 | Magical attack +4.5%, MP +5%, MP regeneration +18% |
| +5 | Magical attack +4.5%, MP +5%, MP regeneration +19% |
| +6 | Magical attack +4.5%, MP +5%, MP regeneration +20% |
| +7 | Magical attack +5%, MP +5%, MP regeneration +20% |
| +8 | Magical attack +5%, MP +5%, MP regeneration +20% |
| +9 | Magical attack +5%, MP +5%, MP regeneration +21% |
| +10 | Magical attack +5%, MP +6%, MP regeneration +21% |
| +11 | Magical attack +5%, MP +6%, MP regeneration +22% |
| +12 | Magical attack +5.5%, MP +6%, MP regeneration +22% |
| +13 | Magical attack +5.5%, MP +6%, MP regeneration +23% |
| +14 | Magical attack +5.5%, MP +6%, MP regeneration +24% |
| +15 | Magical attack +6%, MP +7%, MP regeneration +25% |
Bonuses of the power enchant branch have been changed
MP consumption by magical skills -5%
| Enchant | Effect |
|---|---|
| +1 | 5.25% |
| +2 | 5.5% |
| +3 | 5.75% |
| +4 | 6% |
| +5 | 6.25% |
| +6 | 6.5% |
| +7 | 6.75% |
| +8 | 7% |
| +9 | 7.25% |
| +10 | 7.5% |
| +11 | 7.75% |
| +12 | 8% |
| +13 | 8.25% |
| +14 | 8.5% |
| +15 | 9% |
Cooldown has been reduced
With a 30% chance for party members: cast speed +12.5%, MP consumption by skills -15% for 10 seconds
CP +20%, CP regeneration +20%, MP +20%, physical critical chance +20%, magical critical power +20%, physical attack +10%, physical defense +20%, attack speed +20%, magical attack +20%, magical defense +20%, cast speed +20%, resistance to debuffs +10%, speed -20%
Available at the learning level shown above.
Enchant — cooldown.
| Level | Effect |
|---|---|
| +0 | cooldown — 600 sec |
| +1 | cooldown — 584 sec |
| +2 | cooldown — 569 sec |
| +3 | cooldown — 554 sec |
| +4 | cooldown — 539 sec |
| +5 | cooldown — 524 sec |
| +6 | cooldown — 509 sec |
| +7 | cooldown — 494 sec |
| +8 | cooldown — 479 sec |
| +9 | cooldown — 464 sec |
| +10 | cooldown — 449 sec |
| +11 | cooldown — 434 sec |
| +12 | cooldown — 419 sec |
| +13 | cooldown — 404 sec |
| +14 | cooldown — 389 sec |
| +15 | cooldown — 370 sec |
Learned at character level 80.
Learned at character level 80.
With a 30% chance for party members: cast speed +25%, MP consumption by skills -20% for 10 seconds
Learned at character level 80.
Learned at character level 80.
Learned at character level 80.
Battle Force and Spell Force are removed from all class learning trees and cleaned from previously learned skills. Skills and symbols no longer require either Force effect. Their existing Battle Symbol or Magic Symbol item consumption remains.
Status: installed on x200; in-game acceptance and the client updater release are still pending.
No matching skills. Try another name or effect.

Warcryer → Doomcryer
Party chants, combat buffs and new debuffs.
Maximum character level: 80. Learning levels below use the server’s existing level-80 progression. Bonuses describe the resulting effects.
Additionally restores a certain % of maximum HP, which depends on the skill level
An enchant branch for power has been added — each level gives +0.1% magical skill cooldown reduction (+30 — 23%)
Enchant bonuses have been changed — the amount of MP has been increased, and a reduction in MP consumption by magical skills has been added
| Level | Effect |
|---|---|
| +0 | MP +200 |
| +1 | MP +210, MP consumption by magical skills -0.1% |
| +2 | MP +220, MP consumption by magical skills -0.2% |
| +3 | MP +230, MP consumption by magical skills -0.3% |
| +4 | MP +240, MP consumption by magical skills -0.4% |
| +5 | MP +250, MP consumption by magical skills -0.5% |
| +6 | MP +260, MP consumption by magical skills -0.6% |
| +7 | MP +270, MP consumption by magical skills -0.7% |
| +8 | MP +280, MP consumption by magical skills -0.8% |
| +9 | MP +290, MP consumption by magical skills -0.9% |
| +10 | MP +300, MP consumption by magical skills -1% |
| +11 | MP +310, MP consumption by magical skills -1.1% |
| +12 | MP +320, MP consumption by magical skills -1.2% |
| +13 | MP +330, MP consumption by magical skills -1.3% |
| +14 | MP +340, MP consumption by magical skills -1.4% |
| +15 | MP +350, MP consumption by magical skills -1.5% |
| +16 | MP +360, MP consumption by magical skills -1.6% |
| +17 | MP +370, MP consumption by magical skills -1.7% |
| +18 | MP +380, MP consumption by magical skills -1.8% |
| +19 | MP +390, MP consumption by magical skills -1.9% |
| +20 | MP +400, MP consumption by magical skills -2% |
| +21 | MP +410, MP consumption by magical skills -2.1% |
| +22 | MP +420, MP consumption by magical skills -2.2% |
| +23 | MP +430, MP consumption by magical skills -2.3% |
| +24 | MP +440, MP consumption by magical skills -2.4% |
| +25 | MP +450, MP consumption by magical skills -2.5% |
| +26 | MP +460, MP consumption by magical skills -2.6% |
| +27 | MP +470, MP consumption by magical skills -2.7% |
| +28 | MP +480, MP consumption by magical skills -2.8% |
| +29 | MP +490, MP consumption by magical skills -2.9% |
| +30 | MP +500, MP consumption by magical skills -3% |
The skill power has been increased 2 times
| Level | Effect |
|---|---|
| Lv. 1 | Absorbs the enemy's MP with an addition of 32 power to magical attack and additionally causes 8 MP loss per second for 15 seconds |
| Lv. 2 | Absorbs the enemy's MP with an addition of 44 power to magical attack and additionally causes 10 MP loss per second for 15 seconds |
| Lv. 3 | Absorbs the enemy's MP with an addition of 58 power to magical attack and additionally causes 13 MP loss per second for 15 seconds |
| Lv. 4 | Absorbs the enemy's MP with an addition of 72 power to magical attack and additionally causes 16 MP loss per second for 15 seconds |
| Lv. 5 | Absorbs the enemy's MP with an addition of 92 power to magical attack and additionally causes 20 MP loss per second for 15 seconds |
| Lv. 6 | Absorbs the enemy's MP with an addition of 102 power to magical attack and additionally causes 22 MP loss per second for 15 seconds |
An enchant branch for power has been added that increases the skill power and the amount of MP burned
| Level | Effect |
|---|---|
| +1 | 103 / 23 |
| +2 | 104 / 23 |
| +3 | 105 / 23 |
| +4 | 106 / 24 |
| +5 | 107 / 24 |
| +6 | 108 / 24 |
| +7 | 109 / 25 |
| +8 | 110 / 25 |
| +9 | 111 / 25 |
| +10 | 112 / 26 |
| +11 | 113 / 26 |
| +12 | 114 / 26 |
| +13 | 115 / 27 |
| +14 | 116 / 27 |
| +15 | 117 / 27 |
| +16 | 118 / 28 |
| +17 | 119 / 28 |
| +18 | 120 / 28 |
| +19 | 121 / 29 |
| +20 | 122 / 29 |
| +21 | 123 / 29 |
| +22 | 124 / 30 |
| +23 | 125 / 30 |
| +24 | 126 / 30 |
| +25 | 127 / 31 |
| +26 | 128 / 31 |
| +27 | 129 / 31 |
| +28 | 130 / 32 |
| +29 | 131 / 32 |
| +30 | 132 / 33 |
The success chance has been increased 2 times
deals area damage
For 10 seconds reduces the target's physical/magical defense and burns HP
| Character level | Skill level | MP | target's physical/magical defense reduction | burns HP |
|---|---|---|---|---|
| 52 | 1 | 54 | 5% | 45 |
| 56 | 2 | 58 | 6% | 49 |
| 60 | 3 | 62 | 7% | 53 |
| 64 | 4 | 66 | 8% | 57 |
| 68 | 5 | 70 | 9% | 61 |
| 72 | 6 | 74 | 10% | 65 |
| 76 | 7 | 78 | 11% | 69 |
| 77 | 8 | 82 | 12% | 73 |
| 78 | 9 | 86 | 13% | 77 |
| 79 | 10 | 90 | 14% | 81 |
| 80 | 11 | 94 | 15% | 85 |
A single buff, equivalent to Greater Might
A single buff, equivalent to Greater Shield
An enchant branch for power has been added, which gives additional physical defense
| Level | Effect |
|---|---|
| +1 | physical defense +1% |
| +2 | physical defense +1% |
| +3 | physical defense +1% |
| +4 | physical defense +2% |
| +5 | physical defense +2% |
| +6 | physical defense +2% |
| +7 | physical defense +3% |
| +8 | physical defense +3% |
| +9 | physical defense +3% |
| +10 | physical defense +4% |
| +11 | physical defense +4% |
| +12 | physical defense +4% |
| +13 | physical defense +4% |
| +14 | physical defense +5% |
| +15 | physical defense +5% |
| +16 | physical defense +5% |
| +17 | physical defense +6% |
| +18 | physical defense +6% |
| +19 | physical defense +6% |
| +20 | physical defense +7% |
| +21 | physical defense +7% |
| +22 | physical defense +7% |
| +23 | physical defense +8% |
| +24 | physical defense +8% |
| +25 | physical defense +8% |
| +26 | physical defense +9% |
| +27 | physical defense +9% |
| +28 | physical defense +9% |
| +29 | physical defense +9% |
| +30 | physical defense +10% |
Turns the target into stone for 15 seconds
Can be removed by Purify
| Character level | Skill level | MP |
|---|---|---|
| 64 | 1 | 70 |
| 68 | 2 | 72 |
| 72 | 3 | 76 |
| 76 | 4 | 78 |
| 77 | 5 | 82 |
| 78 | 6 | 85 |
| 79 | 7 | 88 |
| 80 | 8 | 92 |
| 80 | 9 | 96 |
| 80 | 10 | 100 |
| 80 | 11 | 104 |
has 3 learning levels
Can be activated by autoattack and attacking skills
With a 30% chance for party members: attack speed +10% for 10 seconds
HP +35%, MP +35%
Enchant — power.
| Level | Effect |
|---|---|
| +1 | HP +35.3%, MP +35.3% |
| +2 | HP +35.6%, MP +35.6% |
| +3 | HP +35.9%, MP +35.9% |
| +4 | HP +36.3%, MP +36.3% |
| +5 | HP +36.6%, MP +36.6% |
| +6 | HP +36.9%, MP +36.9% |
| +7 | HP +37.2%, MP +37.2% |
| +8 | HP +37.6%, MP +37.6% |
| +9 | HP +37.9%, MP +37.9% |
| +10 | HP +38.2%, MP +38.2% |
| +11 | HP +38.5%, MP +38.5% |
| +12 | HP +38.9%, MP +38.9% |
| +13 | HP +39.2%, MP +39.2% |
| +14 | HP +39.5%, MP +39.5% |
| +15 | HP +40%, MP +40% |
Enchant — power.
| Level | Effect |
|---|---|
| +1 | Physical attack +15.2%, physical defense +15.2% |
| +2 | Physical attack +15.4%, physical defense +15.4% |
| +3 | Physical attack +15.6%, physical defense +15.6% |
| +4 | Physical attack +15.8%, physical defense +15.8% |
| +5 | Physical attack +16%, physical defense +16% |
| +6 | Physical attack +16.2%, physical defense +16.2% |
| +7 | Physical attack +16.4%, physical defense +16.4% |
| +8 | Physical attack +16.6%, physical defense +16.6% |
| +9 | Physical attack +16.8%, physical defense +16.8% |
| +10 | Physical attack +17%, physical defense +17% |
| +11 | Physical attack +17.2%, physical defense +17.2% |
| +12 | Physical attack +17.4%, physical defense +17.4% |
| +13 | Physical attack +17.6%, physical defense +17.6% |
| +14 | Physical attack +17.8%, physical defense +17.8% |
| +15 | Physical attack +18%, physical defense +18% |
Learned at character level 70.
Learned at character level 70.
Enchant — power.
| Level | Effect |
|---|---|
| +1 | Physical critical attack chance +30.2%, physical critical attack power +35.2% |
| +2 | Physical critical attack chance +30.4%, physical critical attack power +35.4% |
| +3 | Physical critical attack chance +30.6%, physical critical attack power +35.6% |
| +4 | Physical critical attack chance +30.8%, physical critical attack power +35.8% |
| +5 | Physical critical attack chance +31%, physical critical attack power +36% |
| +6 | Physical critical attack chance +31.2%, physical critical attack power +36.2% |
| +7 | Physical critical attack chance +31.4%, physical critical attack power +36.4% |
| +8 | Physical critical attack chance +31.6%, physical critical attack power +36.6% |
| +9 | Physical critical attack chance +31.8%, physical critical attack power +36.8% |
| +10 | Physical critical attack chance +32%, physical critical attack power +37% |
| +11 | Physical critical attack chance +32.2%, physical critical attack power +37.2% |
| +12 | Physical critical attack chance +32.4%, physical critical attack power +37.4% |
| +13 | Physical critical attack chance +32.6%, physical critical attack power +37.6% |
| +14 | Physical critical attack chance +32.8%, physical critical attack power +37.8% |
| +15 | Physical critical attack chance +33%, physical critical attack power +38% |
Learned at character level 70.
has 2 learning levels
Restores 10% HP to party members, HP +10%, magical critical chance +1, physical critical power +10%, physical attack +5%, physical defense +10%, attack speed +10%, magical attack +10%, magical defense +10%, cast speed +10%, resistance to debuffs +5%, accuracy +2, speed -10%
has 2 learning levels
MP +7.5%, MP regeneration +1.25 when wearing light/heavy armor, MP regeneration +2 when wearing robe, magical defense +15%, magical attack +15%, cast speed +10%, fire/water/wind/earth resistance +5, resistance to debuffs +12.5%, resistance to cancel +20%
Magical attack +3%, MP +4%, MP regeneration +15%
Enchant — power.
| Level | Effect |
|---|---|
| +1 | Magical attack +3.5%, MP +4%, MP regeneration +16% |
| +2 | Magical attack +3.5%, MP +4%, MP regeneration +17% |
| +3 | Magical attack +4%, MP +5%, MP regeneration +18% |
| +4 | Magical attack +4.5%, MP +5%, MP regeneration +18% |
| +5 | Magical attack +4.5%, MP +5%, MP regeneration +19% |
| +6 | Magical attack +4.5%, MP +5%, MP regeneration +20% |
| +7 | Magical attack +5%, MP +5%, MP regeneration +20% |
| +8 | Magical attack +5%, MP +5%, MP regeneration +20% |
| +9 | Magical attack +5%, MP +5%, MP regeneration +21% |
| +10 | Magical attack +5%, MP +6%, MP regeneration +21% |
| +11 | Magical attack +5%, MP +6%, MP regeneration +22% |
| +12 | Magical attack +5.5%, MP +6%, MP regeneration +22% |
| +13 | Magical attack +5.5%, MP +6%, MP regeneration +23% |
| +14 | Magical attack +5.5%, MP +6%, MP regeneration +24% |
| +15 | Magical attack +6%, MP +7%, MP regeneration +25% |
Bonuses of the power enchant branch have been changed
MP consumption by magical skills -5%
| Enchant | Effect |
|---|---|
| +1 | 5.25% |
| +2 | 5.5% |
| +3 | 5.75% |
| +4 | 6% |
| +5 | 6.25% |
| +6 | 6.5% |
| +7 | 6.75% |
| +8 | 7% |
| +9 | 7.25% |
| +10 | 7.5% |
| +11 | 7.75% |
| +12 | 8% |
| +13 | 8.25% |
| +14 | 8.5% |
| +15 | 9% |
Restores 20% HP to party members, HP +20%, magical critical chance +2, physical critical power +20%, physical attack +10%, physical defense +20%, attack speed +20%, magical attack +20%, magical defense +20%, cast speed +20%, resistance to debuffs +10%, accuracy +4, speed -20%
With a 30% chance for party members: attack speed +25% for 10 seconds
MP +15%, MP regeneration +2.5 when wearing light/heavy armor, MP regeneration +4 when wearing robe, magical defense +30%, magical attack +30%, cast speed +20%, fire/water/wind/earth resistance +10, resistance to debuffs +25%, resistance to cancel +40%
has 2 learning levels
Both levels of Chant of Protection do not stack with Counter Critical.
Critical damage taken by party members -15% Does not stack with Counter Critical
Enchant — cooldown.
| Level | Effect |
|---|---|
| +0 | cooldown — 600 sec |
| +1 | cooldown — 584 sec |
| +2 | cooldown — 569 sec |
| +3 | cooldown — 554 sec |
| +4 | cooldown — 539 sec |
| +5 | cooldown — 524 sec |
| +6 | cooldown — 509 sec |
| +7 | cooldown — 494 sec |
| +8 | cooldown — 479 sec |
| +9 | cooldown — 464 sec |
| +10 | cooldown — 449 sec |
| +11 | cooldown — 434 sec |
| +12 | cooldown — 419 sec |
| +13 | cooldown — 404 sec |
| +14 | cooldown — 389 sec |
| +15 | cooldown — 370 sec |
Critical damage taken by party members -30%. Does not stack with Counter Critical.
Learned at character level 80.
With a 30% chance for party members: attack speed +50% for 10 seconds
Available at the learning level shown above.
Battle Force and Spell Force are removed from all class learning trees and cleaned from previously learned skills. Skills and symbols no longer require either Force effect. Their existing Battle Symbol or Magic Symbol item consumption remains.
Status: installed on x200; in-game acceptance and the client updater release are still pending.
No matching skills. Try another name or effect.

Elven Elder → Eva’s Saint
Party healing, MP recovery, protection and skill transfer.
Maximum character level: 80. Learning levels below use the server’s existing level-80 progression. Bonuses describe the resulting effects.
An enchant branch for power has been added — each level gives +0.1% magical skill cooldown reduction (+30 — 23%)
Enchant bonuses have been changed — the amount of MP has been increased, and a reduction in MP consumption by magical skills has been added
| Level | Effect |
|---|---|
| +0 | MP +200 |
| +1 | MP +210, MP consumption by magical skills -0.1% |
| +2 | MP +220, MP consumption by magical skills -0.2% |
| +3 | MP +230, MP consumption by magical skills -0.3% |
| +4 | MP +240, MP consumption by magical skills -0.4% |
| +5 | MP +250, MP consumption by magical skills -0.5% |
| +6 | MP +260, MP consumption by magical skills -0.6% |
| +7 | MP +270, MP consumption by magical skills -0.7% |
| +8 | MP +280, MP consumption by magical skills -0.8% |
| +9 | MP +290, MP consumption by magical skills -0.9% |
| +10 | MP +300, MP consumption by magical skills -1% |
| +11 | MP +310, MP consumption by magical skills -1.1% |
| +12 | MP +320, MP consumption by magical skills -1.2% |
| +13 | MP +330, MP consumption by magical skills -1.3% |
| +14 | MP +340, MP consumption by magical skills -1.4% |
| +15 | MP +350, MP consumption by magical skills -1.5% |
| +16 | MP +360, MP consumption by magical skills -1.6% |
| +17 | MP +370, MP consumption by magical skills -1.7% |
| +18 | MP +380, MP consumption by magical skills -1.8% |
| +19 | MP +390, MP consumption by magical skills -1.9% |
| +20 | MP +400, MP consumption by magical skills -2% |
| +21 | MP +410, MP consumption by magical skills -2.1% |
| +22 | MP +420, MP consumption by magical skills -2.2% |
| +23 | MP +430, MP consumption by magical skills -2.3% |
| +24 | MP +440, MP consumption by magical skills -2.4% |
| +25 | MP +450, MP consumption by magical skills -2.5% |
| +26 | MP +460, MP consumption by magical skills -2.6% |
| +27 | MP +470, MP consumption by magical skills -2.7% |
| +28 | MP +480, MP consumption by magical skills -2.8% |
| +29 | MP +490, MP consumption by magical skills -2.9% |
| +30 | MP +500, MP consumption by magical skills -3% |
Cast range — 600 at skill ranks 2 and 9; 400 at the other normal ranks.
Enchant — range.
| Level | Effect |
|---|---|
| +1 | range — 610 |
| +2 | range — 620 |
| +3 | range — 630 |
| +4 | range — 640 |
| +5 | range — 650 |
| +6 | range — 660 |
| +7 | range — 670 |
| +8 | range — 680 |
| +9 | range — 690 |
| +10 | range — 700 |
| +11 | range — 710 |
| +12 | range — 720 |
| +13 | range — 730 |
| +14 | range — 740 |
| +15 | range — 750 |
| +16 | range — 760 |
| +17 | range — 770 |
| +18 | range — 780 |
| +19 | range — 790 |
| +20 | range — 800 |
| +21 | range — 810 |
| +22 | range — 820 |
| +23 | range — 830 |
| +24 | range — 840 |
| +25 | range — 850 |
| +26 | range — 860 |
| +27 | range — 870 |
| +28 | range — 880 |
| +29 | range — 890 |
| +30 | range — 900 |
The time enchant branch has been removed
The cost enchant branch has been changed — an EXP/SP bonus has been added
| Level | Effect |
|---|---|
| +1 | EXP/SP +1% |
| +2 | EXP/SP +1% |
| +3 | EXP/SP +1.5% |
| +4 | EXP/SP +1.5% |
| +5 | EXP/SP +2% |
| +6 | EXP/SP +2% |
| +7 | EXP/SP +2.5% |
| +8 | EXP/SP +2.5% |
| +9 | EXP/SP +3% |
| +10 | EXP/SP +3.5% |
| +11 | EXP/SP +3.5% |
| +12 | EXP/SP +4% |
| +13 | EXP/SP +4.5% |
| +14 | EXP/SP +4.5% |
| +15 | EXP/SP +5% |
| +16 | EXP/SP +5.5% |
| +17 | EXP/SP +5.5% |
| +18 | EXP/SP +6% |
| +19 | EXP/SP +6.5% |
| +20 | EXP/SP +6.5% |
| +21 | EXP/SP +7% |
| +22 | EXP/SP +7.5% |
| +23 | EXP/SP +7.5% |
| +24 | EXP/SP +8% |
| +25 | EXP/SP +8.5% |
| +26 | EXP/SP +9% |
| +27 | EXP/SP +9% |
| +28 | EXP/SP +9.5% |
| +29 | EXP/SP +9.5% |
| +30 | EXP/SP +10% |
Enchant — power.
| Level | Effect |
|---|---|
| +1 | HP regeneration +21%, MP regeneration +10% |
| +2 | HP regeneration +22%, MP regeneration +11% |
| +3 | HP regeneration +23%, MP regeneration +11% |
| +4 | HP regeneration +24%, MP regeneration +12% |
| +5 | HP regeneration +25%, MP regeneration +12% |
| +6 | HP regeneration +26%, MP regeneration +13% |
| +7 | HP regeneration +27%, MP regeneration +13% |
| +8 | HP regeneration +28%, MP regeneration +14% |
| +9 | HP regeneration +29%, MP regeneration +14% |
| +10 | HP regeneration +30%, MP regeneration +15% |
| +11 | HP regeneration +31%, MP regeneration +15% |
| +12 | HP regeneration +32%, MP regeneration +16% |
| +13 | HP regeneration +33%, MP regeneration +16% |
| +14 | HP regeneration +34%, MP regeneration +17% |
| +15 | HP regeneration +35%, MP regeneration +17% |
| +16 | HP regeneration +36%, MP regeneration +18% |
| +17 | HP regeneration +37%, MP regeneration +18% |
| +18 | HP regeneration +38%, MP regeneration +19% |
| +19 | HP regeneration +39%, MP regeneration +19% |
| +20 | HP regeneration +40%, MP regeneration +20% |
| +21 | HP regeneration +40%, MP regeneration +20% |
| +22 | HP regeneration +40%, MP regeneration +21% |
| +23 | HP regeneration +40%, MP regeneration +21% |
| +24 | HP regeneration +40%, MP regeneration +22% |
| +25 | HP regeneration +40%, MP regeneration +22% |
| +26 | HP regeneration +40%, MP regeneration +23% |
| +27 | HP regeneration +40%, MP regeneration +23% |
| +28 | HP regeneration +40%, MP regeneration +24% |
| +29 | HP regeneration +40%, MP regeneration +24% |
| +30 | HP regeneration +40%, MP regeneration +25% |
Works on all mobs, does not work on players
Enchant — power.
| Level | Effect |
|---|---|
| +1 | 44 MP |
| +2 | 45 MP |
| +3 | 46 MP |
| +4 | 47 MP |
| +5 | 48 MP |
| +6 | 49 MP |
| +7 | 50 MP |
| +8 | 51 MP |
| +9 | 52 MP |
| +10 | 53 MP |
| +11 | 54 MP |
| +12 | 55 MP |
| +13 | 56 MP |
| +14 | 57 MP |
| +15 | 58 MP |
| +16 | 59 MP |
| +17 | 60 MP |
| +18 | 61 MP |
| +19 | 62 MP |
| +20 | 63 MP |
| +21 | 64 MP |
| +22 | 65 MP |
| +23 | 66 MP |
| +24 | 67 MP |
| +25 | 68 MP |
| +26 | 70 MP |
| +27 | 72 MP |
| +28 | 74 MP |
| +29 | 76 MP |
| +30 | 80 MP |
Does not deal critical damage
has 3 learning levels
has 3 learning levels
MP consumption by physical skills -30%, magical skills -10%, songs/dances -20%
has a single enchant branch for power covering all skill types
Available at the learning level shown above.
has 3 learning levels
Cannot be applied to self
Makes other party members invulnerable for 8 seconds; excludes the caster.
Cannot be cast on self
Incoming healing power +5%, MP consumption by skills -15%, resistance to mana-burning attacks +15% for 15 seconds
has 2 learning levels
Magical critical chance +1, MP regeneration +10%, physical attack +5%, physical defense +10%, attack speed +10%, magical attack +10%, magical defense +10%, cast speed +10%, resistance to debuffs +5%, MP consumption by skills -2.5%, speed -10%
has 2 learning levels
Restores 750 MP to all party members
Removes up to 3 debuffs from party members and makes them invulnerable to debuffs for 5 seconds
Magical attack +3%, MP +4%, healing power +30, MP regeneration +15%
Enchant — power.
| Level | Effect |
|---|---|
| +1 | Magical attack +3.5%, MP +4%, MP regeneration +16% |
| +2 | Magical attack +3.5%, MP +4%, MP regeneration +17% |
| +3 | Magical attack +4%, MP +5%, MP regeneration +18% |
| +4 | Magical attack +4.5%, MP +5%, MP regeneration +18% |
| +5 | Magical attack +4.5%, MP +5%, MP regeneration +19% |
| +6 | Magical attack +4.5%, MP +5%, MP regeneration +20% |
| +7 | Magical attack +5%, MP +5%, MP regeneration +20% |
| +8 | Magical attack +5%, MP +5%, MP regeneration +20% |
| +9 | Magical attack +5%, MP +5%, MP regeneration +21% |
| +10 | Magical attack +5%, MP +6%, MP regeneration +21% |
| +11 | Magical attack +5%, MP +6%, MP regeneration +22% |
| +12 | Magical attack +5.5%, MP +6%, MP regeneration +22% |
| +13 | Magical attack +5.5%, MP +6%, MP regeneration +23% |
| +14 | Magical attack +5.5%, MP +6%, MP regeneration +24% |
| +15 | Magical attack +6%, MP +7%, MP regeneration +25% |
Enchant — cost.
| Level | Effect |
|---|---|
| +1 | MP — 187 |
| +2 | MP — 181 |
| +3 | MP — 174 |
| +4 | MP — 168 |
| +5 | MP — 162 |
| +6 | MP — 155 |
| +7 | MP — 149 |
| +8 | MP — 143 |
| +9 | MP — 136 |
| +10 | MP — 130 |
| +11 | MP — 123 |
| +12 | MP — 117 |
| +13 | MP — 111 |
| +14 | MP — 104 |
| +15 | MP — 98 |
Makes other party members invulnerable for 10 seconds; excludes the caster.
Skill Transfer at Bozkurt: choose 1 High Five transfer skill from level 76. Blessed Blood is unavailable on x200.
Holy Pomander - Eva's Saint: 1 per skill. Garden of Eva raids have a 45% chance to drop one Holy Pomander (Eva’s Saint or Shillien Saint, with equal chances). This shared pool does not apply to the main scheduled epic bosses or ordinary world raids.
Bonuses of the power enchant branch have been changed
MP consumption by magical skills -5%
| Enchant | Effect |
|---|---|
| +1 | 5.25% |
| +2 | 5.5% |
| +3 | 5.75% |
| +4 | 6% |
| +5 | 6.25% |
| +6 | 6.5% |
| +7 | 6.75% |
| +8 | 7% |
| +9 | 7.25% |
| +10 | 7.5% |
| +11 | 7.75% |
| +12 | 8% |
| +13 | 8.25% |
| +14 | 8.5% |
| +15 | 9% |
Incoming healing power +7%, MP consumption by skills -20%, resistance to mana-burning attacks +20% for 15 seconds
Magical critical chance +2, MP regeneration +20%, physical attack +10%, physical defense +20%, attack speed +20%, magical attack +20%, magical defense +20%, cast speed +20%, resistance to debuffs +10%, MP consumption by skills -5%, speed -20%
Incoming MP recovery power +85
Removes up to 10 debuffs from party members and makes them invulnerable to debuffs for 5 seconds
Restores 1500 MP to all party members
Enchant — cooldown.
| Level | Effect |
|---|---|
| +0 | cooldown — 600 sec |
| +1 | cooldown — 584 sec |
| +2 | cooldown — 569 sec |
| +3 | cooldown — 554 sec |
| +4 | cooldown — 539 sec |
| +5 | cooldown — 524 sec |
| +6 | cooldown — 509 sec |
| +7 | cooldown — 494 sec |
| +8 | cooldown — 479 sec |
| +9 | cooldown — 464 sec |
| +10 | cooldown — 449 sec |
| +11 | cooldown — 434 sec |
| +12 | cooldown — 419 sec |
| +13 | cooldown — 404 sec |
| +14 | cooldown — 389 sec |
| +15 | cooldown — 370 sec |
Incoming healing power +10%, MP consumption by skills -25%, resistance to mana-burning attacks +25% for 15 seconds
Learned at character level 80.
Learned at character level 80.
Restores 100% HP/MP, 9000 CP and removes 10 debuffs with a 40% chance
Battle Force and Spell Force are removed from all class learning trees and cleaned from previously learned skills. Skills and symbols no longer require either Force effect. Their existing Battle Symbol or Magic Symbol item consumption remains.
Status: installed on x200; in-game acceptance and the client updater release are still pending.
No matching skills. Try another name or effect.

Shillien Elder → Shillien Saint
Party recovery, offensive support and skill transfer.
Maximum character level: 80. Learning levels below use the server’s existing level-80 progression. Bonuses describe the resulting effects.
An enchant branch for power has been added — each level gives +0.1% magical skill cooldown reduction (+30 — 23%)
Enchant bonuses have been changed — the amount of MP has been increased, and a reduction in MP consumption by magical skills has been added
| Level | Effect |
|---|---|
| +0 | MP +200 |
| +1 | MP +210, MP consumption by magical skills -0.1% |
| +2 | MP +220, MP consumption by magical skills -0.2% |
| +3 | MP +230, MP consumption by magical skills -0.3% |
| +4 | MP +240, MP consumption by magical skills -0.4% |
| +5 | MP +250, MP consumption by magical skills -0.5% |
| +6 | MP +260, MP consumption by magical skills -0.6% |
| +7 | MP +270, MP consumption by magical skills -0.7% |
| +8 | MP +280, MP consumption by magical skills -0.8% |
| +9 | MP +290, MP consumption by magical skills -0.9% |
| +10 | MP +300, MP consumption by magical skills -1% |
| +11 | MP +310, MP consumption by magical skills -1.1% |
| +12 | MP +320, MP consumption by magical skills -1.2% |
| +13 | MP +330, MP consumption by magical skills -1.3% |
| +14 | MP +340, MP consumption by magical skills -1.4% |
| +15 | MP +350, MP consumption by magical skills -1.5% |
| +16 | MP +360, MP consumption by magical skills -1.6% |
| +17 | MP +370, MP consumption by magical skills -1.7% |
| +18 | MP +380, MP consumption by magical skills -1.8% |
| +19 | MP +390, MP consumption by magical skills -1.9% |
| +20 | MP +400, MP consumption by magical skills -2% |
| +21 | MP +410, MP consumption by magical skills -2.1% |
| +22 | MP +420, MP consumption by magical skills -2.2% |
| +23 | MP +430, MP consumption by magical skills -2.3% |
| +24 | MP +440, MP consumption by magical skills -2.4% |
| +25 | MP +450, MP consumption by magical skills -2.5% |
| +26 | MP +460, MP consumption by magical skills -2.6% |
| +27 | MP +470, MP consumption by magical skills -2.7% |
| +28 | MP +480, MP consumption by magical skills -2.8% |
| +29 | MP +490, MP consumption by magical skills -2.9% |
| +30 | MP +500, MP consumption by magical skills -3% |
Cast range — 400 at skill rank 1; 600 at skill ranks 2 and 9.
Enchant — range.
| Level | Effect |
|---|---|
| +1 | range — 610 |
| +2 | range — 620 |
| +3 | range — 630 |
| +4 | range — 640 |
| +5 | range — 650 |
| +6 | range — 660 |
| +7 | range — 670 |
| +8 | range — 680 |
| +9 | range — 690 |
| +10 | range — 700 |
| +11 | range — 710 |
| +12 | range — 720 |
| +13 | range — 730 |
| +14 | range — 740 |
| +15 | range — 750 |
| +16 | range — 760 |
| +17 | range — 770 |
| +18 | range — 780 |
| +19 | range — 790 |
| +20 | range — 800 |
| +21 | range — 810 |
| +22 | range — 820 |
| +23 | range — 830 |
| +24 | range — 840 |
| +25 | range — 850 |
| +26 | range — 860 |
| +27 | range — 870 |
| +28 | range — 880 |
| +29 | range — 890 |
| +30 | range — 900 |
The time enchant branch has been removed
The cost enchant branch has been changed — an EXP/SP bonus has been added
| Level | Effect |
|---|---|
| +1 | EXP/SP +1% |
| +2 | EXP/SP +1% |
| +3 | EXP/SP +1.5% |
| +4 | EXP/SP +1.5% |
| +5 | EXP/SP +2% |
| +6 | EXP/SP +2% |
| +7 | EXP/SP +2.5% |
| +8 | EXP/SP +2.5% |
| +9 | EXP/SP +3% |
| +10 | EXP/SP +3.5% |
| +11 | EXP/SP +3.5% |
| +12 | EXP/SP +4% |
| +13 | EXP/SP +4.5% |
| +14 | EXP/SP +4.5% |
| +15 | EXP/SP +5% |
| +16 | EXP/SP +5.5% |
| +17 | EXP/SP +5.5% |
| +18 | EXP/SP +6% |
| +19 | EXP/SP +6.5% |
| +20 | EXP/SP +6.5% |
| +21 | EXP/SP +7% |
| +22 | EXP/SP +7.5% |
| +23 | EXP/SP +7.5% |
| +24 | EXP/SP +8% |
| +25 | EXP/SP +8.5% |
| +26 | EXP/SP +9% |
| +27 | EXP/SP +9% |
| +28 | EXP/SP +9.5% |
| +29 | EXP/SP +9.5% |
| +30 | EXP/SP +10% |
Not available to Shillien Elder or Shillien Saint, including previously learned copies.
Works on all mobs, does not work on players
A reduction of magical defense has been added
| Level | Effect |
|---|---|
| Lv. 1 | For 30 seconds reduces resistance to melee weapons by 16 and reduces magical defense by 2.5% |
| Lv. 2 | For 30 seconds reduces resistance to melee weapons by 24 and reduces magical defense by 5% |
| Lv. 3 | For 30 seconds reduces resistance to melee weapons by 32 and reduces magical defense by 7.5% |
| Lv. 4 | For 30 seconds reduces resistance to melee weapons by 40 and reduces magical defense by 10% |
The time enchant branch has been changed to time + power
| Level | Effect |
|---|---|
| +1 | 31 sec / -10.1% magical defense |
| +2 | 32 sec / -10.2% magical defense |
| +3 | 33 sec / -10.3% magical defense |
| +4 | 34 sec / -10.4% magical defense |
| +5 | 35 sec / -10.5% magical defense |
| +6 | 36 sec / -10.6% magical defense |
| +7 | 37 sec / -10.7% magical defense |
| +8 | 38 sec / -10.8% magical defense |
| +9 | 39 sec / -10.9% magical defense |
| +10 | 40 sec / -11% magical defense |
| +11 | 41 sec / -11.1% magical defense |
| +12 | 42 sec / -11.2% magical defense |
| +13 | 43 sec / -11.3% magical defense |
| +14 | 44 sec / -11.4% magical defense |
| +15 | 45 sec / -11.5% magical defense |
| +16 | 46 sec / -11.6% magical defense |
| +17 | 47 sec / -11.7% magical defense |
| +18 | 48 sec / -11.8% magical defense |
| +19 | 49 sec / -11.9% magical defense |
| +20 | 50 sec / -12% magical defense |
| +21 | 51 sec / -12.1% magical defense |
| +22 | 52 sec / -12.2% magical defense |
| +23 | 53 sec / -12.3% magical defense |
| +24 | 54 sec / -12.4% magical defense |
| +25 | 55 sec / -12.5% magical defense |
| +26 | 56 sec / -12.6% magical defense |
| +27 | 57 sec / -12.7% magical defense |
| +28 | 58 sec / -12.8% magical defense |
| +29 | 59 sec / -12.9% magical defense |
| +30 | 60 sec / -13% magical defense |
removes magical roots
Enchant — power.
| Level | Effect |
|---|---|
| +1 | 44 MP |
| +2 | 45 MP |
| +3 | 46 MP |
| +4 | 47 MP |
| +5 | 48 MP |
| +6 | 49 MP |
| +7 | 50 MP |
| +8 | 51 MP |
| +9 | 52 MP |
| +10 | 53 MP |
| +11 | 54 MP |
| +12 | 55 MP |
| +13 | 56 MP |
| +14 | 57 MP |
| +15 | 58 MP |
| +16 | 59 MP |
| +17 | 60 MP |
| +18 | 61 MP |
| +19 | 62 MP |
| +20 | 63 MP |
| +21 | 64 MP |
| +22 | 65 MP |
| +23 | 66 MP |
| +24 | 67 MP |
| +25 | 68 MP |
| +26 | 70 MP |
| +27 | 72 MP |
| +28 | 74 MP |
| +29 | 76 MP |
| +30 | 80 MP |
Does not deal critical damage
has 3 learning levels
Enchant — power.
| Level | Effect |
|---|---|
| +1 | Magical attack +75.4%, magical defense +30.2% |
| +2 | Magical attack +75.8%, magical defense +30.4% |
| +3 | Magical attack +76.2%, magical defense +30.6% |
| +4 | Magical attack +76.6%, magical defense +30.8% |
| +5 | Magical attack +77%, magical defense +31% |
| +6 | Magical attack +77.4%, magical defense +31.2% |
| +7 | Magical attack +77.8%, magical defense +31.4% |
| +8 | Magical attack +78.2%, magical defense +31.6% |
| +9 | Magical attack +78.6%, magical defense +31.8% |
| +10 | Magical attack +79%, magical defense +32% |
| +11 | Magical attack +79.4%, magical defense +32.2% |
| +12 | Magical attack +79.8%, magical defense +32.4% |
| +13 | Magical attack +80.2%, magical defense +32.6% |
| +14 | Magical attack +80.6%, magical defense +32.8% |
| +15 | Magical attack +81%, magical defense +33% |
Enchant — power.
| Level | Effect |
|---|---|
| +1 | Physical critical attack chance +30.2%, physical critical attack power +35.2% |
| +2 | Physical critical attack chance +30.4%, physical critical attack power +35.4% |
| +3 | Physical critical attack chance +30.6%, physical critical attack power +35.6% |
| +4 | Physical critical attack chance +30.8%, physical critical attack power +35.8% |
| +5 | Physical critical attack chance +31%, physical critical attack power +36% |
| +6 | Physical critical attack chance +31.2%, physical critical attack power +36.2% |
| +7 | Physical critical attack chance +31.4%, physical critical attack power +36.4% |
| +8 | Physical critical attack chance +31.6%, physical critical attack power +36.6% |
| +9 | Physical critical attack chance +31.8%, physical critical attack power +36.8% |
| +10 | Physical critical attack chance +32%, physical critical attack power +37% |
| +11 | Physical critical attack chance +32.2%, physical critical attack power +37.2% |
| +12 | Physical critical attack chance +32.4%, physical critical attack power +37.4% |
| +13 | Physical critical attack chance +32.6%, physical critical attack power +37.6% |
| +14 | Physical critical attack chance +32.8%, physical critical attack power +37.8% |
| +15 | Physical critical attack chance +33%, physical critical attack power +38% |
has 2 learning levels
HP +10%, physical critical chance +10%, magical critical power +10%, physical attack +5%, physical defense +10%, attack speed +10%, magical attack +10%, magical defense +10%, cast speed +10%, resistance to debuffs +5%, vampirism +2.5%, speed -10%
has 2 learning levels
Restores 750 MP to all party members
Removes up to 3 debuffs from party members and makes them invulnerable to debuffs for 5 seconds
Magical attack +3%, MP +4%, healing power +30, MP regeneration +15%
Enchant — power.
| Level | Effect |
|---|---|
| +1 | Magical attack +3.5%, MP +4%, MP regeneration +16% |
| +2 | Magical attack +3.5%, MP +4%, MP regeneration +17% |
| +3 | Magical attack +4%, MP +5%, MP regeneration +18% |
| +4 | Magical attack +4.5%, MP +5%, MP regeneration +18% |
| +5 | Magical attack +4.5%, MP +5%, MP regeneration +19% |
| +6 | Magical attack +4.5%, MP +5%, MP regeneration +20% |
| +7 | Magical attack +5%, MP +5%, MP regeneration +20% |
| +8 | Magical attack +5%, MP +5%, MP regeneration +20% |
| +9 | Magical attack +5%, MP +5%, MP regeneration +21% |
| +10 | Magical attack +5%, MP +6%, MP regeneration +21% |
| +11 | Magical attack +5%, MP +6%, MP regeneration +22% |
| +12 | Magical attack +5.5%, MP +6%, MP regeneration +22% |
| +13 | Magical attack +5.5%, MP +6%, MP regeneration +23% |
| +14 | Magical attack +5.5%, MP +6%, MP regeneration +24% |
| +15 | Magical attack +6%, MP +7%, MP regeneration +25% |
Tied to the defender's MEN
For 20 seconds reduces resistance to melee weapons by 24 and reduces magical defense by 5%
Skill Transfer at Bozkurt: choose up to 4 High Five transfer skills from level 76. Serenade of Eva cannot be transferred.
Holy Pomander - Shillien Saint: 1 per skill, up to 4 selected skills. Garden of Eva raids have a 45% chance to drop one Holy Pomander (Eva’s Saint or Shillien Saint, with equal chances). This shared pool does not apply to the main scheduled epic bosses or ordinary world raids.
Bonuses of the power enchant branch have been changed
MP consumption by magical skills -5%
| Enchant | Effect |
|---|---|
| +1 | 5.25% |
| +2 | 5.5% |
| +3 | 5.75% |
| +4 | 6% |
| +5 | 6.25% |
| +6 | 6.5% |
| +7 | 6.75% |
| +8 | 7% |
| +9 | 7.25% |
| +10 | 7.5% |
| +11 | 7.75% |
| +12 | 8% |
| +13 | 8.25% |
| +14 | 8.5% |
| +15 | 9% |
HP +20%, physical critical chance +20%, magical critical power +20%, physical attack +10%, physical defense +20%, attack speed +20%, magical attack +20%, magical defense +20%, cast speed +20%, resistance to debuffs +10%, vampirism +5%, speed -20%
Incoming MP recovery power +85
Removes up to 10 debuffs from party members and makes them invulnerable to debuffs for 5 seconds
Restores 1500 MP to all party members
Enchant — cooldown.
| Level | Effect |
|---|---|
| +0 | cooldown — 600 sec |
| +1 | cooldown — 584 sec |
| +2 | cooldown — 569 sec |
| +3 | cooldown — 554 sec |
| +4 | cooldown — 539 sec |
| +5 | cooldown — 524 sec |
| +6 | cooldown — 509 sec |
| +7 | cooldown — 494 sec |
| +8 | cooldown — 479 sec |
| +9 | cooldown — 464 sec |
| +10 | cooldown — 449 sec |
| +11 | cooldown — 434 sec |
| +12 | cooldown — 419 sec |
| +13 | cooldown — 404 sec |
| +14 | cooldown — 389 sec |
| +15 | cooldown — 370 sec |
Learned at character level 80.
The MEN attribute has been removed
Enchant — time and power.
Holds nearby enemies for 10 seconds and causes them to lose 90 HP and 30 MP every second
| Enchant | Effect |
|---|---|
| +1 | Holds nearby enemies for 11 seconds and causes them to lose 95 HP and 32 MP every second |
| +2 | Holds nearby enemies for 12 seconds and causes them to lose 100 HP and 35 MP every second |
| +3 | Holds nearby enemies for 13 seconds and causes them to lose 102 HP and 40 MP every second |
| +4 | Holds nearby enemies for 14 seconds and causes them to lose 105 HP and 42 MP every second |
| +5 | Holds nearby enemies for 15 seconds and causes them to lose 110 HP and 45 MP every second |
| +6 | Holds nearby enemies for 16 seconds and causes them to lose 112 HP and 50 MP every second |
| +7 | Holds nearby enemies for 17 seconds and causes them to lose 115 HP and 52 MP every second |
| +8 | Holds nearby enemies for 18 seconds and causes them to lose 120 HP and 55 MP every second |
| +9 | Holds nearby enemies for 19 seconds and causes them to lose 122 HP and 60 MP every second |
| +10 | Holds nearby enemies for 20 seconds and causes them to lose 125 HP and 62 MP every second |
| +11 | Holds nearby enemies for 21 seconds and causes them to lose 130 HP and 65 MP every second |
| +12 | Holds nearby enemies for 22 seconds and causes them to lose 132 HP and 70 MP every second |
| +13 | Holds nearby enemies for 23 seconds and causes them to lose 135 HP and 72 MP every second |
| +14 | Holds nearby enemies for 24 seconds and causes them to lose 140 HP and 75 MP every second |
| +15 | Holds nearby enemies for 25 seconds and causes them to lose 145 HP and 80 MP every second |
Learned at character level 80.
Learned at character level 80.
Learned at character level 80.
Applies to the entire party
Battle Force and Spell Force are removed from all class learning trees and cleaned from previously learned skills. Skills and symbols no longer require either Force effect. Their existing Battle Symbol or Magic Symbol item consumption remains.
Status: installed on x200; in-game acceptance and the client updater release are still pending.
No matching skills. Try another name or effect.

Prophet → Hierophant
Single-target and mass buffs, party triggers and protection.
Maximum character level: 80. Learning levels below use the server’s existing level-80 progression. Bonuses describe the resulting effects.
Sigil Mastery is not available to this class.
An enchant branch for power has been added — each level gives +0.1% magical skill cooldown reduction (+30 — 23%)
Enchant bonuses have been changed — the amount of MP has been increased, and a reduction in MP consumption by magical skills has been added
| Level | Effect |
|---|---|
| +0 | MP +200 |
| +1 | MP +210, MP consumption by magical skills -0.1% |
| +2 | MP +220, MP consumption by magical skills -0.2% |
| +3 | MP +230, MP consumption by magical skills -0.3% |
| +4 | MP +240, MP consumption by magical skills -0.4% |
| +5 | MP +250, MP consumption by magical skills -0.5% |
| +6 | MP +260, MP consumption by magical skills -0.6% |
| +7 | MP +270, MP consumption by magical skills -0.7% |
| +8 | MP +280, MP consumption by magical skills -0.8% |
| +9 | MP +290, MP consumption by magical skills -0.9% |
| +10 | MP +300, MP consumption by magical skills -1% |
| +11 | MP +310, MP consumption by magical skills -1.1% |
| +12 | MP +320, MP consumption by magical skills -1.2% |
| +13 | MP +330, MP consumption by magical skills -1.3% |
| +14 | MP +340, MP consumption by magical skills -1.4% |
| +15 | MP +350, MP consumption by magical skills -1.5% |
| +16 | MP +360, MP consumption by magical skills -1.6% |
| +17 | MP +370, MP consumption by magical skills -1.7% |
| +18 | MP +380, MP consumption by magical skills -1.8% |
| +19 | MP +390, MP consumption by magical skills -1.9% |
| +20 | MP +400, MP consumption by magical skills -2% |
| +21 | MP +410, MP consumption by magical skills -2.1% |
| +22 | MP +420, MP consumption by magical skills -2.2% |
| +23 | MP +430, MP consumption by magical skills -2.3% |
| +24 | MP +440, MP consumption by magical skills -2.4% |
| +25 | MP +450, MP consumption by magical skills -2.5% |
| +26 | MP +460, MP consumption by magical skills -2.6% |
| +27 | MP +470, MP consumption by magical skills -2.7% |
| +28 | MP +480, MP consumption by magical skills -2.8% |
| +29 | MP +490, MP consumption by magical skills -2.9% |
| +30 | MP +500, MP consumption by magical skills -3% |
Cast range — 400 at skill rank 1; 600 at skill rank 2.
The time enchant branch has been removed
The cost enchant branch has been changed — an EXP/SP bonus has been added
| Level | Effect |
|---|---|
| +1 | EXP/SP +1% |
| +2 | EXP/SP +1% |
| +3 | EXP/SP +1.5% |
| +4 | EXP/SP +1.5% |
| +5 | EXP/SP +2% |
| +6 | EXP/SP +2% |
| +7 | EXP/SP +2.5% |
| +8 | EXP/SP +2.5% |
| +9 | EXP/SP +3% |
| +10 | EXP/SP +3.5% |
| +11 | EXP/SP +3.5% |
| +12 | EXP/SP +4% |
| +13 | EXP/SP +4.5% |
| +14 | EXP/SP +4.5% |
| +15 | EXP/SP +5% |
| +16 | EXP/SP +5.5% |
| +17 | EXP/SP +5.5% |
| +18 | EXP/SP +6% |
| +19 | EXP/SP +6.5% |
| +20 | EXP/SP +6.5% |
| +21 | EXP/SP +7% |
| +22 | EXP/SP +7.5% |
| +23 | EXP/SP +7.5% |
| +24 | EXP/SP +8% |
| +25 | EXP/SP +8.5% |
| +26 | EXP/SP +9% |
| +27 | EXP/SP +9% |
| +28 | EXP/SP +9.5% |
| +29 | EXP/SP +9.5% |
| +30 | EXP/SP +10% |
Available for sale in .sellbuff
Learned only up to level 2
Cannot be used at the Olympiad
Does not deal critical damage
Available at the learning level shown above.
has 3 learning levels
has 3 learning levels
has 3 learning levels
has 3 learning levels
Enchant — power.
| Level | Effect |
|---|---|
| +1 | Physical attack +15.2%, physical defense +15.2% |
| +2 | Physical attack +15.4%, physical defense +15.4% |
| +3 | Physical attack +15.6%, physical defense +15.6% |
| +4 | Physical attack +15.8%, physical defense +15.8% |
| +5 | Physical attack +16%, physical defense +16% |
| +6 | Physical attack +16.2%, physical defense +16.2% |
| +7 | Physical attack +16.4%, physical defense +16.4% |
| +8 | Physical attack +16.6%, physical defense +16.6% |
| +9 | Physical attack +16.8%, physical defense +16.8% |
| +10 | Physical attack +17%, physical defense +17% |
| +11 | Physical attack +17.2%, physical defense +17.2% |
| +12 | Physical attack +17.4%, physical defense +17.4% |
| +13 | Physical attack +17.6%, physical defense +17.6% |
| +14 | Physical attack +17.8%, physical defense +17.8% |
| +15 | Physical attack +18%, physical defense +18% |
Enchant — power.
| Level | Effect |
|---|---|
| +1 | Physical attack +15.2%, physical defense +15.2% |
| +2 | Physical attack +15.4%, physical defense +15.4% |
| +3 | Physical attack +15.6%, physical defense +15.6% |
| +4 | Physical attack +15.8%, physical defense +15.8% |
| +5 | Physical attack +16%, physical defense +16% |
| +6 | Physical attack +16.2%, physical defense +16.2% |
| +7 | Physical attack +16.4%, physical defense +16.4% |
| +8 | Physical attack +16.6%, physical defense +16.6% |
| +9 | Physical attack +16.8%, physical defense +16.8% |
| +10 | Physical attack +17%, physical defense +17% |
| +11 | Physical attack +17.2%, physical defense +17.2% |
| +12 | Physical attack +17.4%, physical defense +17.4% |
| +13 | Physical attack +17.6%, physical defense +17.6% |
| +14 | Physical attack +17.8%, physical defense +17.8% |
| +15 | Physical attack +18%, physical defense +18% |
Enchant — power.
| Level | Effect |
|---|---|
| +1 | HP +35.3%, MP +35.3% |
| +2 | HP +35.6%, MP +35.6% |
| +3 | HP +35.9%, MP +35.9% |
| +4 | HP +36.3%, MP +36.3% |
| +5 | HP +36.6%, MP +36.6% |
| +6 | HP +36.9%, MP +36.9% |
| +7 | HP +37.2%, MP +37.2% |
| +8 | HP +37.6%, MP +37.6% |
| +9 | HP +37.9%, MP +37.9% |
| +10 | HP +38.2%, MP +38.2% |
| +11 | HP +38.5%, MP +38.5% |
| +12 | HP +38.9%, MP +38.9% |
| +13 | HP +39.2%, MP +39.2% |
| +14 | HP +39.5%, MP +39.5% |
| +15 | HP +40%, MP +40% |
Enchant — power.
| Level | Effect |
|---|---|
| +1 | HP +35.3%, MP +35.3% |
| +2 | HP +35.6%, MP +35.6% |
| +3 | HP +35.9%, MP +35.9% |
| +4 | HP +36.3%, MP +36.3% |
| +5 | HP +36.6%, MP +36.6% |
| +6 | HP +36.9%, MP +36.9% |
| +7 | HP +37.2%, MP +37.2% |
| +8 | HP +37.6%, MP +37.6% |
| +9 | HP +37.9%, MP +37.9% |
| +10 | HP +38.2%, MP +38.2% |
| +11 | HP +38.5%, MP +38.5% |
| +12 | HP +38.9%, MP +38.9% |
| +13 | HP +39.2%, MP +39.2% |
| +14 | HP +39.5%, MP +39.5% |
| +15 | HP +40%, MP +40% |
Enchant — power.
| Level | Effect |
|---|---|
| +1 | Physical critical attack chance +30.2%, physical critical attack power +35.2% |
| +2 | Physical critical attack chance +30.4%, physical critical attack power +35.4% |
| +3 | Physical critical attack chance +30.6%, physical critical attack power +35.6% |
| +4 | Physical critical attack chance +30.8%, physical critical attack power +35.8% |
| +5 | Physical critical attack chance +31%, physical critical attack power +36% |
| +6 | Physical critical attack chance +31.2%, physical critical attack power +36.2% |
| +7 | Physical critical attack chance +31.4%, physical critical attack power +36.4% |
| +8 | Physical critical attack chance +31.6%, physical critical attack power +36.6% |
| +9 | Physical critical attack chance +31.8%, physical critical attack power +36.8% |
| +10 | Physical critical attack chance +32%, physical critical attack power +37% |
| +11 | Physical critical attack chance +32.2%, physical critical attack power +37.2% |
| +12 | Physical critical attack chance +32.4%, physical critical attack power +37.4% |
| +13 | Physical critical attack chance +32.6%, physical critical attack power +37.6% |
| +14 | Physical critical attack chance +32.8%, physical critical attack power +37.8% |
| +15 | Physical critical attack chance +33%, physical critical attack power +38% |
Enchant — power.
| Level | Effect |
|---|---|
| +1 | Physical critical attack chance +30.2%, physical critical attack power +35.2% |
| +2 | Physical critical attack chance +30.4%, physical critical attack power +35.4% |
| +3 | Physical critical attack chance +30.6%, physical critical attack power +35.6% |
| +4 | Physical critical attack chance +30.8%, physical critical attack power +35.8% |
| +5 | Physical critical attack chance +31%, physical critical attack power +36% |
| +6 | Physical critical attack chance +31.2%, physical critical attack power +36.2% |
| +7 | Physical critical attack chance +31.4%, physical critical attack power +36.4% |
| +8 | Physical critical attack chance +31.6%, physical critical attack power +36.6% |
| +9 | Physical critical attack chance +31.8%, physical critical attack power +36.8% |
| +10 | Physical critical attack chance +32%, physical critical attack power +37% |
| +11 | Physical critical attack chance +32.2%, physical critical attack power +37.2% |
| +12 | Physical critical attack chance +32.4%, physical critical attack power +37.4% |
| +13 | Physical critical attack chance +32.6%, physical critical attack power +37.6% |
| +14 | Physical critical attack chance +32.8%, physical critical attack power +37.8% |
| +15 | Physical critical attack chance +33%, physical critical attack power +38% |
has 2 learning levels
is the equivalent of Chant of Victory but for a single target
HP +10%, magical critical chance +1, physical critical power +10%, physical attack +5%, physical defense +10%, attack speed +10%, magical attack +10%, magical defense +10%, cast speed +10%, resistance to debuffs +5%, accuracy +2, speed -10%
Can be activated by autoattack and attacking skills
With a 30% chance for party members: physical skill power +5%, magic resistance +1% for 10 seconds
has 2 learning levels
Makes the target invulnerable to debuffs for 15 seconds. Applicable only to party members
Bonuses of the power enchant branch have been changed
MP consumption by magical skills -5%
| Enchant | Effect |
|---|---|
| +1 | 5.25% |
| +2 | 5.5% |
| +3 | 5.75% |
| +4 | 6% |
| +5 | 6.25% |
| +6 | 6.5% |
| +7 | 6.75% |
| +8 | 7% |
| +9 | 7.25% |
| +10 | 7.5% |
| +11 | 7.75% |
| +12 | 8% |
| +13 | 8.25% |
| +14 | 8.5% |
| +15 | 9% |
HP +20%, magical critical chance +2, physical critical power +20%, physical attack +10%, physical defense +20%, attack speed +20%, magical attack +20%, magical defense +20%, cast speed +20%, resistance to debuffs +10%, accuracy +4, speed -20%
With a 30% chance for party members: physical skill power +10%, magic resistance +3% for 10 seconds
Makes the target invulnerable to debuffs for 30 seconds. Applicable only to party members
Available at the learning level shown above.
Enchant — cooldown.
| Level | Effect |
|---|---|
| +0 | cooldown — 600 sec |
| +1 | cooldown — 584 sec |
| +2 | cooldown — 569 sec |
| +3 | cooldown — 554 sec |
| +4 | cooldown — 539 sec |
| +5 | cooldown — 524 sec |
| +6 | cooldown — 509 sec |
| +7 | cooldown — 494 sec |
| +8 | cooldown — 479 sec |
| +9 | cooldown — 464 sec |
| +10 | cooldown — 449 sec |
| +11 | cooldown — 434 sec |
| +12 | cooldown — 419 sec |
| +13 | cooldown — 404 sec |
| +14 | cooldown — 389 sec |
| +15 | cooldown — 370 sec |
Learned at character level 80.
With a 30% chance for party members: physical skill power +15%, magic resistance +5% for 10 seconds
Available at the learning level shown above.
Learned at character level 80.
Does not stack with Chant of Protection
Trigger for 8 seconds: with melee weapon physical critical damage power +70%
Battle Force and Spell Force are removed from all class learning trees and cleaned from previously learned skills. Skills and symbols no longer require either Force effect. Their existing Battle Symbol or Magic Symbol item consumption remains.
Status: installed on x200; in-game acceptance and the client updater release are still pending.
No matching skills. Try another name or effect.

Warlock → Arcana Lord
Cat summons, cubics and servitor support.
Maximum character level: 80. Learning levels below use the server’s existing level-80 progression. Bonuses describe the resulting effects.
Summon rules: summons last 2 hours, use Spirit Ore and take no EXP.
In addition to other bonuses, it now also cancels the following from targets hit by the Dome:
all variations of Blessing of Queen;
all variations of Gift of Queen;
all variations of Blessing of Seraphim;
all variations of Gift of Seraphim;
when upgrading (enchanting) the skill, the number of targets that the Cat attacks increases:
Three skill levels; the final level is learned at character level 79:
Increased the cube's lifespan from 15 to 60 minutes.
The cube's functionality has been fixed. Previously, its activation rate would significantly decrease after 20 activations. Now, the cube can activate every 10 seconds (ie, ~360 times over its lifetime).
Added a +20 fire ATT binding, which increases the chance of passing.
The skill no longer increases defense against ATT of the opposite element.
when increasing the level and improving (enchanting) the skill, the number of targets that the Cat attacks increases:
1..4 skill levels - standard Kai the Cat, attacking 1 target;
From skill level 5 (learned at character level 56) - The Cat begins to attack up to 2 targets;
From skill level 12 (character level 70) - up to 3 targets.
When enchanting a skill:
Added the ability to enchant Power:
Magic Speed +0.2% and P. Def. +2 for every +1.
Increased the cube's lifespan from 15 to 60 minutes.
The cube's functionality has been fixed. Previously, its activation rate would significantly decrease after 20 activations. Now, the cube can activate every 10 seconds (ie, ~360 times over its lifetime).
Increased the cube's lifespan from 15 to 60 minutes.
The cube's functionality has been fixed. Previously, its activation rate would significantly decrease after 20 activations. Now, the cube can activate every 10 seconds (ie, ~360 times over its lifetime).
When enchanted, it now increases Max MP from 200 to 500, by +10 per round.
Power enchant increases MP regeneration from 3.4 to 8.0 units per tick: +0.15 per enchant through +29, then +0.25 at +30.
Available from level 60:
Removes the effects of Hold, Paralysis, and decrease in Atk. Spd and Speed from the Servant.
Available at level 60 for 150,000 SP
Battle Force and Spell Force are removed from all class learning trees and cleaned from previously learned skills. Skills and symbols no longer require either Force effect. Their existing Battle Symbol or Magic Symbol item consumption remains.
Status: installed on x200; in-game acceptance and the client updater release are still pending.
No matching skills. Try another name or effect.

Elemental Summoner → Elemental Master
Unicorn summons, water support and cubics.
Maximum character level: 80. Learning levels below use the server’s existing level-80 progression. Bonuses describe the resulting effects.
Summon rules: summons last 2 hours, use Spirit Ore and take no EXP.
In addition to other bonuses, it now also cancels the following from targets hit by the Dome:
all variations of Blessing of Queen;
all variations of Gift of Queen;
all variations of Blessing of Seraphim;
all variations of Gift of Seraphim;
Added a binding to the ATT of water +20 units, which increases the chance of passing;
the skill does not increase protection from ATT of the opposite element;
If successful, cancels Resist Aqua.
when upgrading (enchanting) the skill, the number of targets that the Unicorn attacks increases:
when leveling up and upgrading (enchanting) the skill, the number of targets that the Unicorn attacks increases:
1..4 skill levels - standard Merrow the Unicorn, attacking 1 target;
From skill level 5 (learned at character level 56), the Unicorn begins to attack up to 2 targets;
From skill level 12 (character level 70) - up to 3 targets.
When enchanting a skill:
Added the ability to enchant Power:
Magic Speed +0.2% and P. Def. +2 for every +1.
When enchanted, it now increases Max MP from 200 to 500, by +10 per round.
Power enchant increases MP regeneration from 3.4 to 8.0 units per tick: +0.15 per enchant through +29, then +0.25 at +30.
Available from level 60:
Removes the effects of Hold, Paralysis, and decrease in Atk. Spd and Speed from the Servant.
Available at level 60 for 150,000 SP
Three skill levels; the final level is learned at character level 79:
Increased the cube's lifespan from 15 to 60 minutes.
The cube's functionality has been fixed. Previously, its activation rate would significantly decrease after 20 activations. Now, the cube can activate every 10 seconds (ie, ~360 times over its lifetime).
Battle Force and Spell Force are removed from all class learning trees and cleaned from previously learned skills. Skills and symbols no longer require either Force effect. Their existing Battle Symbol or Magic Symbol item consumption remains.
Status: installed on x200; in-game acceptance and the client updater release are still pending.
No matching skills. Try another name or effect.

Phantom Summoner → Spectral Master
Shadow summons, cubics and dark magic.
Maximum character level: 80. Learning levels below use the server’s existing level-80 progression. Bonuses describe the resulting effects.
Summon rules: summons last 2 hours, use Spirit Ore and take no EXP.
In addition to other bonuses, it now also cancels the following from targets hit by the Dome:
all variations of Blessing of Queen;
all variations of Gift of Queen;
all variations of Blessing of Seraphim;
all variations of Gift of Seraphim;
Added the ability to enchant Power:
Magic Speed +0.2% and P. Def. +2 for every +1.
Three skill levels; the final level is learned at character level 79:
Increased the cube's lifespan from 15 to 60 minutes.
The cube's functionality has been fixed. Previously, its activation rate would significantly decrease after 20 activations. Now, the cube can activate every 10 seconds (ie, ~360 times over its lifetime).
when upgrading (enchanting) the skill, the number of targets that the Spectral Lord attacks increases:
when increasing the level and improving (enchanting) the skill, the number of targets that the Shadow attacks increases:
1..4 skill levels - standard Soulless, attacking 1 target;
From skill level 5 (learned at character level 56), the Shadow begins to attack up to 2 targets;
From skill level 12 (character level 70) - up to 3 targets.
When enchanting a skill:
Skill enchanting has been slightly updated.
Increases M.Def. by +1~2 units;
Increases the Chance to Block Magic by +1% every 6 rounds, up to +5% in total.
Available from level 60:
MP consumption matches same-level mage attack spells: 39 MP at skill level 1, rising to 69 MP at skill level 13.
Battle Force and Spell Force are removed from all class learning trees and cleaned from previously learned skills. Skills and symbols no longer require either Force effect. Their existing Battle Symbol or Magic Symbol item consumption remains.
Status: installed on x200; in-game acceptance and the client updater release are still pending.
No matching skills. Try another name or effect.

Warsmith → Maestro
Golem transformation, golem support and level-79 combat skills.
Maximum character level: 80. Learning levels below use the server’s existing level-80 progression. Bonuses describe the resulting effects.
Turns you into a Golem;
Increased duration and decreased cooldown rate of the skill:
Levels of learning:
Skill level 1: learned at character level 79.
Skill level 2: learned at character level 80.
Allows you to use special skills;
Stun does not stack with Stun;
Base cooldown increased from 3 to 4 seconds.
Power reduced to 4859 (by ~27.5%);
Base cooldown reduced from 8 to 5 seconds.
works in conjunction with other effects (for example: Might) and is not replaced by them;
At skill level 3: Golem P. Atk. +15% and Atk. Spd. +9%.
Added improvement branch:
Power :
Power enchant: P. Atk. increases from +15% to +20% at +30.
Power enchant: Atk. Spd. increases by 0.1 percentage point per enchant, from +9% to +12% at +30.
works in conjunction with other effects (for example: Shield) and is not replaced by them;
At skill level 3: Golem P. Def. +15% and Max HP +10%.
Added improvement branch:
Power:
Power enchant: P. Def. increases from +15% to +20% at +30.
Power enchant: Max HP increases from +10% to +20% at +30, by approximately 0.33 percentage point per enchant.
Increased base cast range from 40 to 70 units;
New skill upgrade branches have been added:
Power + Range: Increases the HP Recovery power, base cast range, and effective range (the maximum range at which the spell can be continued after it starts at the base range):
Power + Range: HP restored increases from 15% to 20% at +30.
Both enchant routes: cast range increases by 6 per enchant, from 70 to 250 at +30.
Cost + Range : Decreases the cost and increases the base and effective range of the skill:
Cost + Range: MP cost decreases from 88 to 47 at +30.
Increases the base and effective range of the skill by 6 units for every +1 to enchanting (Up to 250 units instead of 70).
skill levels 1–5 become available at character level 79. Restores HP and increases Max HP by 15/20/25/30/35%, respectively, for 20 minutes. Base reuse: 150 seconds.
both skill levels become available at level 79; range 600/670. Base reuse: 3 seconds. Cannot be used with a bow or crossbow.
level 79. On receiving an attack, 5% chance to expose the attacker for 15 seconds: P. Def. -20% and received normal critical hit chance +30%.
level 79. Physical skill power +30% and ordinary PvP attack damage +30% for 30 seconds. Consumes 37 MP; base reuse 150 seconds.
level 79. Charges forward with power 4224 and can stun enemies along the path for 9 seconds. Range 600; consumes 82 MP; base reuse 20 seconds. Cannot be used with a bow or crossbow.
Battle Force and Spell Force are removed from all class learning trees and cleaned from previously learned skills. Skills and symbols no longer require either Force effect. Their existing Battle Symbol or Magic Symbol item consumption remains.
Status: installed on x200; in-game acceptance and the client updater release are still pending.
No matching skills. Try another name or effect.

Bounty Hunter → Fortune Seeker
Level-79 spoil attacks, dual daggers and reactive debuffs.
All skills listed below become available at character level 79.
When attacked, has a 5% chance to expose the attacker for 15 seconds: P. Def. -20% and received normal critical hit chance +30%.
While using dual daggers: P. Atk. +87.5 and deadly attack rate +5%.
Status: installed on x200; in-game acceptance and the client updater release are still pending.
No matching skills. Try another name or effect.
Start at level 20, build your equipment through farming, and compete for raid rewards and Hero status.
| Currency | Main use |
|---|---|
| Basic equipment, supplies and Gold Bar exchange. | |
| A/S-grade equipment. Exchange 100 million Adena for 1 Gold Bar at Bozkurt, or exchange it back. | |
| Farm progression and S-grade equipment. | |
| Event-shop purchases. The PvP event rewards listed below use Event Medals. | |
| Premium, services and appearance purchases. | |
| One Premium buff at Bozkurt; these buffs are free with active Premium. |
| Area | What to expect | Base shared rewards per kill |
|---|---|---|
| Orc Barracks | Peaceful farm, with lower rewards. | 1 Farm Mark + 150,000 Adena. |
| Beast Farm | Solo farm. Normal monsters have 15,000 HP, do not attack first and retaliate when attacked. | 2 Farm Marks + 250,000 Adena. |
| Pagan’s Temple | Party PvP farm. Monsters have 180,000 HP. Bring at least 3 eligible players on different accounts. | With 3+ eligible members: 24 Farm Marks + 3,000,000 Adena. With fewer: 2 Farm Marks + 250,000 Adena. |
Each event lasts 10 minutes. Times below follow Eastern European local time.
| Event / start times | Winners and top killers | Other eligible participants |
|---|---|---|
| Team vs. Team 11:00, 12:00, 13:00 | Winning team: | Losing team: 15 medals. Draw: no team reward, but positive-score top killers still receive 30. |
| Capture the Flag 14:00, 15:00, 16:00 | Winning team: | No losing-team or draw reward; no separate top-killer prize. |
| Deathmatch 17:00, 18:00, 19:00 | Every tied highest scorer with at least one kill: | Other remaining eligible participants: 15 medals. With no kills, there is no top-killer prize; eligible participants receive 15. |
.tvtjoin, .ctfjoin and .dmjoin.| Final reward tier | Noblesse Gate Passes |
|---|---|
| 1 | 100,000 |
| 2 | 75,000 |
| 3 | 55,000 |
| 4 | 40,000 |
| 5 | 30,000 |
| Objective | Reward |
|---|---|
| Reach Level 20 | |
| Reach Level 40 | |
| Reach Level 52 | |
| Reach Level 76 | |
| Reach Level 80 |
| Objective | Reward |
|---|---|
| Farm Mission 1 | |
| Farm Mission 2 | |
| Farm Mission 3 | |
| Farm Mission 4 | |
| Farm Mission 5 |
| Objective | Reward |
|---|---|
| Party Mission 1 | |
| Party Mission 2 | |
| Party Mission 3 | |
| Party Mission 4 | |
| Party Mission 5 |
| Objective | Reward |
|---|---|
| Raid Mission 1 | |
| Raid Mission 2 | |
| Raid Mission 3 | |
| Raid Mission 4 | |
| Raid Mission 5 |
| Objective | Reward |
|---|---|
| Semi Epic Mission 1 | |
| Semi Epic Mission 2 | |
| Semi Epic Mission 3 | |
| Semi Epic Mission 4 | |
| Semi Epic Mission 5 |
| Objective | Reward |
|---|---|
| Epic Mission 1 | |
| Epic Mission 2 | |
| Epic Mission 3 | |
| Epic Mission 4 | |
| Epic Mission 5 |
| Objective | Reward |
|---|---|
| Clan Mission 1 | |
| Clan Mission 2 | |
| Clan Mission 3 | |
| Clan Mission 4 | |
| Clan Mission 5 |
Swipe the table sideways to compare Standard and Premium rewards.
| Day | Standard | Premium |
|---|---|---|
| 1 | ||
| 2 | ||
| 3 | ||
| 4 | ||
| 5 | ||
| 6 | ||
| 7 | ||
| 8 | ||
| 9 | ||
| 10 | ||
| 11 | ||
| 12 | ||
| 13 | ||
| 14 | ||
| 15 | ||
| 16 | ||
| 17 | ||
| 18 | ||
| 19 | ||
| 20 | ||
| 21 | ||
| 22 | ||
| 23 | ||
| 24 | ||
| 25 | ||
| 26 | ||
| 27 | ||
| 28 |
These are the standard-route chances at character level 80. Premium rates include its 10% relative bonus, rounded as shown in game.
| Target enchant | Without Premium | With Premium |
|---|---|---|
| +1 | 97% | 100% |
| +2 | 95% | 100% |
| +3 | 93% | 100% |
| +4 | 86% | 95% |
| +5 | 84% | 92% |
| +6 | 82% | 90% |
| +7 | 70% | 77% |
| +8 | 68% | 75% |
| +9 | 66% | 73% |
| +10 | 40% | 44% |
| +11 | 38% | 42% |
| +12 | 36% | 40% |
| +13 | 14% | 15% |
| +14 | 10% | 11% |
| +15 | 6% | 7% |
A special shirt bought with Event Medals.
Olf's T-shirt Enchant Scroll is a vitamin item used only on Olf's T-shirts. Each successful enchant increases the shirt's M. Def. by 1. From +4 onward, each enchant increases M. Def. by 3. It can be enchanted safely up to +3, and the maximum enchant is +10. From +4, the base stats increase: CON, MEN, STR, INT, DEX and WIT. Special skills are added at +5, +7 and +9.
Boss schedule: fixed GMT+3. A window such as ±45 min means the boss can appear at any moment inside that range. Fixed means the boss appears at the listed time.
| Boss | Mon | Tue | Wed | Thu | Fri | Sat | Sun |
|---|---|---|---|---|---|---|---|
| Baium | 22:15±45 min | ||||||
| Valakas | 22:15±45 min | ||||||
| Scarlet van Halisha | 21:15±30 min | ||||||
| Antharas | 22:15±45 min | ||||||
| Queen Ant | 21:15±30 min | ||||||
| Core | 20:00Fixed | 20:00Fixed | 20:00Fixed | ||||
| Orfen | 20:00Fixed | 20:00Fixed | 20:00Fixed | ||||
| Zaken | 21:15±30 min | ||||||
| Hekaton | 01:15Fixed | 01:15Fixed | 01:15Fixed | 01:15Fixed | |||
| Shadith | 03:15±30 min | 03:15±30 min | 03:15±30 min | 03:15±30 min |
Gold Bars
Farm Marks
High-Grade Life Stone: level 76
Top-Grade Life Stone: level 76
Every listed epic and semi-epic guarantees 500 Gold Bars, 100,000 Farm Marks, 20 High-Grade and 20 Top-Grade level-76 Life Stones, one random S-grade weapon with SA, and one random unsealed S-grade armor piece or shield. These are total rewards per kill, not per player. No Adena is included.
Semi-epic jewel chances roll separately. Loot falls on the ground.
| Final reward tier | Noblesse Gate Passes |
|---|---|
| 1 | 100,000 |
| 2 | 75,000 |
| 3 | 55,000 |
| 4 | 40,000 |
| 5 | 30,000 |
A quick visual guide to the controls, party tools and conveniences you can use in game. Open Actions with Alt + C.
See your character name, level and class in the window title bar, with combat statistics and clear item and skill descriptions inside the game.
Keep a saved account list for quicker login.
Reach your character, inventory, skills, quests, Actions and clan windows from the main menu.
Move and resize chat windows, copy and paste text, and use chat and party emoticons.
Choose High, Average or Low graphics, then adjust the settings to suit your computer.
Inventory search highlights matching items so you can find what you need quickly.
Set an enchant target and let the window handle repeated attempts. Normal scroll rules and success chances apply.
Search for your chosen augmentation skill with an attempt limit.
Choose an enchant route and review the next effect, success chance and cost before confirming.
Keep recovery items beside your skill bar and manage automatic use from their settings.
Search the Item Broker for items sold in town, and review quantities, revenue and sales history in your own private shop.
Check that everyone is ready before moving, teleporting or starting a fight.
Follow each party's kills and deaths during the current channel session, check important skills and ask party leaders for readiness.
Use shape and number tokens to help your party focus the same target.
Place clear meeting and movement markers for your group. Landmarks remain visible through walls.
Highlight party members and see when a fallen member already has a resurrection offer.
Personal and party indicators help you see key skills being used.
Follow nearby clan, party and solo kills and deaths in one scoreboard.
Use the Bestiary to browse monsters and their characteristics. Shift-click a monster or raid boss to inspect its rewards.
Follow your goals in Missions and collect eligible rewards from the attendance calendar.
Save buff profiles for your character or summon and reuse your preferred setup.
Review the server's class changes and use eligible healer Skill Transfer choices through Bozkurt's services.
Open a support ticket in game and follow your conversation with the team.
Browse services, supplies and appearance options, including outfits, cloaks, hats, Agathions and mounts. Use the Fitting Room to preview supported outfits.
Preview hairstyles, hair colors and faces before choosing your look.
Hero status adds distinctive weapon and cloak effects. Castle owners have a special throne appearance and a crown skill that creates a clan summon gate.
Symbol skills have animated visual effects in the game world.
Explore the customized town of Giran and visit its mana recharger when you need to refill MP.
Fight cross-class Olympiad matches in dedicated arenas, and watch matches through the Olympiad manager.
Open Actions with Alt + C. Drag your favorite actions to the hotbar, or type a command below.
/tokensign5/tokensign6/tokensign7/tokensign8/tokentarget5/tokentarget6/tokentarget7/tokentarget8/tokensign9/tokensign10/tokensign11/tokensign12/tokensign13/tokensign14/tokensign15/tokensign16/tokentarget9/tokentarget10/tokentarget11/tokentarget12/tokentarget13/tokentarget14/tokentarget15/tokentarget16/partylandmark1/partylandmark2/ccclanmark1/ccclanmark2/partyping