x200 · PvP

Server Description

Rates, mechanics, bosses, events and everything else you need to know before entering x200.

Epic schedule: fixed GMT+3. Daily events and reward resets follow Eastern European local time; see General Information for details.

x200 EXP / SP
x200 Adena
N/A Seal Stones
N/A Boss EXP / SP

Server Rates

EXP/SPx200
Adenax200
Drop/Spoilx1
Seal StonesN/A
Boss EXP/SPN/A

Premium Account Rates

  • 7 days for 5 Coins of Luck or 30 days for 20 Coins of Luck. Both plans have the same benefits. Coins of Luck
  • Account-wide Premium: +20% EXP and SP, including raid EXP/SP; +20% Adena, regular monster item drops, spoil and eligible quest drops/rewards.
  • Enchant bonus: 10% relative improvement for equipment and skills. A 50% chance becomes 55%; guaranteed attempts stay guaranteed.
  • Double attendance rewards and free Premium buffs at Bozkurt, including saved buff profiles. Without Premium, one Premium Buff Coin pays for one Premium buff. Premium Buff Coin
  • Use Premium chat with &. Premium does not increase raid-item rewards or fixed mission rewards; eligible farm bonuses apply to your own share.
  • Buy a Premium pass in the L2 Store and redeem it when you do not already have active Premium.

Server currencies

AdenaCoins of LuckGold BarsFarm MarksEvent MedalsGlittering MedalsPremium Buff Coin

Server Launch

Dear players, please read this important information before you start playing!

Grand Opening

  • x200 Grand Opening

The first Castle Sieges will begin

  • Aden
  • Giran

The first Clan vs Clan event for other castles

  • Clan vs Clan

The first Olympiad period will begin

  • Start of the first period

The first Epic Bosses will respawn

Server time: GMT+3.

  • Scarlet van Halisha · ±30 min
  • Orfen · Fixed
  • Core · Fixed
  • Zaken · ±30 min
  • Queen Ant · ±30 min
  • Orfen · Fixed
  • Hekaton · semi-epic · Fixed · BR / ASIA
  • Shadith · semi-epic · ±30 min · BR / ASIA
  • Antharas · ±45 min
  • Core · Fixed
  • Hekaton · semi-epic · Fixed · BR / ASIA
  • Shadith · semi-epic · ±30 min · BR / ASIA
  • Baium · ±45 min
  • Orfen · Fixed
  • Hekaton · semi-epic · Fixed · BR / ASIA
  • Shadith · semi-epic · ±30 min · BR / ASIA
  • Valakas · ±45 min
  • Core · Fixed
  • Hekaton · semi-epic · Fixed · BR / ASIA
  • Shadith · semi-epic · ±30 min · BR / ASIA
Important Dear players, the table is calculated based on GMT+3. However, the times marked BR / ASIA are prime time for Brazilian and Asian players. This can be seen in this link.

The Clan Hall auction will start

  • Clan Hall auction

Semi-epic jewel pools

  • Hekaton — Thursday–Sunday, 01:15 fixed GMT+3. Orfen, Core and Queen Ant jewels.
  • Shadith — Thursday–Sunday, 03:15 ±30 minutes GMT+3. Antharas, Valakas, Baium, Zaken and Frintezza jewels.

Class / Subclass / Noblesse

Classes not listed here are Interlude based. The twelve listed class lines have custom changes.

  • 1st Class Transfer — free.
  • 2nd Class Transfer — free.
  • 3rd Class Transfer — free.
  • Subclass — free after level 75.
  • Noblesse — Earn it from Barakiel: the player credited with the last hit and their online party members receive permanent Noblesse.
  • Flame of Splendor Barakiel respawn — 12–36 hours based on GMT+3 after defeat (shows on the community board).
  • Global announcement on all boss respawns.
x200 class guide

Spectral Dancer

Bladedancer → Spectral Dancer

Combined melodies, dance changes and physical combat skills.

Class overview

Maximum character level: 80. Learning levels below use the server’s existing level-80 progression. Bonuses describe the resulting effects.

Superior Elemental Melody is not available to this class.

Combined melodies

Replace the songs and dances listed in the table.

Do not stack with the songs or dances they replace.

Can be used in the Olympiad.

Combined buff

Daring Melody

Available from character level
40

Physical critical chance +100%, physical critical power +35%

Replaces: Song of Hunter, Dance of Fire

Combined buff

Knight Melody

Available from character level
43

Physical defense +25%, magical defense +30%

Replaces: Song of Earth, Song of Warding

Combined buff

Drum Melody

Available from character level
46

HP +30%, speed +20

Replaces: Song of Vitality, Song of Wind

Combined buff

Warrior Melody

Available from character level
49

Physical attack +12%, magical attack +20%

Replaces: Dance of the Warrior, Dance of the Mystic

Combined buff

Wizard Melody

Available from character level
52

Attack speed +15%, cast speed +30%, chance to interrupt cast -40

Replaces: Dance of Fury, Dance of Concentration

Combined buff

Refreshing Melody

Available from character level
55

Accuracy +4, evasion +3, HP regeneration +20%

Replaces: Dance of Inspiration, Song of Life, Song of Water

Combined buff

Sacredness Melody

Available from character level
58

Holy attack +20, dark resistance +20

Replaces: Dance of Light, Song of Invocation

Combined buff

Pipe Organ Melody

Available from character level
62

Fire/water resistance +30

Replaces: Song of Flame Guard, Dance of Aqua Guard

Combined buff

Harp Melody

Available from character level
66

Wind/earth resistance +30

Replaces: Song of Storm Guard, Dance of Earth Guard

Combined buff

Divine Meditation Melody

Available from character level
70 | 77
  • Lv. 1: MP consumption by physical skills/songs/dances -2.5%, MP consumption by magical skills -7.5%, physical/magical skill cooldown -10%, MP regeneration +10%
  • Lv. 2: MP consumption by physical skills/songs/dances -5%, MP consumption by magical skills -15%, physical/magical skill cooldown -30%, MP regeneration +20%

Replaces: Song of Renewal, Song of Meditation

Combined buff

Divine Lore Melody

Available from character level
74

Vampirism +8%, damage reflection +20%

Replaces: Dance of the Vampire, Song of Vengeance

Combined buff

Divine Champion Melody

Available from character level
78

MP consumption by physical skills/songs/dances -20%, physical skill/song/dance cooldown -30%, magical critical chance +100%

Replaces: Song of Champion, Dance of Siren

Power Break

Physical skill

Hex

Application range — 900

Physical skill

The success rate has been slightly increased

Aggression

The formula has been revised — now the skill is 3 times more effective

New skill

Absolute Weakness

Type
active (selfbuff)
MP
50
Cast
2 sec
Cooldown
30 sec (static)
Duration
20 min
  • Lv. 1 (40): PvE damage +10%
  • Lv. 2 (48): PvE damage +15%
  • Lv. 3 (56): PvE damage +20%

Demonic Blade Dance

Cast
2 sec
Cooldown
12 sec

The number of targets has been increased

First learned at character level 40; the final normal rank is learned at level 74.

Level-by-level progression
Level-by-level progression
Character levelSkill levelMPPowerDebuff*
40150529-5%
43253594-5%
46356664-5%
49459739-10%
52562819-10%
55665904-10%
58768994-15%
608711089-15%
629751189-15%
6410791294-20%
6611831404-20%
6812871519-20%
7013911639-25%
7214951764-25%
7415991894-30%

*reduction of physical/magical attack

Enchant — power.

Enchant details
Enchant details
LevelEffect
+1Power — 1924, duration — 10 sec
+2Power — 1954, duration — 10 sec
+3Power — 1984, duration — 10 sec
+4Power — 2014, duration — 11 sec
+5Power — 2044, duration — 11 sec
+6Power — 2074, duration — 11 sec
+7Power — 2104, duration — 11 sec
+8Power — 2134, duration — 11 sec
+9Power — 2164, duration — 11 sec
+10Power — 2194, duration — 12 sec
+11Power — 2224, duration — 12 sec
+12Power — 2254, duration — 12 sec
+13Power — 2284, duration — 12 sec
+14Power — 2314, duration — 12 sec
+15Power — 2344, duration — 12 sec
+16Power — 2374, duration — 13 sec
+17Power — 2404, duration — 13 sec
+18Power — 2434, duration — 13 sec
+19Power — 2464, duration — 13 sec
+20Power — 2494, duration — 13 sec
+21Power — 2524, duration — 13 sec
+22Power — 2554, duration — 14 sec
+23Power — 2584, duration — 14 sec
+24Power — 2614, duration — 14 sec
+25Power — 2644, duration — 14 sec
+26Power — 2674, duration — 14 sec
+27Power — 2704, duration — 14 sec
+28Power — 2734, duration — 15 sec
+29Power — 2764, duration — 15 sec
+30Power — 2794, duration — 15 sec

Poison Blade Dance

Cooldown
12 sec

Base success rate — 60%

Area damage has been added

The number of targets has been increased

Skill learning levels have been changed

Level-by-level progression
Level-by-level progression
Character levelSkill levelMPPowerPoison, lvl
461266342
522307793
583349444
6243811295
6654213446
7064615797
7475018048

The chance enchant branch has been changed — it now increases power and base success rate

Enchant details
Enchant details
LevelEffect
+1Power — 1829, chance — 61%
+2Power — 1854, chance — 62%
+3Power — 1879, chance — 63%
+4Power — 1904, chance — 64%
+5Power — 1929, chance — 65%
+6Power — 1954, chance — 66%
+7Power — 1979, chance — 67%
+8Power — 2004, chance — 68%
+9Power — 2029, chance — 69%
+10Power — 2054, chance — 70%
+11Power — 2079, chance — 71%
+12Power — 2104, chance — 72%
+13Power — 2129, chance — 73%
+14Power — 2154, chance — 74%
+15Power — 2179, chance — 75%
+16Power — 2204, chance — 76%
+17Power — 2229, chance — 77%
+18Power — 2254, chance — 78%
+19Power — 2279, chance — 79%
+20Power — 2304, chance — 80%
+21Power — 2329, chance — 81%
+22Power — 2354, chance — 82%
+23Power — 2379, chance — 83%
+24Power — 2404, chance — 84%
+25Power — 2429, chance — 85%
+26Power — 2454, chance — 86%
+27Power — 2479, chance — 87%
+28Power — 2504, chance — 88%
+29Power — 2529, chance — 89%
+30Power — 2554, chance — 90%

Defense Motion

No longer occupies a song/dance slot

has 3 learning levels

  • Lv. 1 (46): Physical defense +5%, evasion +1, magical defense +3%
  • Lv. 2 (52): Physical defense +15%, evasion +2, magical defense +7%
  • Lv. 3 (60): Physical defense +25%, evasion +3, magical defense +10%
New skill

Melody of Shadows (Lv. 70)

Type
active (buff)
MP
60
Range
1000
Cast
2.5 sec
Cooldown
2 sec

For party members: speed -50%, prevents monster aggression

Inner Rhythm Lv. 1 (Lv. 70)

has 2 learning levels

MP consumption by songs/dances -5%

Symbol of Noise (Lv. 80)

Available at the learning level shown above.

Rush Lv. 2 (Lv. 76)

Cooldown
3 s (standard)

Rush Lv. 2 keeps the x200 range of 670. Range enchant: +1 = 680, +2 = 690, +3 = 700 (maximum).

Sixth Sense (Lv. 76)

Enchant — the penalty.

Added skill

Dual Dagger Mastery (Lv. 56)

Available at the learning level shown above.

Deadly Strike (Lv. 78)

Learned at character level 78.

Dance of Berserker (Lv. 80)

Learned at character level 80.

Duration
30 sec
Cooldown
5 minutes static

The stat reduction has been removed:

Physical attack +8%, attack speed +8%, magical attack +16%, cast speed +8%, speed +4

Release status

Shared skill update

Battle Force and Spell Force are removed from all class learning trees and cleaned from previously learned skills. Skills and symbols no longer require either Force effect. Their existing Battle Symbol or Magic Symbol item consumption remains.

Status: installed on x200; in-game acceptance and the client updater release are still pending.

x200 class guide

Sword Muse

Swordsinger → Sword Muse

Combined melodies, song management and party protection.

Class overview

Maximum character level: 80. Learning levels below use the server’s existing level-80 progression. Bonuses describe the resulting effects.

Superior Elemental Melody is not available to Sword Muse.

Combined Melodies, Melody of Shadows and Song of Wind Storm last 5 minutes. Song of Purification lasts 30 seconds.

Song and combined-buff MP costs

No additional MP penalty when existing songs or dances have 30 seconds or less remaining.

Each additional active song or combined buff adds 15 MP: 60 for the first, 75 for the second, and so on.

For all combo buffs and Melody of Shadows, enchant branches for cost and time have been added

Enchant details — Time (2nd profession)
Enchant details — Time (2nd profession)
LevelEffect
+1310 sec
+2320 sec
+3330 sec
+4340 sec
+5350 sec
+6360 sec
+7370 sec
+8380 sec
+9390 sec
+10400 sec
+11410 sec
+12420 sec
+13430 sec
+14440 sec
+15450 sec
+16460 sec
+17470 sec
+18480 sec
+19490 sec
+20500 sec
+21510 sec
+22520 sec
+23530 sec
+24540 sec
+25550 sec
+26560 sec
+27570 sec
+28580 sec
+29590 sec
+30600 sec
Enchant details — Time (3rd profession)
Enchant details — Time (3rd profession)
LevelEffect
+1320 sec
+2340 sec
+3360 sec
+4380 sec
+5400 sec
+6420 sec
+7440 sec
+8460 sec
+9480 sec
+10500 sec
+11520 sec
+12540 sec
+13560 sec
+14580 sec
+15600 sec

The following original songs are replaced by combined Melodies on x200.

Replacement details

Song of Hunter — replaced

Replaced by Daring Melody, learned at character level 40.

Song of Warding — replaced

Replaced by Knight Melody, learned at character level 43.

Song of Invocation — replaced

Replaced by Sacredness Melody, learned at character level 58.

Combined melodies

replace the specified songs and dances

do not stack with the songs and dances they replace

can be used at the Olympiad

Combined buff

Daring Melody

Available from character level
40

Physical critical chance +100%, physical critical power +35%

Replaces: Song of Hunter, Dance of Fire

Combined buff

Knight Melody

Available from character level
43

Physical defense +25%, magical defense +30%

Replaces: Song of Earth, Song of Warding

Combined buff

Drum Melody

Available from character level
46

HP +30%, speed +20

Replaces: Song of Vitality, Song of Wind

Combined buff

Warrior Melody

Available from character level
49

Physical attack +12%, magical attack +20%

Replaces: Dance of the Warrior, Dance of the Mystic

Combined buff

Wizard Melody

Available from character level
52

Attack speed +15%, cast speed +30%, chance to interrupt cast -40

Replaces: Dance of Fury, Dance of Concentration

Combined buff

Refreshing Melody

Available from character level
55

Accuracy +4, evasion +3, HP regeneration +20%

Replaces: Dance of Inspiration, Song of Life, Song of Water

Combined buff

Sacredness Melody

Available from character level
58

Holy attack +20, dark resistance +20

Replaces: Dance of Light, Song of Invocation

Combined buff

Pipe Organ Melody

Available from character level
62

Fire/water resistance +30

Replaces: Song of Flame Guard, Dance of Aqua Guard

Combined buff

Harp Melody

Available from character level
66

Wind/earth resistance +30

Replaces: Song of Storm Guard, Dance of Earth Guard

Combined buff

Divine Meditation Melody

Available from character level
70 | 77
  • Lv. 1: MP consumption by physical skills/songs/dances -2.5%, MP consumption by magical skills -7.5%, physical/magical skill cooldown -10%, MP regeneration +10%
  • Lv. 2: MP consumption by physical skills/songs/dances -5%, MP consumption by magical skills -15%, physical/magical skill cooldown -30%, MP regeneration +20%

Replaces: Song of Renewal, Song of Meditation

Combined buff

Divine Lore Melody

Available from character level
74

Vampirism +8%, damage reflection +20%

Replaces: Dance of the Vampire, Song of Vengeance

Combined buff

Divine Champion Melody

Available from character level
78

MP consumption by physical skills/songs/dances -20%, physical skill/song/dance cooldown -30%, magical critical chance +100%

Replaces: Song of Champion, Dance of Siren

Removed

Charm

This skill is removed.

Aggression

The formula has been revised — now the skill is 3 times more effective

New skill

Absolute Weakness

Type
active (selfbuff)
MP
50
Cast
2 sec
Cooldown
30 sec (static)
Duration
20 min
  • Lv. 1 (40): PvE damage +10%
  • Lv. 2 (48): PvE damage +15%
  • Lv. 3 (56): PvE damage +20%

Psycho Symphony

Cast
2.5 sec
Cooldown
12 sec

The number of targets has been increased

Skill power has been increased

First learned at character level 40; the final normal rank is learned at level 74.

Level-by-level progression
Level-by-level progression
Character levelSkill levelMPPowerDebuff*
40150529-5%
43253594-5%
46356664-5%
49459739-10%
52562819-10%
55665904-10%
58768994-15%
608711089-15%
629751189-15%
6410791294-20%
6611831404-20%
6812871519-20%
7013911639-25%
7214951764-25%
7415991894-30%

*reduction of speed/attack speed/cast speed

Enchant — power.

Enchant details
Enchant details
LevelEffect
+1Power — 1924, duration — 10 sec
+2Power — 1954, duration — 10 sec
+3Power — 1984, duration — 10 sec
+4Power — 2014, duration — 10 sec
+5Power — 2044, duration — 10 sec
+6Power — 2074, duration — 10 sec
+7Power — 2104, duration — 11 sec
+8Power — 2134, duration — 11 sec
+9Power — 2164, duration — 11 sec
+10Power — 2194, duration — 11 sec
+11Power — 2224, duration — 11 sec
+12Power — 2254, duration — 11 sec
+13Power — 2284, duration — 12 sec
+14Power — 2314, duration — 12 sec
+15Power — 2344, duration — 12 sec
+16Power — 2374, duration — 12 sec
+17Power — 2404, duration — 12 sec
+18Power — 2434, duration — 12 sec
+19Power — 2464, duration — 13 sec
+20Power — 2494, duration — 13 sec
+21Power — 2524, duration — 13 sec
+22Power — 2554, duration — 13 sec
+23Power — 2584, duration — 13 sec
+24Power — 2614, duration — 14 sec
+25Power — 2644, duration — 14 sec
+26Power — 2674, duration — 14 sec
+27Power — 2704, duration — 14 sec
+28Power — 2734, duration — 14 sec
+29Power — 2764, duration — 14 sec
+30Power — 2794, duration — 15 sec

Sword Symphony

Cooldown
12 sec

deals area damage in a radius of 150

The number of targets has been increased

First learned at character level 46; the final normal rank is learned at level 74.

Level-by-level progression
Level-by-level progression
Character levelSkill levelMPPower
46145634
52252779
58358944
624641129
665691344
706731579
747771804

Enchant — power.

Enchant details
Enchant details
LevelEffect
+1Power — 1829, duration — 10 sec
+2Power — 1854, duration — 10 sec
+3Power — 1879, duration — 10 sec
+4Power — 1904, duration — 10 sec
+5Power — 1929, duration — 10 sec
+6Power — 1954, duration — 10 sec
+7Power — 1979, duration — 11 sec
+8Power — 2004, duration — 11 sec
+9Power — 2029, duration — 11 sec
+10Power — 2054, duration — 11 sec
+11Power — 2079, duration — 11 sec
+12Power — 2104, duration — 11 sec
+13Power — 2129, duration — 12 sec
+14Power — 2154, duration — 12 sec
+15Power — 2179, duration — 12 sec
+16Power — 2204, duration — 12 sec
+17Power — 2229, duration — 12 sec
+18Power — 2254, duration — 12 sec
+19Power — 2279, duration — 13 sec
+20Power — 2304, duration — 13 sec
+21Power — 2329, duration — 13 sec
+22Power — 2354, duration — 13 sec
+23Power — 2379, duration — 13 sec
+24Power — 2404, duration — 14 sec
+25Power — 2429, duration — 14 sec
+26Power — 2454, duration — 14 sec
+27Power — 2479, duration — 14 sec
+28Power — 2504, duration — 14 sec
+29Power — 2529, duration — 14 sec
+30Power — 2554, duration — 15 sec

Battle Whisper

Does not occupy a song/dance slot. Fixed cooldown: 30 minutes at every skill level.

New skill

Melody of Shadows (Lv. 70)

Type
active (buff)
MP
60
Range
1000
Cast
2.5 sec
Cooldown
2 sec

For party members: speed -50%, prevents monster aggression

Inner Rhythm Lv. 1 (Lv. 70)

has 2 learning levels

MP consumption by songs/dances -5%

Song of Wind Storm (Lv. 76)

For party members: bow resistance +10% and crossbow resistance +10%

Added skill

Rush Lv. 1 (Lv. 78)

has 2 learning levels

Cooldown
5 s

Inner Rhythm Lv. 2 (Lv. 78)

MP consumption by songs/dances -10%

The power enchant branch has been changed

Enchant details
Enchant details
LevelEffect
+1MP consumption -10.4%
+2MP consumption -10.8%
+3MP consumption -11.2%
+4MP consumption -11.6%
+5MP consumption -12%
+6MP consumption -12.4%
+7MP consumption -12.8%
+8MP consumption -13.2%
+9MP consumption -13.6%
+10MP consumption -14%
+11MP consumption -14.4%
+12MP consumption -14.8%
+13MP consumption -15.2%
+14MP consumption -15.6%
+15MP consumption -16%

Symbol of Noise (Lv. 80)

Available at the learning level shown above.

Rush Lv. 2 (Lv. 80)

Cooldown
3 s (standard)

Rush Lv. 2 keeps the x200 range of 670. Range enchant: +1 = 680, +2 = 690, +3 = 700 (maximum).

Sixth Sense (Lv. 79)

Enchant — the penalty.

Enchant details
Enchant details
LevelEffect
+1Evasion +15 when HP<31%
+2Evasion +15 when HP<32%
+3Evasion +15 when HP<33%
+4Evasion +15 when HP<34%
+5Evasion +15 when HP<35%
+6Evasion +15 when HP<36%
+7Evasion +15 when HP<37%
+8Evasion +15 when HP<38%
+9Evasion +15 when HP<39%
+10Evasion +15 when HP<40%
+11Evasion +15 when HP<41%
+12Evasion +15 when HP<42%
+13Evasion +15 when HP<43%
+14Evasion +15 when HP<44%
+15Evasion +15 when HP<45%
Added skill

Dual Dagger Mastery (Lv. 56)

Available at the learning level shown above.

Deadly Strike (Lv. 80)

Learned at character level 80.

Song of Purification (Lv. 80)

Learned at character level 80.

Duration
30 sec
Cooldown
5 min static

Speed +4, physical/magical defense +5%, incoming critical damage -5%, 80% chance to remove debuffs from party members, resistance to debuffs +30%, incoming healing power +30%

Release status

Shared skill update

Battle Force and Spell Force are removed from all class learning trees and cleaned from previously learned skills. Skills and symbols no longer require either Force effect. Their existing Battle Symbol or Magic Symbol item consumption remains.

Status: installed on x200; in-game acceptance and the client updater release are still pending.

x200 class guide

Dominator

Overlord → Dominator

Pa’agrio buffs, party triggers and offensive seals.

Class overview

Maximum character level: 80. Learning levels below use the server’s existing level-80 progression. Bonuses describe the resulting effects.

Chant of Life Lv. 4

the % of restored HP grows with the skill level

Quick Recycle

An enchant branch for power has been added — each level gives +0.1% magical skill cooldown reduction (+30 — 23%)

Boost Mana

Enchant bonuses have been changed — the amount of MP has been increased, and a reduction in MP consumption by magical skills has been added

Enchant details
Enchant details
LevelEffect
+0MP +200
+1MP +210, MP consumption by magical skills -0.1%
+2MP +220, MP consumption by magical skills -0.2%
+3MP +230, MP consumption by magical skills -0.3%
+4MP +240, MP consumption by magical skills -0.4%
+5MP +250, MP consumption by magical skills -0.5%
+6MP +260, MP consumption by magical skills -0.6%
+7MP +270, MP consumption by magical skills -0.7%
+8MP +280, MP consumption by magical skills -0.8%
+9MP +290, MP consumption by magical skills -0.9%
+10MP +300, MP consumption by magical skills -1%
+11MP +310, MP consumption by magical skills -1.1%
+12MP +320, MP consumption by magical skills -1.2%
+13MP +330, MP consumption by magical skills -1.3%
+14MP +340, MP consumption by magical skills -1.4%
+15MP +350, MP consumption by magical skills -1.5%
+16MP +360, MP consumption by magical skills -1.6%
+17MP +370, MP consumption by magical skills -1.7%
+18MP +380, MP consumption by magical skills -1.8%
+19MP +390, MP consumption by magical skills -1.9%
+20MP +400, MP consumption by magical skills -2%
+21MP +410, MP consumption by magical skills -2.1%
+22MP +420, MP consumption by magical skills -2.2%
+23MP +430, MP consumption by magical skills -2.3%
+24MP +440, MP consumption by magical skills -2.4%
+25MP +450, MP consumption by magical skills -2.5%
+26MP +460, MP consumption by magical skills -2.6%
+27MP +470, MP consumption by magical skills -2.7%
+28MP +480, MP consumption by magical skills -2.8%
+29MP +490, MP consumption by magical skills -2.9%
+30MP +500, MP consumption by magical skills -3%
Added skill

Resurrection Lv. 2 (Lv. 79)

Range
600

Burning Chop

deals area damage

New skill

Absolute Weakness

Type
active (selfbuff)
MP
50
Cast
2 sec
Cooldown
30 sec (static)
Duration
20 min
  • Lv. 1 (40): PvE damage +10%
  • Lv. 2 (48): PvE damage +15%
  • Lv. 3 (56): PvE damage +20%

Seal of Gloom

The skill power has been increased 2 times

Enchant details
Enchant details
LevelEffect
Lv. 1Adds magical attack with power 58, reducing the target's MP by 9 per second for 15 seconds
Lv. 2Adds magical attack with power 72, reducing the target's MP by 11 per second for 15 seconds
Lv. 3Adds magical attack with power 92, reducing the target's MP by 14 per second for 15 seconds
Lv. 4Adds magical attack with power 106, reducing the target's MP by 15 per second for 15 seconds

An enchant branch for power has been added that increases the skill power and the amount of MP burned

Enchant details
Enchant details
LevelEffect
+1107 / 16
+2108 / 16
+3109 / 16
+4110 / 17
+5111 / 17
+6112 / 17
+7113 / 18
+8114 / 18
+9115 / 18
+10116 / 19
+11117 / 19
+12118 / 19
+13119 / 20
+14120 / 20
+15121 / 20
+16122 / 21
+17123 / 21
+18124 / 21
+19125 / 22
+20126 / 22
+21127 / 22
+22128 / 23
+23129 / 23
+24130 / 23
+25131 / 24
+26132 / 24
+27133 / 24
+28134 / 25
+29135 / 25
+30136 / 26

Seal of Flame

New effects have been added — deals magical fire damage (base attribute 20) to targets around, an over-hit is possible

Enchant details
Enchant details
LevelEffect
Lv. 1Summons a mystical flame that causes 60 HP loss per second for 15 seconds. Deals fire damage to nearby enemies with an addition of 24 power to magical attack. An over-hit is possible.
Lv. 2Summons a mystical flame that causes 73 HP loss per second for 15 seconds. Deals fire damage to nearby enemies with an addition of 32 power to magical attack. An over-hit is possible.
Lv. 3Summons a mystical flame that causes 84 HP loss per second for 15 seconds. Deals fire damage to nearby enemies with an addition of 42 power to magical attack. An over-hit is possible.
Lv. 4Summons a mystical flame that causes 92 HP loss per second for 15 seconds. Deals fire damage to nearby enemies with an addition of 54 power to magical attack. An over-hit is possible.

An enchant branch for power has been added that increases the amount of HP burned and the skill power

Enchant details
Enchant details
LevelEffect
+193 / 55
+294 / 55
+395 / 56
+496 / 57
+597 / 57
+698 / 58
+799 / 58
+8100 / 59
+9101 / 60
+10102 / 60
+11103 / 61
+12104 / 62
+13105 / 62
+14106 / 63
+15107 / 64
+16108 / 64
+17109 / 65
+18110 / 66
+19111 / 66
+20112 / 67
+21113 / 68
+22114 / 68
+23115 / 69
+24116 / 70
+25117 / 70
+26118 / 71
+27119 / 72
+28120 / 72
+29121 / 73
+30122 / 74
New skill

Pa'agrio Clarity (Lv. 60)

Type
passive

Reduces your physical and magical skill MP costs according to the number of online party members within 2,000 units in the same instance. The count includes you.

The bonus applies only to the Dominator; it is not a party buff.

Party-size bonuses
Party-size bonuses
Number of party membersMP consumption by physical and magical skills
2-5%
3-10%
4-15%
5-20%
6-25%
7-30%
8-35%
9-40%
New skill

Supreme Pa'agrio Lv. 1 (Lv. 70)

Type
trigger

Can be activated by autoattack and attacking skills

With a 30% chance for party members: cast speed +5%, MP consumption by skills -10% for 10 seconds

Combat of Pa'agrio (Lv. 70)

MP
172

Enchant — power.

Enchant details
Enchant details
LevelEffect
+1Physical attack +15.2%, physical defense +15.2%
+2Physical attack +15.4%, physical defense +15.4%
+3Physical attack +15.6%, physical defense +15.6%
+4Physical attack +15.8%, physical defense +15.8%
+5Physical attack +16%, physical defense +16%
+6Physical attack +16.2%, physical defense +16.2%
+7Physical attack +16.4%, physical defense +16.4%
+8Physical attack +16.6%, physical defense +16.6%
+9Physical attack +16.8%, physical defense +16.8%
+10Physical attack +17%, physical defense +17%
+11Physical attack +17.2%, physical defense +17.2%
+12Physical attack +17.4%, physical defense +17.4%
+13Physical attack +17.6%, physical defense +17.6%
+14Physical attack +17.8%, physical defense +17.8%
+15Physical attack +18%, physical defense +18%

Condition of Pa'agrio (Lv. 70)

Learned at character level 70.

MP
172

Enchant — power.

Enchant details
Enchant details
LevelEffect
+1HP +35.3%, MP +35.3%
+2HP +35.6%, MP +35.6%
+3HP +35.9%, MP +35.9%
+4HP +36.3%, MP +36.3%
+5HP +36.6%, MP +36.6%
+6HP +36.9%, MP +36.9%
+7HP +37.2%, MP +37.2%
+8HP +37.6%, MP +37.6%
+9HP +37.9%, MP +37.9%
+10HP +38.2%, MP +38.2%
+11HP +38.5%, MP +38.5%
+12HP +38.9%, MP +38.9%
+13HP +39.2%, MP +39.2%
+14HP +39.5%, MP +39.5%
+15HP +40%, MP +40%

Critical of Pa'agrio (Lv. 70)

Learned at character level 70.

MP
172

Enchant — power.

Enchant details
Enchant details
LevelEffect
+1Physical critical attack chance +30.2%, physical critical attack power +35.2%
+2Physical critical attack chance +30.4%, physical critical attack power +35.4%
+3Physical critical attack chance +30.6%, physical critical attack power +35.6%
+4Physical critical attack chance +30.8%, physical critical attack power +35.8%
+5Physical critical attack chance +31%, physical critical attack power +36%
+6Physical critical attack chance +31.2%, physical critical attack power +36.2%
+7Physical critical attack chance +31.4%, physical critical attack power +36.4%
+8Physical critical attack chance +31.6%, physical critical attack power +36.6%
+9Physical critical attack chance +31.8%, physical critical attack power +36.8%
+10Physical critical attack chance +32%, physical critical attack power +37%
+11Physical critical attack chance +32.2%, physical critical attack power +37.2%
+12Physical critical attack chance +32.4%, physical critical attack power +37.4%
+13Physical critical attack chance +32.6%, physical critical attack power +37.6%
+14Physical critical attack chance +32.8%, physical critical attack power +37.8%
+15Physical critical attack chance +33%, physical critical attack power +38%

Victory of Pa'agrio Lv. 1 (Lv. 70)

Does not stack with Prophecy of Fire, Prophecy of Water, Prophecy of Wind, Chant of Victory or Magnus’ Chant. Rank 2 replaces rank 1; rank 1 cannot replace rank 2.

has 2 learning levels

CP +10%, CP regeneration +10%, MP +10%, physical critical chance +10%, magical critical power +10%, physical attack +5%, physical defense +10%, attack speed +10%, magical attack +10%, magical defense +10%, cast speed +10%, resistance to debuffs +5%, speed -10%

Eye of Pa'agrio (Lv. 76)

Learned at character level 76.

The cost enchant branch has been changed — each level additionally reduces the chance of receiving critical damage by 0.4%. At +15: accuracy +4, chance of receiving critical damage -36%

Soul of Pa'agrio (Lv. 76)

Learned at character level 76.

Sigil Mastery (Lv. 76)

Magical attack +3%, MP +4%, healing power +30, MP regeneration +15%

Enchant — power.

Enchant details
Enchant details
LevelEffect
+1Magical attack +3.5%, MP +4%, MP regeneration +16%
+2Magical attack +3.5%, MP +4%, MP regeneration +17%
+3Magical attack +4%, MP +5%, MP regeneration +18%
+4Magical attack +4.5%, MP +5%, MP regeneration +18%
+5Magical attack +4.5%, MP +5%, MP regeneration +19%
+6Magical attack +4.5%, MP +5%, MP regeneration +20%
+7Magical attack +5%, MP +5%, MP regeneration +20%
+8Magical attack +5%, MP +5%, MP regeneration +20%
+9Magical attack +5%, MP +5%, MP regeneration +21%
+10Magical attack +5%, MP +6%, MP regeneration +21%
+11Magical attack +5%, MP +6%, MP regeneration +22%
+12Magical attack +5.5%, MP +6%, MP regeneration +22%
+13Magical attack +5.5%, MP +6%, MP regeneration +23%
+14Magical attack +5.5%, MP +6%, MP regeneration +24%
+15Magical attack +6%, MP +7%, MP regeneration +25%

Divine Lore

Bonuses of the power enchant branch have been changed

MP consumption by magical skills -5%

Enchant progression
Enchant progression
EnchantEffect
+15.25%
+25.5%
+35.75%
+46%
+56.25%
+66.5%
+76.75%
+87%
+97.25%
+107.5%
+117.75%
+128%
+138.25%
+148.5%
+159%

Pa'agrio's Fist (Lv. 79)

Cooldown has been reduced

Supreme Pa'agrio Lv. 2 (Lv. 79)

Type
Trigger

With a 30% chance for party members: cast speed +12.5%, MP consumption by skills -15% for 10 seconds

Victory of Pa'agrio Lv. 2 (Lv. 79)

CP +20%, CP regeneration +20%, MP +20%, physical critical chance +20%, magical critical power +20%, physical attack +10%, physical defense +20%, attack speed +20%, magical attack +20%, magical defense +20%, cast speed +20%, resistance to debuffs +10%, speed -20%

Flames of Invincibility (Lv. 80) (HighFive version)

Available at the learning level shown above.

Turn to Stone (Lv. 80)

Enchant — cooldown.

Enchant details
Enchant details
LevelEffect
+0cooldown — 600 sec
+1cooldown — 584 sec
+2cooldown — 569 sec
+3cooldown — 554 sec
+4cooldown — 539 sec
+5cooldown — 524 sec
+6cooldown — 509 sec
+7cooldown — 494 sec
+8cooldown — 479 sec
+9cooldown — 464 sec
+10cooldown — 449 sec
+11cooldown — 434 sec
+12cooldown — 419 sec
+13cooldown — 404 sec
+14cooldown — 389 sec
+15cooldown — 370 sec

Seal of Blockade (Lv. 80)

Learned at character level 80.

Enlightenment (Lv. 80)

Learned at character level 80.

Supreme Pa'agrio Lv. 3 (Lv. 80)

Type
Trigger

With a 30% chance for party members: cast speed +25%, MP consumption by skills -20% for 10 seconds

Chain Heal (Lv. 80)

Learned at character level 80.

Onslaught of Pa'agrio (Lv. 80)

Learned at character level 80.

Seal of Limit (Lv. 80)

Learned at character level 80.

Release status

Shared skill update

Battle Force and Spell Force are removed from all class learning trees and cleaned from previously learned skills. Skills and symbols no longer require either Force effect. Their existing Battle Symbol or Magic Symbol item consumption remains.

Status: installed on x200; in-game acceptance and the client updater release are still pending.

x200 class guide

Doomcryer

Warcryer → Doomcryer

Party chants, combat buffs and new debuffs.

Class overview

Maximum character level: 80. Learning levels below use the server’s existing level-80 progression. Bonuses describe the resulting effects.

Chant of Life

Cast
4 sec

Additionally restores a certain % of maximum HP, which depends on the skill level

Quick Recycle

An enchant branch for power has been added — each level gives +0.1% magical skill cooldown reduction (+30 — 23%)

Boost Mana

Enchant bonuses have been changed — the amount of MP has been increased, and a reduction in MP consumption by magical skills has been added

Enchant details
Enchant details
LevelEffect
+0MP +200
+1MP +210, MP consumption by magical skills -0.1%
+2MP +220, MP consumption by magical skills -0.2%
+3MP +230, MP consumption by magical skills -0.3%
+4MP +240, MP consumption by magical skills -0.4%
+5MP +250, MP consumption by magical skills -0.5%
+6MP +260, MP consumption by magical skills -0.6%
+7MP +270, MP consumption by magical skills -0.7%
+8MP +280, MP consumption by magical skills -0.8%
+9MP +290, MP consumption by magical skills -0.9%
+10MP +300, MP consumption by magical skills -1%
+11MP +310, MP consumption by magical skills -1.1%
+12MP +320, MP consumption by magical skills -1.2%
+13MP +330, MP consumption by magical skills -1.3%
+14MP +340, MP consumption by magical skills -1.4%
+15MP +350, MP consumption by magical skills -1.5%
+16MP +360, MP consumption by magical skills -1.6%
+17MP +370, MP consumption by magical skills -1.7%
+18MP +380, MP consumption by magical skills -1.8%
+19MP +390, MP consumption by magical skills -1.9%
+20MP +400, MP consumption by magical skills -2%
+21MP +410, MP consumption by magical skills -2.1%
+22MP +420, MP consumption by magical skills -2.2%
+23MP +430, MP consumption by magical skills -2.3%
+24MP +440, MP consumption by magical skills -2.4%
+25MP +450, MP consumption by magical skills -2.5%
+26MP +460, MP consumption by magical skills -2.6%
+27MP +470, MP consumption by magical skills -2.7%
+28MP +480, MP consumption by magical skills -2.8%
+29MP +490, MP consumption by magical skills -2.9%
+30MP +500, MP consumption by magical skills -3%
Added skill

Resurrection Lv. 2

Range
600

Aura Sink

The skill power has been increased 2 times

Enchant details
Enchant details
LevelEffect
Lv. 1Absorbs the enemy's MP with an addition of 32 power to magical attack and additionally causes 8 MP loss per second for 15 seconds
Lv. 2Absorbs the enemy's MP with an addition of 44 power to magical attack and additionally causes 10 MP loss per second for 15 seconds
Lv. 3Absorbs the enemy's MP with an addition of 58 power to magical attack and additionally causes 13 MP loss per second for 15 seconds
Lv. 4Absorbs the enemy's MP with an addition of 72 power to magical attack and additionally causes 16 MP loss per second for 15 seconds
Lv. 5Absorbs the enemy's MP with an addition of 92 power to magical attack and additionally causes 20 MP loss per second for 15 seconds
Lv. 6Absorbs the enemy's MP with an addition of 102 power to magical attack and additionally causes 22 MP loss per second for 15 seconds

An enchant branch for power has been added that increases the skill power and the amount of MP burned

Enchant details
Enchant details
LevelEffect
+1103 / 23
+2104 / 23
+3105 / 23
+4106 / 24
+5107 / 24
+6108 / 24
+7109 / 25
+8110 / 25
+9111 / 25
+10112 / 26
+11113 / 26
+12114 / 26
+13115 / 27
+14116 / 27
+15117 / 27
+16118 / 28
+17119 / 28
+18120 / 28
+19121 / 29
+20122 / 29
+21123 / 29
+22124 / 30
+23125 / 30
+24126 / 30
+25127 / 31
+26128 / 31
+27129 / 31
+28130 / 32
+29131 / 32
+30132 / 33

Freezing Flame

The success chance has been increased 2 times

Burning Chop

deals area damage

New skill

Absolute Weakness

Type
active (selfbuff)
MP
50
Cast
2 sec
Cooldown
30 sec (static)
Duration
20 min
  • Lv. 1 (40): PvE damage +10%
  • Lv. 2 (48): PvE damage +15%
  • Lv. 3 (56): PvE damage +20%
New skill

Mark of Weakness

Type
active (debuff)
Range
900
Cast
2.5 sec
Cooldown
5 sec

For 10 seconds reduces the target's physical/magical defense and burns HP

Level-by-level progression
Level-by-level progression
Character levelSkill levelMPtarget's physical/magical defense reductionburns HP
521545%45
562586%49
603627%53
644668%57
685709%61
7267410%65
7677811%69
7788212%73
7898613%77
79109014%81
80119415%85
New skill

War Soul

Type
active (buff)
Range
400
Cast
2.5 sec
Cooldown
2 sec
Duration
20 min
  • Lv. 1 (58): Physical attack +4%. Consumes 2 Spirit Ore
MP
71
  • Lv. 2 (66): Physical attack +7%. Consumes 4 Spirit Ore
MP
81
  • Lv. 3 (74): Physical attack +10%. Consumes 6 Spirit Ore
MP
91

A single buff, equivalent to Greater Might

New skill

Earth Soul

Type
active (buff)
Range
400
Cast
2.5 sec
Cooldown
2 sec
Duration
20 min
  • Lv. 1 (58): Physical defense +5%. Consumes 2 Spirit Ore
MP
71
  • Lv. 2 (66): Physical defense +10%. Consumes 4 Spirit Ore
MP
81
  • Lv. 3 (74): Physical defense +15%. Consumes 6 Spirit Ore
MP
91

A single buff, equivalent to Greater Shield

Chant of Revenge

An enchant branch for power has been added, which gives additional physical defense

Enchant details
Enchant details
LevelEffect
+1physical defense +1%
+2physical defense +1%
+3physical defense +1%
+4physical defense +2%
+5physical defense +2%
+6physical defense +2%
+7physical defense +3%
+8physical defense +3%
+9physical defense +3%
+10physical defense +4%
+11physical defense +4%
+12physical defense +4%
+13physical defense +4%
+14physical defense +5%
+15physical defense +5%
+16physical defense +5%
+17physical defense +6%
+18physical defense +6%
+19physical defense +6%
+20physical defense +7%
+21physical defense +7%
+22physical defense +7%
+23physical defense +8%
+24physical defense +8%
+25physical defense +8%
+26physical defense +9%
+27physical defense +9%
+28physical defense +9%
+29physical defense +9%
+30physical defense +10%
New skill

Petrify

Type
active (debuff)
Range
900
Cast
2.5 sec
Cooldown
45 sec

Turns the target into stone for 15 seconds

Can be removed by Purify

Level-by-level progression
Level-by-level progression
Character levelSkill levelMP
64170
68272
72376
76478
77582
78685
79788
80892
80996
8010100
8011104

Great Fury Lv. 1 (Lv. 70)

Type
Trigger

has 3 learning levels

Can be activated by autoattack and attacking skills

With a 30% chance for party members: attack speed +10% for 10 seconds

New skill

Chant of Condition (Lv. 70)

Duration
40 min

HP +35%, MP +35%

Enchant — power.

Enchant details
Enchant details
LevelEffect
+1HP +35.3%, MP +35.3%
+2HP +35.6%, MP +35.6%
+3HP +35.9%, MP +35.9%
+4HP +36.3%, MP +36.3%
+5HP +36.6%, MP +36.6%
+6HP +36.9%, MP +36.9%
+7HP +37.2%, MP +37.2%
+8HP +37.6%, MP +37.6%
+9HP +37.9%, MP +37.9%
+10HP +38.2%, MP +38.2%
+11HP +38.5%, MP +38.5%
+12HP +38.9%, MP +38.9%
+13HP +39.2%, MP +39.2%
+14HP +39.5%, MP +39.5%
+15HP +40%, MP +40%

Chant of Combat (Lv. 70)

Enchant — power.

Enchant details
Enchant details
LevelEffect
+1Physical attack +15.2%, physical defense +15.2%
+2Physical attack +15.4%, physical defense +15.4%
+3Physical attack +15.6%, physical defense +15.6%
+4Physical attack +15.8%, physical defense +15.8%
+5Physical attack +16%, physical defense +16%
+6Physical attack +16.2%, physical defense +16.2%
+7Physical attack +16.4%, physical defense +16.4%
+8Physical attack +16.6%, physical defense +16.6%
+9Physical attack +16.8%, physical defense +16.8%
+10Physical attack +17%, physical defense +17%
+11Physical attack +17.2%, physical defense +17.2%
+12Physical attack +17.4%, physical defense +17.4%
+13Physical attack +17.6%, physical defense +17.6%
+14Physical attack +17.8%, physical defense +17.8%
+15Physical attack +18%, physical defense +18%

Chant of Movement (Lv. 70)

Learned at character level 70.

Chant of Critical Attack (Lv. 70)

Learned at character level 70.

Enchant — power.

Enchant details
Enchant details
LevelEffect
+1Physical critical attack chance +30.2%, physical critical attack power +35.2%
+2Physical critical attack chance +30.4%, physical critical attack power +35.4%
+3Physical critical attack chance +30.6%, physical critical attack power +35.6%
+4Physical critical attack chance +30.8%, physical critical attack power +35.8%
+5Physical critical attack chance +31%, physical critical attack power +36%
+6Physical critical attack chance +31.2%, physical critical attack power +36.2%
+7Physical critical attack chance +31.4%, physical critical attack power +36.4%
+8Physical critical attack chance +31.6%, physical critical attack power +36.6%
+9Physical critical attack chance +31.8%, physical critical attack power +36.8%
+10Physical critical attack chance +32%, physical critical attack power +37%
+11Physical critical attack chance +32.2%, physical critical attack power +37.2%
+12Physical critical attack chance +32.4%, physical critical attack power +37.4%
+13Physical critical attack chance +32.6%, physical critical attack power +37.6%
+14Physical critical attack chance +32.8%, physical critical attack power +37.8%
+15Physical critical attack chance +33%, physical critical attack power +38%

Chant of Blood Awakening (Lv. 70)

Learned at character level 70.

Chant of Victory Lv. 1 (Lv. 70)

has 2 learning levels

Restores 10% HP to party members, HP +10%, magical critical chance +1, physical critical power +10%, physical attack +5%, physical defense +10%, attack speed +10%, magical attack +10%, magical defense +10%, cast speed +10%, resistance to debuffs +5%, accuracy +2, speed -10%

Magnus' Chant Lv. 1 (Lv. 70)

has 2 learning levels

MP +7.5%, MP regeneration +1.25 when wearing light/heavy armor, MP regeneration +2 when wearing robe, magical defense +15%, magical attack +15%, cast speed +10%, fire/water/wind/earth resistance +5, resistance to debuffs +12.5%, resistance to cancel +20%

Sigil Mastery (Lv. 76)

Magical attack +3%, MP +4%, MP regeneration +15%

Enchant — power.

Enchant details
Enchant details
LevelEffect
+1Magical attack +3.5%, MP +4%, MP regeneration +16%
+2Magical attack +3.5%, MP +4%, MP regeneration +17%
+3Magical attack +4%, MP +5%, MP regeneration +18%
+4Magical attack +4.5%, MP +5%, MP regeneration +18%
+5Magical attack +4.5%, MP +5%, MP regeneration +19%
+6Magical attack +4.5%, MP +5%, MP regeneration +20%
+7Magical attack +5%, MP +5%, MP regeneration +20%
+8Magical attack +5%, MP +5%, MP regeneration +20%
+9Magical attack +5%, MP +5%, MP regeneration +21%
+10Magical attack +5%, MP +6%, MP regeneration +21%
+11Magical attack +5%, MP +6%, MP regeneration +22%
+12Magical attack +5.5%, MP +6%, MP regeneration +22%
+13Magical attack +5.5%, MP +6%, MP regeneration +23%
+14Magical attack +5.5%, MP +6%, MP regeneration +24%
+15Magical attack +6%, MP +7%, MP regeneration +25%

Divine Lore

Bonuses of the power enchant branch have been changed

MP consumption by magical skills -5%

Enchant progression
Enchant progression
EnchantEffect
+15.25%
+25.5%
+35.75%
+46%
+56.25%
+66.5%
+76.75%
+87%
+97.25%
+107.5%
+117.75%
+128%
+138.25%
+148.5%
+159%

Chant of Victory Lv. 2 (Lv. 78)

Restores 20% HP to party members, HP +20%, magical critical chance +2, physical critical power +20%, physical attack +10%, physical defense +20%, attack speed +20%, magical attack +20%, magical defense +20%, cast speed +20%, resistance to debuffs +10%, accuracy +4, speed -20%

Great Fury Lv. 2 (Lv. 79)

Type
Trigger

With a 30% chance for party members: attack speed +25% for 10 seconds

Magnus' Chant Lv. 2 (Lv. 79)

MP +15%, MP regeneration +2.5 when wearing light/heavy armor, MP regeneration +4 when wearing robe, magical defense +30%, magical attack +30%, cast speed +20%, fire/water/wind/earth resistance +10, resistance to debuffs +25%, resistance to cancel +40%

Chant of Protection Lv. 1 (Lv. 79)

has 2 learning levels

Both levels of Chant of Protection do not stack with Counter Critical.

Critical damage taken by party members -15% Does not stack with Counter Critical

Turn to Stone (Lv. 80)

Enchant — cooldown.

Enchant details
Enchant details
LevelEffect
+0cooldown — 600 sec
+1cooldown — 584 sec
+2cooldown — 569 sec
+3cooldown — 554 sec
+4cooldown — 539 sec
+5cooldown — 524 sec
+6cooldown — 509 sec
+7cooldown — 494 sec
+8cooldown — 479 sec
+9cooldown — 464 sec
+10cooldown — 449 sec
+11cooldown — 434 sec
+12cooldown — 419 sec
+13cooldown — 404 sec
+14cooldown — 389 sec
+15cooldown — 370 sec

Chant of Protection Lv. 2 (Lv. 80)

Critical damage taken by party members -30%. Does not stack with Counter Critical.

Enlightenment (Lv. 80)

Learned at character level 80.

Great Fury Lv. 3 (Lv. 80)

Type
Trigger

With a 30% chance for party members: attack speed +50% for 10 seconds

Added skill

Chain Heal (Lv. 80)

Available at the learning level shown above.

Release status

Shared skill update

Battle Force and Spell Force are removed from all class learning trees and cleaned from previously learned skills. Skills and symbols no longer require either Force effect. Their existing Battle Symbol or Magic Symbol item consumption remains.

Status: installed on x200; in-game acceptance and the client updater release are still pending.

x200 class guide

Eva’s Saint

Elven Elder → Eva’s Saint

Party healing, MP recovery, protection and skill transfer.

Class overview

Maximum character level: 80. Learning levels below use the server’s existing level-80 progression. Bonuses describe the resulting effects.

Quick Recycle

An enchant branch for power has been added — each level gives +0.1% magical skill cooldown reduction (+30 — 23%)

Boost Mana

Enchant bonuses have been changed — the amount of MP has been increased, and a reduction in MP consumption by magical skills has been added

Enchant details
Enchant details
LevelEffect
+0MP +200
+1MP +210, MP consumption by magical skills -0.1%
+2MP +220, MP consumption by magical skills -0.2%
+3MP +230, MP consumption by magical skills -0.3%
+4MP +240, MP consumption by magical skills -0.4%
+5MP +250, MP consumption by magical skills -0.5%
+6MP +260, MP consumption by magical skills -0.6%
+7MP +270, MP consumption by magical skills -0.7%
+8MP +280, MP consumption by magical skills -0.8%
+9MP +290, MP consumption by magical skills -0.9%
+10MP +300, MP consumption by magical skills -1%
+11MP +310, MP consumption by magical skills -1.1%
+12MP +320, MP consumption by magical skills -1.2%
+13MP +330, MP consumption by magical skills -1.3%
+14MP +340, MP consumption by magical skills -1.4%
+15MP +350, MP consumption by magical skills -1.5%
+16MP +360, MP consumption by magical skills -1.6%
+17MP +370, MP consumption by magical skills -1.7%
+18MP +380, MP consumption by magical skills -1.8%
+19MP +390, MP consumption by magical skills -1.9%
+20MP +400, MP consumption by magical skills -2%
+21MP +410, MP consumption by magical skills -2.1%
+22MP +420, MP consumption by magical skills -2.2%
+23MP +430, MP consumption by magical skills -2.3%
+24MP +440, MP consumption by magical skills -2.4%
+25MP +450, MP consumption by magical skills -2.5%
+26MP +460, MP consumption by magical skills -2.6%
+27MP +470, MP consumption by magical skills -2.7%
+28MP +480, MP consumption by magical skills -2.8%
+29MP +490, MP consumption by magical skills -2.9%
+30MP +500, MP consumption by magical skills -3%
Maximum skill level added

Resurrection

Cast range — 600 at skill ranks 2 and 9; 400 at the other normal ranks.

Enchant — range.

Enchant details
Enchant details
LevelEffect
+1range — 610
+2range — 620
+3range — 630
+4range — 640
+5range — 650
+6range — 660
+7range — 670
+8range — 680
+9range — 690
+10range — 700
+11range — 710
+12range — 720
+13range — 730
+14range — 740
+15range — 750
+16range — 760
+17range — 770
+18range — 780
+19range — 790
+20range — 800
+21range — 810
+22range — 820
+23range — 830
+24range — 840
+25range — 850
+26range — 860
+27range — 870
+28range — 880
+29range — 890
+30range — 900

Kiss of Eva

The time enchant branch has been removed

The cost enchant branch has been changed — an EXP/SP bonus has been added

Enchant details
Enchant details
LevelEffect
+1EXP/SP +1%
+2EXP/SP +1%
+3EXP/SP +1.5%
+4EXP/SP +1.5%
+5EXP/SP +2%
+6EXP/SP +2%
+7EXP/SP +2.5%
+8EXP/SP +2.5%
+9EXP/SP +3%
+10EXP/SP +3.5%
+11EXP/SP +3.5%
+12EXP/SP +4%
+13EXP/SP +4.5%
+14EXP/SP +4.5%
+15EXP/SP +5%
+16EXP/SP +5.5%
+17EXP/SP +5.5%
+18EXP/SP +6%
+19EXP/SP +6.5%
+20EXP/SP +6.5%
+21EXP/SP +7%
+22EXP/SP +7.5%
+23EXP/SP +7.5%
+24EXP/SP +8%
+25EXP/SP +8.5%
+26EXP/SP +9%
+27EXP/SP +9%
+28EXP/SP +9.5%
+29EXP/SP +9.5%
+30EXP/SP +10%

Regeneration Lv. 3

  • Lv. 1: HP regeneration +10%
  • Lv. 2: HP regeneration +20%
  • Lv. 3: HP regeneration +20%, MP regeneration +10%

Enchant — power.

Enchant details
Enchant details
LevelEffect
+1HP regeneration +21%, MP regeneration +10%
+2HP regeneration +22%, MP regeneration +11%
+3HP regeneration +23%, MP regeneration +11%
+4HP regeneration +24%, MP regeneration +12%
+5HP regeneration +25%, MP regeneration +12%
+6HP regeneration +26%, MP regeneration +13%
+7HP regeneration +27%, MP regeneration +13%
+8HP regeneration +28%, MP regeneration +14%
+9HP regeneration +29%, MP regeneration +14%
+10HP regeneration +30%, MP regeneration +15%
+11HP regeneration +31%, MP regeneration +15%
+12HP regeneration +32%, MP regeneration +16%
+13HP regeneration +33%, MP regeneration +16%
+14HP regeneration +34%, MP regeneration +17%
+15HP regeneration +35%, MP regeneration +17%
+16HP regeneration +36%, MP regeneration +18%
+17HP regeneration +37%, MP regeneration +18%
+18HP regeneration +38%, MP regeneration +19%
+19HP regeneration +39%, MP regeneration +19%
+20HP regeneration +40%, MP regeneration +20%
+21HP regeneration +40%, MP regeneration +20%
+22HP regeneration +40%, MP regeneration +21%
+23HP regeneration +40%, MP regeneration +21%
+24HP regeneration +40%, MP regeneration +22%
+25HP regeneration +40%, MP regeneration +22%
+26HP regeneration +40%, MP regeneration +23%
+27HP regeneration +40%, MP regeneration +23%
+28HP regeneration +40%, MP regeneration +24%
+29HP regeneration +40%, MP regeneration +24%
+30HP regeneration +40%, MP regeneration +25%

Might of Heaven

Works on all mobs, does not work on players

Invocation

Enchant — power.

Enchant details
Enchant details
LevelEffect
+144 MP
+245 MP
+346 MP
+447 MP
+548 MP
+649 MP
+750 MP
+851 MP
+952 MP
+1053 MP
+1154 MP
+1255 MP
+1356 MP
+1457 MP
+1558 MP
+1659 MP
+1760 MP
+1861 MP
+1962 MP
+2063 MP
+2164 MP
+2265 MP
+2366 MP
+2467 MP
+2568 MP
+2670 MP
+2772 MP
+2874 MP
+2976 MP
+3080 MP

Mana Burn

Does not deal critical damage

Mana Gain

Cooldown
2 min

has 3 learning levels

  • Lv. 1 (56): Incoming MP recovery power +25
MP
80
  • Lv. 2 (68): Incoming MP recovery power +45
MP
130

Blessing of Eva

has 3 learning levels

  • Lv. 1 (56): Restores 30% HP/MP, 3000 CP and removes 2 debuffs with a 40% chance
  • Lv. 2 (68): Restores 50% HP/MP, 5000 CP and removes 5 debuffs with a 40% chance

Clarity

MP consumption by physical skills -30%, magical skills -10%, songs/dances -20%

has a single enchant branch for power covering all skill types

Added skill

Major Group Heal

Available at the learning level shown above.

Mass Vitalize

has 3 learning levels

  • Lv. 1 (60): Power — 696
MP
163
  • Lv. 2 (68): Power — 746
MP
178
New skill

Celestial Party Protection Lv. 1 (Lv. 68)

Type
active (buff)
MP
90
Range
900
Cast
2 sec
Cooldown
5 min (static)

Cannot be applied to self

Makes other party members invulnerable for 8 seconds; excludes the caster.

Reworked skill

Serenade of Eva Lv. 1 (Lv. 68)

Type
active
MP
117
Range
600
Cast
4 sec
Cooldown
1 min (static)

Cannot be cast on self

Incoming healing power +5%, MP consumption by skills -15%, resistance to mana-burning attacks +15% for 15 seconds

New skill

Mass Wind Walk (Lv. 70)

MP
54
New skill

Mass Shield (Lv. 70)

MP
78
New skill

Mass Might (Lv. 70)

MP
70
New skill

Mass Mental Shield (Lv. 70)

MP
104

Prophecy of Water Lv. 1 (Lv. 70)

has 2 learning levels

Magical critical chance +1, MP regeneration +10%, physical attack +5%, physical defense +10%, attack speed +10%, magical attack +10%, magical defense +10%, cast speed +10%, resistance to debuffs +5%, MP consumption by skills -2.5%, speed -10%

Mass Recharge Lv. 1 (Lv. 70)

has 2 learning levels

Cooldown
30 min (static)

Restores 750 MP to all party members

New skill

Mass Cure Lv. 1 (Lv. 70)

Range
900
Cast
2 sec
Cooldown
90 sec (static)

Removes up to 3 debuffs from party members and makes them invulnerable to debuffs for 5 seconds

Sigil Mastery (Lv. 76)

Magical attack +3%, MP +4%, healing power +30, MP regeneration +15%

Enchant — power.

Enchant details
Enchant details
LevelEffect
+1Magical attack +3.5%, MP +4%, MP regeneration +16%
+2Magical attack +3.5%, MP +4%, MP regeneration +17%
+3Magical attack +4%, MP +5%, MP regeneration +18%
+4Magical attack +4.5%, MP +5%, MP regeneration +18%
+5Magical attack +4.5%, MP +5%, MP regeneration +19%
+6Magical attack +4.5%, MP +5%, MP regeneration +20%
+7Magical attack +5%, MP +5%, MP regeneration +20%
+8Magical attack +5%, MP +5%, MP regeneration +20%
+9Magical attack +5%, MP +5%, MP regeneration +21%
+10Magical attack +5%, MP +6%, MP regeneration +21%
+11Magical attack +5%, MP +6%, MP regeneration +22%
+12Magical attack +5.5%, MP +6%, MP regeneration +22%
+13Magical attack +5.5%, MP +6%, MP regeneration +23%
+14Magical attack +5.5%, MP +6%, MP regeneration +24%
+15Magical attack +6%, MP +7%, MP regeneration +25%

Mass Vitalize Lv. 3 (Lv. 76)

MP
193
Power
796

Enchant — cost.

Enchant details
Enchant details
LevelEffect
+1MP — 187
+2MP — 181
+3MP — 174
+4MP — 168
+5MP — 162
+6MP — 155
+7MP — 149
+8MP — 143
+9MP — 136
+10MP — 130
+11MP — 123
+12MP — 117
+13MP — 111
+14MP — 104
+15MP — 98

Celestial Party Protection Lv. 2 (Lv. 76)

Makes other party members invulnerable for 10 seconds; excludes the caster.

Skill transfer at Bozkurt

Skill Transfer at Bozkurt: choose 1 High Five transfer skill from level 76. Blessed Blood is unavailable on x200.

Holy Pomander - Eva's Saint: 1 per skill. Garden of Eva raids have a 45% chance to drop one Holy Pomander (Eva’s Saint or Shillien Saint, with equal chances). This shared pool does not apply to the main scheduled epic bosses or ordinary world raids.

Divine Lore

Bonuses of the power enchant branch have been changed

MP consumption by magical skills -5%

Enchant progression
Enchant progression
EnchantEffect
+15.25%
+25.5%
+35.75%
+46%
+56.25%
+66.5%
+76.75%
+87%
+97.25%
+107.5%
+117.75%
+128%
+138.25%
+148.5%
+159%

Serenade of Eva Lv. 2 (Lv. 78)

MP
129

Incoming healing power +7%, MP consumption by skills -20%, resistance to mana-burning attacks +20% for 15 seconds

Prophecy of Water Lv. 2 (Lv. 78)

Magical critical chance +2, MP regeneration +20%, physical attack +10%, physical defense +20%, attack speed +20%, magical attack +20%, magical defense +20%, cast speed +20%, resistance to debuffs +10%, MP consumption by skills -5%, speed -20%

Mana Gain Lv. 3 (Lv. 79)

MP
180

Incoming MP recovery power +85

Mass Cure Lv. 2 (Lv. 79)

Cooldown
45 sec (static)

Removes up to 10 debuffs from party members and makes them invulnerable to debuffs for 5 seconds

Mass Recharge Lv. 2 (Lv. 80)

Cooldown
15 min (static)

Restores 1500 MP to all party members

Turn to Stone (Lv. 80)

Enchant — cooldown.

Enchant details
Enchant details
LevelEffect
+0cooldown — 600 sec
+1cooldown — 584 sec
+2cooldown — 569 sec
+3cooldown — 554 sec
+4cooldown — 539 sec
+5cooldown — 524 sec
+6cooldown — 509 sec
+7cooldown — 494 sec
+8cooldown — 479 sec
+9cooldown — 464 sec
+10cooldown — 449 sec
+11cooldown — 434 sec
+12cooldown — 419 sec
+13cooldown — 404 sec
+14cooldown — 389 sec
+15cooldown — 370 sec

Serenade of Eva Lv. 3 (Lv. 80)

MP
140

Incoming healing power +10%, MP consumption by skills -25%, resistance to mana-burning attacks +25% for 15 seconds

Enlightenment (Lv. 80)

Learned at character level 80.

Chain Heal (Lv. 80)

Learned at character level 80.

Blessing of Eva Lv. 3 (Lv. 80)

Restores 100% HP/MP, 9000 CP and removes 10 debuffs with a 40% chance

Release status

Shared skill update

Battle Force and Spell Force are removed from all class learning trees and cleaned from previously learned skills. Skills and symbols no longer require either Force effect. Their existing Battle Symbol or Magic Symbol item consumption remains.

Status: installed on x200; in-game acceptance and the client updater release are still pending.

x200 class guide

Shillien Saint

Shillien Elder → Shillien Saint

Party recovery, offensive support and skill transfer.

Class overview

Maximum character level: 80. Learning levels below use the server’s existing level-80 progression. Bonuses describe the resulting effects.

Quick Recycle

An enchant branch for power has been added — each level gives +0.1% magical skill cooldown reduction (+30 — 23%)

Boost Mana

Enchant bonuses have been changed — the amount of MP has been increased, and a reduction in MP consumption by magical skills has been added

Enchant details
Enchant details
LevelEffect
+0MP +200
+1MP +210, MP consumption by magical skills -0.1%
+2MP +220, MP consumption by magical skills -0.2%
+3MP +230, MP consumption by magical skills -0.3%
+4MP +240, MP consumption by magical skills -0.4%
+5MP +250, MP consumption by magical skills -0.5%
+6MP +260, MP consumption by magical skills -0.6%
+7MP +270, MP consumption by magical skills -0.7%
+8MP +280, MP consumption by magical skills -0.8%
+9MP +290, MP consumption by magical skills -0.9%
+10MP +300, MP consumption by magical skills -1%
+11MP +310, MP consumption by magical skills -1.1%
+12MP +320, MP consumption by magical skills -1.2%
+13MP +330, MP consumption by magical skills -1.3%
+14MP +340, MP consumption by magical skills -1.4%
+15MP +350, MP consumption by magical skills -1.5%
+16MP +360, MP consumption by magical skills -1.6%
+17MP +370, MP consumption by magical skills -1.7%
+18MP +380, MP consumption by magical skills -1.8%
+19MP +390, MP consumption by magical skills -1.9%
+20MP +400, MP consumption by magical skills -2%
+21MP +410, MP consumption by magical skills -2.1%
+22MP +420, MP consumption by magical skills -2.2%
+23MP +430, MP consumption by magical skills -2.3%
+24MP +440, MP consumption by magical skills -2.4%
+25MP +450, MP consumption by magical skills -2.5%
+26MP +460, MP consumption by magical skills -2.6%
+27MP +470, MP consumption by magical skills -2.7%
+28MP +480, MP consumption by magical skills -2.8%
+29MP +490, MP consumption by magical skills -2.9%
+30MP +500, MP consumption by magical skills -3%
Maximum skill level added

Resurrection

Cast range — 400 at skill rank 1; 600 at skill ranks 2 and 9.

Enchant — range.

Enchant details
Enchant details
LevelEffect
+1range — 610
+2range — 620
+3range — 630
+4range — 640
+5range — 650
+6range — 660
+7range — 670
+8range — 680
+9range — 690
+10range — 700
+11range — 710
+12range — 720
+13range — 730
+14range — 740
+15range — 750
+16range — 760
+17range — 770
+18range — 780
+19range — 790
+20range — 800
+21range — 810
+22range — 820
+23range — 830
+24range — 840
+25range — 850
+26range — 860
+27range — 870
+28range — 880
+29range — 890
+30range — 900

Kiss of Eva

The time enchant branch has been removed

The cost enchant branch has been changed — an EXP/SP bonus has been added

Enchant details
Enchant details
LevelEffect
+1EXP/SP +1%
+2EXP/SP +1%
+3EXP/SP +1.5%
+4EXP/SP +1.5%
+5EXP/SP +2%
+6EXP/SP +2%
+7EXP/SP +2.5%
+8EXP/SP +2.5%
+9EXP/SP +3%
+10EXP/SP +3.5%
+11EXP/SP +3.5%
+12EXP/SP +4%
+13EXP/SP +4.5%
+14EXP/SP +4.5%
+15EXP/SP +5%
+16EXP/SP +5.5%
+17EXP/SP +5.5%
+18EXP/SP +6%
+19EXP/SP +6.5%
+20EXP/SP +6.5%
+21EXP/SP +7%
+22EXP/SP +7.5%
+23EXP/SP +7.5%
+24EXP/SP +8%
+25EXP/SP +8.5%
+26EXP/SP +9%
+27EXP/SP +9%
+28EXP/SP +9.5%
+29EXP/SP +9.5%
+30EXP/SP +10%
Removed

Inquisitor

Not available to Shillien Elder or Shillien Saint, including previously learned copies.

Added skill

Might of Heaven

Works on all mobs, does not work on players

Stigma of Shilien

A reduction of magical defense has been added

Enchant details
Enchant details
LevelEffect
Lv. 1For 30 seconds reduces resistance to melee weapons by 16 and reduces magical defense by 2.5%
Lv. 2For 30 seconds reduces resistance to melee weapons by 24 and reduces magical defense by 5%
Lv. 3For 30 seconds reduces resistance to melee weapons by 32 and reduces magical defense by 7.5%
Lv. 4For 30 seconds reduces resistance to melee weapons by 40 and reduces magical defense by 10%

The time enchant branch has been changed to time + power

Enchant details
Enchant details
LevelEffect
+131 sec / -10.1% magical defense
+232 sec / -10.2% magical defense
+333 sec / -10.3% magical defense
+434 sec / -10.4% magical defense
+535 sec / -10.5% magical defense
+636 sec / -10.6% magical defense
+737 sec / -10.7% magical defense
+838 sec / -10.8% magical defense
+939 sec / -10.9% magical defense
+1040 sec / -11% magical defense
+1141 sec / -11.1% magical defense
+1242 sec / -11.2% magical defense
+1343 sec / -11.3% magical defense
+1444 sec / -11.4% magical defense
+1545 sec / -11.5% magical defense
+1646 sec / -11.6% magical defense
+1747 sec / -11.7% magical defense
+1848 sec / -11.8% magical defense
+1949 sec / -11.9% magical defense
+2050 sec / -12% magical defense
+2151 sec / -12.1% magical defense
+2252 sec / -12.2% magical defense
+2353 sec / -12.3% magical defense
+2454 sec / -12.4% magical defense
+2555 sec / -12.5% magical defense
+2656 sec / -12.6% magical defense
+2757 sec / -12.7% magical defense
+2858 sec / -12.8% magical defense
+2959 sec / -12.9% magical defense
+3060 sec / -13% magical defense

Purify

removes magical roots

Invocation

Enchant — power.

Enchant details
Enchant details
LevelEffect
+144 MP
+245 MP
+346 MP
+447 MP
+548 MP
+649 MP
+750 MP
+851 MP
+952 MP
+1053 MP
+1154 MP
+1255 MP
+1356 MP
+1457 MP
+1558 MP
+1659 MP
+1760 MP
+1861 MP
+1962 MP
+2063 MP
+2164 MP
+2265 MP
+2366 MP
+2467 MP
+2568 MP
+2670 MP
+2772 MP
+2874 MP
+2976 MP
+3080 MP

Mana Burn

Does not deal critical damage

Mana Gain

Cooldown
2 min

has 3 learning levels

  • Lv. 1 (56): Incoming MP recovery power +25
MP
80
  • Lv. 2 (68): Incoming MP recovery power +45
MP
130
New skill

Superior Clear Mind

Type
active
Cast
4 sec
Cooldown
2 min (static)
  • Lv. 1 (56): Sacrifices 600 HP and restores 250 MP
  • Lv. 2 (62): Sacrifices 900 HP and restores 325 MP
  • Lv. 3 (68): Sacrifices 1200 HP and restores 400 MP
New skill

Mass Wind Walk (Lv. 70)

MP
54
New skill

Mass Shield (Lv. 70)

MP
78
New skill

Mass Might (Lv. 70)

MP
70
New skill

Mass Mental Shield (Lv. 70)

MP
104

Improved Magic (Lv. 70)

Enchant — power.

Enchant details
Enchant details
LevelEffect
+1Magical attack +75.4%, magical defense +30.2%
+2Magical attack +75.8%, magical defense +30.4%
+3Magical attack +76.2%, magical defense +30.6%
+4Magical attack +76.6%, magical defense +30.8%
+5Magical attack +77%, magical defense +31%
+6Magical attack +77.4%, magical defense +31.2%
+7Magical attack +77.8%, magical defense +31.4%
+8Magical attack +78.2%, magical defense +31.6%
+9Magical attack +78.6%, magical defense +31.8%
+10Magical attack +79%, magical defense +32%
+11Magical attack +79.4%, magical defense +32.2%
+12Magical attack +79.8%, magical defense +32.4%
+13Magical attack +80.2%, magical defense +32.6%
+14Magical attack +80.6%, magical defense +32.8%
+15Magical attack +81%, magical defense +33%

Improved Critical Attack (Lv. 70)

Enchant — power.

Enchant details
Enchant details
LevelEffect
+1Physical critical attack chance +30.2%, physical critical attack power +35.2%
+2Physical critical attack chance +30.4%, physical critical attack power +35.4%
+3Physical critical attack chance +30.6%, physical critical attack power +35.6%
+4Physical critical attack chance +30.8%, physical critical attack power +35.8%
+5Physical critical attack chance +31%, physical critical attack power +36%
+6Physical critical attack chance +31.2%, physical critical attack power +36.2%
+7Physical critical attack chance +31.4%, physical critical attack power +36.4%
+8Physical critical attack chance +31.6%, physical critical attack power +36.6%
+9Physical critical attack chance +31.8%, physical critical attack power +36.8%
+10Physical critical attack chance +32%, physical critical attack power +37%
+11Physical critical attack chance +32.2%, physical critical attack power +37.2%
+12Physical critical attack chance +32.4%, physical critical attack power +37.4%
+13Physical critical attack chance +32.6%, physical critical attack power +37.6%
+14Physical critical attack chance +32.8%, physical critical attack power +37.8%
+15Physical critical attack chance +33%, physical critical attack power +38%

Prophecy of Wind Lv. 1 (Lv. 70)

has 2 learning levels

HP +10%, physical critical chance +10%, magical critical power +10%, physical attack +5%, physical defense +10%, attack speed +10%, magical attack +10%, magical defense +10%, cast speed +10%, resistance to debuffs +5%, vampirism +2.5%, speed -10%

Mass Recharge Lv. 1 (Lv. 70)

has 2 learning levels

Cooldown
30 min (static)

Restores 750 MP to all party members

New skill

Mass Cure Lv. 1 (Lv. 70)

Range
900
Cast
2 sec
Cooldown
90 sec (static)

Removes up to 3 debuffs from party members and makes them invulnerable to debuffs for 5 seconds

Sigil Mastery (Lv. 76)

Magical attack +3%, MP +4%, healing power +30, MP regeneration +15%

Enchant — power.

Enchant details
Enchant details
LevelEffect
+1Magical attack +3.5%, MP +4%, MP regeneration +16%
+2Magical attack +3.5%, MP +4%, MP regeneration +17%
+3Magical attack +4%, MP +5%, MP regeneration +18%
+4Magical attack +4.5%, MP +5%, MP regeneration +18%
+5Magical attack +4.5%, MP +5%, MP regeneration +19%
+6Magical attack +4.5%, MP +5%, MP regeneration +20%
+7Magical attack +5%, MP +5%, MP regeneration +20%
+8Magical attack +5%, MP +5%, MP regeneration +20%
+9Magical attack +5%, MP +5%, MP regeneration +21%
+10Magical attack +5%, MP +6%, MP regeneration +21%
+11Magical attack +5%, MP +6%, MP regeneration +22%
+12Magical attack +5.5%, MP +6%, MP regeneration +22%
+13Magical attack +5.5%, MP +6%, MP regeneration +23%
+14Magical attack +5.5%, MP +6%, MP regeneration +24%
+15Magical attack +6%, MP +7%, MP regeneration +25%
New skill

Mass Stigma of Shilien (Lv. 76)

MP
105
Range
700
Cast
5 sec
Cooldown
5 sec
Radius
230

Tied to the defender's MEN

For 20 seconds reduces resistance to melee weapons by 24 and reduces magical defense by 5%

Skill transfer at Bozkurt

Skill Transfer at Bozkurt: choose up to 4 High Five transfer skills from level 76. Serenade of Eva cannot be transferred.

Holy Pomander - Shillien Saint: 1 per skill, up to 4 selected skills. Garden of Eva raids have a 45% chance to drop one Holy Pomander (Eva’s Saint or Shillien Saint, with equal chances). This shared pool does not apply to the main scheduled epic bosses or ordinary world raids.

Divine Lore

Bonuses of the power enchant branch have been changed

MP consumption by magical skills -5%

Enchant progression
Enchant progression
EnchantEffect
+15.25%
+25.5%
+35.75%
+46%
+56.25%
+66.5%
+76.75%
+87%
+97.25%
+107.5%
+117.75%
+128%
+138.25%
+148.5%
+159%

Prophecy of Wind Lv. 2 (Lv. 78)

HP +20%, physical critical chance +20%, magical critical power +20%, physical attack +10%, physical defense +20%, attack speed +20%, magical attack +20%, magical defense +20%, cast speed +20%, resistance to debuffs +10%, vampirism +5%, speed -20%

Mana Gain Lv. 3 (Lv. 79)

MP
180

Incoming MP recovery power +85

Mass Cure Lv. 2 (Lv. 79)

Cooldown
45 sec (static)

Removes up to 10 debuffs from party members and makes them invulnerable to debuffs for 5 seconds

Mass Recharge Lv. 2 (Lv. 80)

Cooldown
15 min (static)

Restores 1500 MP to all party members

Turn to Stone (Lv. 80)

Enchant — cooldown.

Enchant details
Enchant details
LevelEffect
+0cooldown — 600 sec
+1cooldown — 584 sec
+2cooldown — 569 sec
+3cooldown — 554 sec
+4cooldown — 539 sec
+5cooldown — 524 sec
+6cooldown — 509 sec
+7cooldown — 494 sec
+8cooldown — 479 sec
+9cooldown — 464 sec
+10cooldown — 449 sec
+11cooldown — 434 sec
+12cooldown — 419 sec
+13cooldown — 404 sec
+14cooldown — 389 sec
+15cooldown — 370 sec

Thorn Root (Lv. 80)

Learned at character level 80.

The MEN attribute has been removed

Enchant — time and power.

Holds nearby enemies for 10 seconds and causes them to lose 90 HP and 30 MP every second

Enchant progression
Enchant progression
EnchantEffect
+1Holds nearby enemies for 11 seconds and causes them to lose 95 HP and 32 MP every second
+2Holds nearby enemies for 12 seconds and causes them to lose 100 HP and 35 MP every second
+3Holds nearby enemies for 13 seconds and causes them to lose 102 HP and 40 MP every second
+4Holds nearby enemies for 14 seconds and causes them to lose 105 HP and 42 MP every second
+5Holds nearby enemies for 15 seconds and causes them to lose 110 HP and 45 MP every second
+6Holds nearby enemies for 16 seconds and causes them to lose 112 HP and 50 MP every second
+7Holds nearby enemies for 17 seconds and causes them to lose 115 HP and 52 MP every second
+8Holds nearby enemies for 18 seconds and causes them to lose 120 HP and 55 MP every second
+9Holds nearby enemies for 19 seconds and causes them to lose 122 HP and 60 MP every second
+10Holds nearby enemies for 20 seconds and causes them to lose 125 HP and 62 MP every second
+11Holds nearby enemies for 21 seconds and causes them to lose 130 HP and 65 MP every second
+12Holds nearby enemies for 22 seconds and causes them to lose 132 HP and 70 MP every second
+13Holds nearby enemies for 23 seconds and causes them to lose 135 HP and 72 MP every second
+14Holds nearby enemies for 24 seconds and causes them to lose 140 HP and 75 MP every second
+15Holds nearby enemies for 25 seconds and causes them to lose 145 HP and 80 MP every second

Enlightenment (Lv. 80)

Learned at character level 80.

Chain Heal (Lv. 80)

Learned at character level 80.

Lord of Vampire (Lv. 80)

Learned at character level 80.

Cooldown
2 min

Applies to the entire party

Release status

Shared skill update

Battle Force and Spell Force are removed from all class learning trees and cleaned from previously learned skills. Skills and symbols no longer require either Force effect. Their existing Battle Symbol or Magic Symbol item consumption remains.

Status: installed on x200; in-game acceptance and the client updater release are still pending.

x200 class guide

Hierophant

Prophet → Hierophant

Single-target and mass buffs, party triggers and protection.

Class overview

Maximum character level: 80. Learning levels below use the server’s existing level-80 progression. Bonuses describe the resulting effects.

Sigil Mastery is not available to this class.

Quick Recycle

An enchant branch for power has been added — each level gives +0.1% magical skill cooldown reduction (+30 — 23%)

Boost Mana

Enchant bonuses have been changed — the amount of MP has been increased, and a reduction in MP consumption by magical skills has been added

Enchant details
Enchant details
LevelEffect
+0MP +200
+1MP +210, MP consumption by magical skills -0.1%
+2MP +220, MP consumption by magical skills -0.2%
+3MP +230, MP consumption by magical skills -0.3%
+4MP +240, MP consumption by magical skills -0.4%
+5MP +250, MP consumption by magical skills -0.5%
+6MP +260, MP consumption by magical skills -0.6%
+7MP +270, MP consumption by magical skills -0.7%
+8MP +280, MP consumption by magical skills -0.8%
+9MP +290, MP consumption by magical skills -0.9%
+10MP +300, MP consumption by magical skills -1%
+11MP +310, MP consumption by magical skills -1.1%
+12MP +320, MP consumption by magical skills -1.2%
+13MP +330, MP consumption by magical skills -1.3%
+14MP +340, MP consumption by magical skills -1.4%
+15MP +350, MP consumption by magical skills -1.5%
+16MP +360, MP consumption by magical skills -1.6%
+17MP +370, MP consumption by magical skills -1.7%
+18MP +380, MP consumption by magical skills -1.8%
+19MP +390, MP consumption by magical skills -1.9%
+20MP +400, MP consumption by magical skills -2%
+21MP +410, MP consumption by magical skills -2.1%
+22MP +420, MP consumption by magical skills -2.2%
+23MP +430, MP consumption by magical skills -2.3%
+24MP +440, MP consumption by magical skills -2.4%
+25MP +450, MP consumption by magical skills -2.5%
+26MP +460, MP consumption by magical skills -2.6%
+27MP +470, MP consumption by magical skills -2.7%
+28MP +480, MP consumption by magical skills -2.8%
+29MP +490, MP consumption by magical skills -2.9%
+30MP +500, MP consumption by magical skills -3%

Resurrection

Cast range — 400 at skill rank 1; 600 at skill rank 2.

Kiss of Eva

The time enchant branch has been removed

The cost enchant branch has been changed — an EXP/SP bonus has been added

Enchant details
Enchant details
LevelEffect
+1EXP/SP +1%
+2EXP/SP +1%
+3EXP/SP +1.5%
+4EXP/SP +1.5%
+5EXP/SP +2%
+6EXP/SP +2%
+7EXP/SP +2.5%
+8EXP/SP +2.5%
+9EXP/SP +3%
+10EXP/SP +3.5%
+11EXP/SP +3.5%
+12EXP/SP +4%
+13EXP/SP +4.5%
+14EXP/SP +4.5%
+15EXP/SP +5%
+16EXP/SP +5.5%
+17EXP/SP +5.5%
+18EXP/SP +6%
+19EXP/SP +6.5%
+20EXP/SP +6.5%
+21EXP/SP +7%
+22EXP/SP +7.5%
+23EXP/SP +7.5%
+24EXP/SP +8%
+25EXP/SP +8.5%
+26EXP/SP +9%
+27EXP/SP +9%
+28EXP/SP +9.5%
+29EXP/SP +9.5%
+30EXP/SP +10%

Holy Weapon

Available for sale in .sellbuff

Regeneration Lv. 2

Learned only up to level 2

  • Lv. 1: HP regeneration +10%
  • Lv. 2: HP regeneration +20%
Added skill

Inquisitor

Cannot be used at the Olympiad

Word of Fear

Cooldown
1 min

Mana Burn

Does not deal critical damage

Added skill

Turn Undead

Available at the learning level shown above.

Greater Might

has 3 learning levels

  • Lv. 1 (58): Physical attack +4%
MP
54
  • Lv. 2 (66): Physical attack +7%
MP
62
  • Lv. 3 (74): Physical attack +10%
MP
69
New skill

Mass Greater Might

has 3 learning levels

  • Lv. 1 (58): Physical attack +4%
MP
108
  • Lv. 2 (66): Physical attack +7%
MP
124
  • Lv. 3 (74): Physical attack +10%
MP
138

Greater Shield

has 3 learning levels

  • Lv. 1 (58): Physical defense +5%
MP
54
  • Lv. 2 (66): Physical defense +10%
MP
62
  • Lv. 3 (74): Physical defense +15%
MP
69
New skill

Mass Greater Shield

has 3 learning levels

  • Lv. 1 (58): Physical defense +5%
MP
108
  • Lv. 2 (66): Physical defense +10%
MP
124
  • Lv. 3 (74): Physical defense +15%
MP
138
New skill

Mass Magic Barrier (Lv. 70)

MP
96
New skill

Mass Berserker Spirit (Lv. 70)

MP
96
New skill

Mass Mental Shield (Lv. 70)

MP
104
New skill

Mass Shield (Lv. 70)

MP
78
New skill

Mass Might (Lv. 70)

MP
70
New skill

Mass Acumen (Lv. 70)

MP
88
New skill

Mass Wind Walk (Lv. 70)

MP
54

Improved Combat (Lv. 70)

Enchant — power.

Enchant details
Enchant details
LevelEffect
+1Physical attack +15.2%, physical defense +15.2%
+2Physical attack +15.4%, physical defense +15.4%
+3Physical attack +15.6%, physical defense +15.6%
+4Physical attack +15.8%, physical defense +15.8%
+5Physical attack +16%, physical defense +16%
+6Physical attack +16.2%, physical defense +16.2%
+7Physical attack +16.4%, physical defense +16.4%
+8Physical attack +16.6%, physical defense +16.6%
+9Physical attack +16.8%, physical defense +16.8%
+10Physical attack +17%, physical defense +17%
+11Physical attack +17.2%, physical defense +17.2%
+12Physical attack +17.4%, physical defense +17.4%
+13Physical attack +17.6%, physical defense +17.6%
+14Physical attack +17.8%, physical defense +17.8%
+15Physical attack +18%, physical defense +18%
New skill

Mass Improved Combat (Lv. 70)

MP
65

Enchant — power.

Enchant details
Enchant details
LevelEffect
+1Physical attack +15.2%, physical defense +15.2%
+2Physical attack +15.4%, physical defense +15.4%
+3Physical attack +15.6%, physical defense +15.6%
+4Physical attack +15.8%, physical defense +15.8%
+5Physical attack +16%, physical defense +16%
+6Physical attack +16.2%, physical defense +16.2%
+7Physical attack +16.4%, physical defense +16.4%
+8Physical attack +16.6%, physical defense +16.6%
+9Physical attack +16.8%, physical defense +16.8%
+10Physical attack +17%, physical defense +17%
+11Physical attack +17.2%, physical defense +17.2%
+12Physical attack +17.4%, physical defense +17.4%
+13Physical attack +17.6%, physical defense +17.6%
+14Physical attack +17.8%, physical defense +17.8%
+15Physical attack +18%, physical defense +18%

Improved Condition (Lv. 70)

Enchant — power.

Enchant details
Enchant details
LevelEffect
+1HP +35.3%, MP +35.3%
+2HP +35.6%, MP +35.6%
+3HP +35.9%, MP +35.9%
+4HP +36.3%, MP +36.3%
+5HP +36.6%, MP +36.6%
+6HP +36.9%, MP +36.9%
+7HP +37.2%, MP +37.2%
+8HP +37.6%, MP +37.6%
+9HP +37.9%, MP +37.9%
+10HP +38.2%, MP +38.2%
+11HP +38.5%, MP +38.5%
+12HP +38.9%, MP +38.9%
+13HP +39.2%, MP +39.2%
+14HP +39.5%, MP +39.5%
+15HP +40%, MP +40%
New skill

Mass Improved Condition (Lv. 70)

MP
65

Enchant — power.

Enchant details
Enchant details
LevelEffect
+1HP +35.3%, MP +35.3%
+2HP +35.6%, MP +35.6%
+3HP +35.9%, MP +35.9%
+4HP +36.3%, MP +36.3%
+5HP +36.6%, MP +36.6%
+6HP +36.9%, MP +36.9%
+7HP +37.2%, MP +37.2%
+8HP +37.6%, MP +37.6%
+9HP +37.9%, MP +37.9%
+10HP +38.2%, MP +38.2%
+11HP +38.5%, MP +38.5%
+12HP +38.9%, MP +38.9%
+13HP +39.2%, MP +39.2%
+14HP +39.5%, MP +39.5%
+15HP +40%, MP +40%
Added skill

Improved Critical Attack (Lv. 70)

MP
28

Enchant — power.

Enchant details
Enchant details
LevelEffect
+1Physical critical attack chance +30.2%, physical critical attack power +35.2%
+2Physical critical attack chance +30.4%, physical critical attack power +35.4%
+3Physical critical attack chance +30.6%, physical critical attack power +35.6%
+4Physical critical attack chance +30.8%, physical critical attack power +35.8%
+5Physical critical attack chance +31%, physical critical attack power +36%
+6Physical critical attack chance +31.2%, physical critical attack power +36.2%
+7Physical critical attack chance +31.4%, physical critical attack power +36.4%
+8Physical critical attack chance +31.6%, physical critical attack power +36.6%
+9Physical critical attack chance +31.8%, physical critical attack power +36.8%
+10Physical critical attack chance +32%, physical critical attack power +37%
+11Physical critical attack chance +32.2%, physical critical attack power +37.2%
+12Physical critical attack chance +32.4%, physical critical attack power +37.4%
+13Physical critical attack chance +32.6%, physical critical attack power +37.6%
+14Physical critical attack chance +32.8%, physical critical attack power +37.8%
+15Physical critical attack chance +33%, physical critical attack power +38%
New skill

Mass Improved Critical Attack (Lv. 70)

MP
67

Enchant — power.

Enchant details
Enchant details
LevelEffect
+1Physical critical attack chance +30.2%, physical critical attack power +35.2%
+2Physical critical attack chance +30.4%, physical critical attack power +35.4%
+3Physical critical attack chance +30.6%, physical critical attack power +35.6%
+4Physical critical attack chance +30.8%, physical critical attack power +35.8%
+5Physical critical attack chance +31%, physical critical attack power +36%
+6Physical critical attack chance +31.2%, physical critical attack power +36.2%
+7Physical critical attack chance +31.4%, physical critical attack power +36.4%
+8Physical critical attack chance +31.6%, physical critical attack power +36.6%
+9Physical critical attack chance +31.8%, physical critical attack power +36.8%
+10Physical critical attack chance +32%, physical critical attack power +37%
+11Physical critical attack chance +32.2%, physical critical attack power +37.2%
+12Physical critical attack chance +32.4%, physical critical attack power +37.4%
+13Physical critical attack chance +32.6%, physical critical attack power +37.6%
+14Physical critical attack chance +32.8%, physical critical attack power +37.8%
+15Physical critical attack chance +33%, physical critical attack power +38%
New skill

Improved Blood Awakening (Lv. 70)

MP
28
New skill

Mass Improved Blood Awakening (Lv. 70)

MP
69

Prophecy of Fire Lv. 1 (Lv. 70)

has 2 learning levels

is the equivalent of Chant of Victory but for a single target

HP +10%, magical critical chance +1, physical critical power +10%, physical attack +5%, physical defense +10%, attack speed +10%, magical attack +10%, magical defense +10%, cast speed +10%, resistance to debuffs +5%, accuracy +2, speed -10%

New skill

Divine Improvement Lv. 1 (Lv. 70)

Type
trigger

Can be activated by autoattack and attacking skills

With a 30% chance for party members: physical skill power +5%, magic resistance +1% for 10 seconds

Mystic Immunity Lv. 1 (Lv. 70)

has 2 learning levels

Cooldown
3 min

Makes the target invulnerable to debuffs for 15 seconds. Applicable only to party members

Divine Lore

Bonuses of the power enchant branch have been changed

MP consumption by magical skills -5%

Enchant progression
Enchant progression
EnchantEffect
+15.25%
+25.5%
+35.75%
+46%
+56.25%
+66.5%
+76.75%
+87%
+97.25%
+107.5%
+117.75%
+128%
+138.25%
+148.5%
+159%

Prophecy of Fire Lv. 2 (Lv. 78)

HP +20%, magical critical chance +2, physical critical power +20%, physical attack +10%, physical defense +20%, attack speed +20%, magical attack +20%, magical defense +20%, cast speed +20%, resistance to debuffs +10%, accuracy +4, speed -20%

Divine Improvement Lv. 2 (Lv. 79)

With a 30% chance for party members: physical skill power +10%, magic resistance +3% for 10 seconds

Mystic Immunity Lv. 2 (Lv. 79)

Cooldown
2.5 min

Makes the target invulnerable to debuffs for 30 seconds. Applicable only to party members

Piercing Attack (Lv. 80)

Available at the learning level shown above.

Turn to Stone (Lv. 80)

Enchant — cooldown.

Enchant details
Enchant details
LevelEffect
+0cooldown — 600 sec
+1cooldown — 584 sec
+2cooldown — 569 sec
+3cooldown — 554 sec
+4cooldown — 539 sec
+5cooldown — 524 sec
+6cooldown — 509 sec
+7cooldown — 494 sec
+8cooldown — 479 sec
+9cooldown — 464 sec
+10cooldown — 449 sec
+11cooldown — 434 sec
+12cooldown — 419 sec
+13cooldown — 404 sec
+14cooldown — 389 sec
+15cooldown — 370 sec

Enlightenment (Lv. 80)

Learned at character level 80.

Divine Improvement Lv. 3 (Lv. 80)

With a 30% chance for party members: physical skill power +15%, magic resistance +5% for 10 seconds

Added skill

Chain Heal (Lv. 80)

Available at the learning level shown above.

Counter Critical (Lv. 80)

Learned at character level 80.

Does not stack with Chant of Protection

Trigger for 8 seconds: with melee weapon physical critical damage power +70%

Release status

Shared skill update

Battle Force and Spell Force are removed from all class learning trees and cleaned from previously learned skills. Skills and symbols no longer require either Force effect. Their existing Battle Symbol or Magic Symbol item consumption remains.

Status: installed on x200; in-game acceptance and the client updater release are still pending.

x200 class guide

Arcana Lord

Warlock → Arcana Lord

Cat summons, cubics and servitor support.

Class overview

Maximum character level: 80. Learning levels below use the server’s existing level-80 progression. Bonuses describe the resulting effects.

Summon rules: summons last 2 hours, use Spirit Ore and take no EXP.

Anti-Summoning Field

In addition to other bonuses, it now also cancels the following from targets hit by the Dome:

all variations of Blessing of Queen;

all variations of Gift of Queen;

all variations of Blessing of Seraphim;

all variations of Gift of Seraphim;

Summon Feline King

when upgrading (enchanting) the skill, the number of targets that the Cat attacks increases:

  • Default: 1 target;
  • +1..4 up to 2 targets;
  • +5..9 up to 3 targets;
  • +10..14 up to 4 targets;
  • +15 to 5 targets.

Summon Smart Cubic

Three skill levels; the final level is learned at character level 79:

  • Level 55: Cleanses the character, removing up to 1 negative effect, no more than once every 30 seconds. Summon cost: 18 Spirit Ore;
  • Level 70: Cleanses the character, removing up to 2 negative effects, no more than once every 20 seconds. Summoning cost: 28 Spirit Ore;
  • Level 79: Standard skill function: Cleanses the character, periodically removing all negative effects, periodically dealing Magic damage to the target, and healing the Master. Summon cost: 38 Spirit Ore.

Increased the cube's lifespan from 15 to 60 minutes.

The cube's functionality has been fixed. Previously, its activation rate would significantly decrease after 20 activations. Now, the cube can activate every 10 seconds (ie, ~360 times over its lifetime).

Mass Surrender to Fire

Added a +20 fire ATT binding, which increases the chance of passing.

The skill no longer increases defense against ATT of the opposite element.

Summon Kai the Cat

when increasing the level and improving (enchanting) the skill, the number of targets that the Cat attacks increases:

1..4 skill levels - standard Kai the Cat, attacking 1 target;

From skill level 5 (learned at character level 56) - The Cat begins to attack up to 2 targets;

From skill level 12 (character level 70) - up to 3 targets.

When enchanting a skill:

  • +1..6 up to 4 targets;
  • +7..12 up to 5 targets;
  • +13..18 up to 6 targets;

Summon Lore

  • At level 52, level 1 can be learned. Increases P. Def by 20 and Magic Spd by 2% when wearing light armor; increases P. Def by 15 and Magic Spd by 2% when wearing magic armor. Decreases MP consumption for magic skills by 1%;
  • At level 70, level 2 can be learned. Increases P. Def by 40 and Magic Spd by 3% when wearing light armor; increases P. Def by 30 and Magic Spd by 4% when wearing magic armor. Decreases MP consumption for magic skills by 2%;
  • At level 78, level 3 can be learned. Increases P. Def by 80 and Magic Spd by 5% when wearing light armor; increases P. Def by 60 and Magic Spd by 7% when wearing magic armor. Decreases MP consumption for magic skills by 3%.

Added the ability to enchant Power:

Magic Speed +0.2% and P. Def. +2 for every +1.

Summon Storm Cubic

Increased the cube's lifespan from 15 to 60 minutes.

The cube's functionality has been fixed. Previously, its activation rate would significantly decrease after 20 activations. Now, the cube can activate every 10 seconds (ie, ~360 times over its lifetime).

Summon Binding Cubic

Increased the cube's lifespan from 15 to 60 minutes.

The cube's functionality has been fixed. Previously, its activation rate would significantly decrease after 20 activations. Now, the cube can activate every 10 seconds (ie, ~360 times over its lifetime).

Boost Mana

When enchanted, it now increases Max MP from 200 to 500, by +10 per round.

Fast Mana Recovery

Power enchant increases MP regeneration from 3.4 to 8.0 units per tick: +0.15 per enchant through +29, then +0.25 at +30.

Servitor Barrier

Available from level 60:

  • Level 1 can be learned at level 60. Grants the Servant invulnerability for 10 seconds. Consumes 5 Spirit Ore;
  • Level 2 can be learned at level 72. Grants the Servant invulnerability for 15 seconds. Consumes 5 Spirit Ore;
  • Level 3 can be learned at level 79. Grants the Servant invulnerability for 30 seconds. Consumes 5 Spirit Ore.

Servitor Blessing

Removes the effects of Hold, Paralysis, and decrease in Atk. Spd and Speed from the Servant.

Available at level 60 for 150,000 SP

Release status

Shared skill update

Battle Force and Spell Force are removed from all class learning trees and cleaned from previously learned skills. Skills and symbols no longer require either Force effect. Their existing Battle Symbol or Magic Symbol item consumption remains.

Status: installed on x200; in-game acceptance and the client updater release are still pending.

x200 class guide

Elemental Master

Elemental Summoner → Elemental Master

Unicorn summons, water support and cubics.

Class overview

Maximum character level: 80. Learning levels below use the server’s existing level-80 progression. Bonuses describe the resulting effects.

Summon rules: summons last 2 hours, use Spirit Ore and take no EXP.

Anti-Summoning Field

In addition to other bonuses, it now also cancels the following from targets hit by the Dome:

all variations of Blessing of Queen;

all variations of Gift of Queen;

all variations of Blessing of Seraphim;

all variations of Gift of Seraphim;

Mass Surrender to Water

Added a binding to the ATT of water +20 units, which increases the chance of passing;

the skill does not increase protection from ATT of the opposite element;

If successful, cancels Resist Aqua.

Summon Magnus the Unicorn

when upgrading (enchanting) the skill, the number of targets that the Unicorn attacks increases:

  • Default: 1 target;
  • +1..4 up to 2 targets;
  • +5..9 up to 3 targets;
  • +10..15 up to 4 targets;

Summon Merrow the Unicorn

when leveling up and upgrading (enchanting) the skill, the number of targets that the Unicorn attacks increases:

1..4 skill levels - standard Merrow the Unicorn, attacking 1 target;

From skill level 5 (learned at character level 56), the Unicorn begins to attack up to 2 targets;

From skill level 12 (character level 70) - up to 3 targets.

When enchanting a skill:

  • +1..6 up to 4 targets;
  • +7..12 up to 5 targets;
  • +13..18 up to 6 targets;

Summon Lore

  • At level 52, level 1 can be learned. Increases P. Def by 20 and Magic Spd by 2% when wearing light armor; increases P. Def by 15 and Magic Spd by 2% when wearing magic armor. Decreases MP consumption for magic skills by 1%;
  • At level 70, level 2 can be learned. Increases P. Def by 40 and Magic Spd by 3% when wearing light armor; increases P. Def by 30 and Magic Spd by 4% when wearing magic armor. Decreases MP consumption for magic skills by 2%;
  • At level 78, level 3 can be learned. Increases P. Def by 80 and Magic Spd by 5% when wearing light armor; increases P. Def by 60 and Magic Spd by 7% when wearing magic armor. Decreases MP consumption for magic skills by 3%.

Added the ability to enchant Power:

Magic Speed +0.2% and P. Def. +2 for every +1.

Boost Mana

When enchanted, it now increases Max MP from 200 to 500, by +10 per round.

Fast Mana Recovery

Power enchant increases MP regeneration from 3.4 to 8.0 units per tick: +0.15 per enchant through +29, then +0.25 at +30.

Servitor Barrier

Available from level 60:

  • Level 1 can be learned at level 60. Grants the Servant invulnerability for 10 seconds. Consumes 5 Spirit Ore;
  • Level 2 can be learned at level 72. Grants the Servant invulnerability for 15 seconds. Consumes 5 Spirit Ore;
  • Level 3 can be learned at level 79. Grants the Servant invulnerability for 30 seconds. Consumes 5 Spirit Ore.

Servitor Blessing

Removes the effects of Hold, Paralysis, and decrease in Atk. Spd and Speed from the Servant.

Available at level 60 for 150,000 SP

Summon Smart Cubic

Three skill levels; the final level is learned at character level 79:

  • Level 55: Cleanses the character, removing up to 1 negative effect, no more than once every 30 seconds. Summon cost: 18 Spirit Ore;
  • Level 70: Cleanses the character, removing up to 2 negative effects, no more than once every 20 seconds. Summoning cost: 28 Spirit Ore;
  • Level 79: Standard skill function: Cleanses the character, periodically removing all negative effects, periodically dealing Magic damage to the target, and healing the Master. Summon cost: 38 Spirit Ore.

Increased the cube's lifespan from 15 to 60 minutes.

The cube's functionality has been fixed. Previously, its activation rate would significantly decrease after 20 activations. Now, the cube can activate every 10 seconds (ie, ~360 times over its lifetime).

Release status

Shared skill update

Battle Force and Spell Force are removed from all class learning trees and cleaned from previously learned skills. Skills and symbols no longer require either Force effect. Their existing Battle Symbol or Magic Symbol item consumption remains.

Status: installed on x200; in-game acceptance and the client updater release are still pending.

x200 class guide

Spectral Master

Phantom Summoner → Spectral Master

Shadow summons, cubics and dark magic.

Class overview

Maximum character level: 80. Learning levels below use the server’s existing level-80 progression. Bonuses describe the resulting effects.

Summon rules: summons last 2 hours, use Spirit Ore and take no EXP.

Anti-Summoning Field

In addition to other bonuses, it now also cancels the following from targets hit by the Dome:

all variations of Blessing of Queen;

all variations of Gift of Queen;

all variations of Blessing of Seraphim;

all variations of Gift of Seraphim;

Summon Lore

  • At level 52, level 1 can be learned. Increases P. Def by 20 and Magic Spd by 2% when wearing light armor; increases P. Def by 15 and Magic Spd by 2% when wearing magic armor. Decreases MP consumption for magic skills by 1%;
  • At level 70, level 2 can be learned. Increases P. Def by 40 and Magic Spd by 3% when wearing light armor; increases P. Def by 30 and Magic Spd by 4% when wearing magic armor. Decreases MP consumption for magic skills by 2%;
  • At level 78, level 3 can be learned. Increases P. Def by 80 and Magic Spd by 5% when wearing light armor; increases P. Def by 60 and Magic Spd by 7% when wearing magic armor. Decreases MP consumption for magic skills by 3%.

Added the ability to enchant Power:

Magic Speed +0.2% and P. Def. +2 for every +1.

Summon Smart Cubic

Three skill levels; the final level is learned at character level 79:

  • Level 55: Cleanses the character, removing up to 1 negative effect, no more than once every 30 seconds. Summon cost: 18 Spirit Ore;
  • Level 70: Cleanses the character, removing up to 2 negative effects, no more than once every 20 seconds. Summoning cost: 28 Spirit Ore;
  • Level 79: Standard skill function: Cleanses the character, periodically removing all negative effects, periodically dealing Magic damage to the target, and healing the Master. Summon cost: 38 Spirit Ore.

Increased the cube's lifespan from 15 to 60 minutes.

The cube's functionality has been fixed. Previously, its activation rate would significantly decrease after 20 activations. Now, the cube can activate every 10 seconds (ie, ~360 times over its lifetime).

Summon Spectral Lord

when upgrading (enchanting) the skill, the number of targets that the Spectral Lord attacks increases:

  • Default: 1 target;
  • +1..4 up to 2 targets;
  • +5..9 up to 3 targets;
  • +10..15 up to 4 targets;

Summon Soulless

when increasing the level and improving (enchanting) the skill, the number of targets that the Shadow attacks increases:

1..4 skill levels - standard Soulless, attacking 1 target;

From skill level 5 (learned at character level 56), the Shadow begins to attack up to 2 targets;

From skill level 12 (character level 70) - up to 3 targets.

When enchanting a skill:

  • +1..6 up to 4 targets;
  • +7..12 up to 5 targets;
  • +13..18 up to 6 targets;
  • +19..24 up to 7 targets;

Anti Magic

Skill enchanting has been slightly updated.

Increases M.Def. by +1~2 units;

Increases the Chance to Block Magic by +1% every 6 rounds, up to +5% in total.

Servitor Barrier

Available from level 60:

  • Level 1 can be learned at level 60. Grants the Servant invulnerability for 10 seconds. Consumes 5 Spirit Ore;
  • Level 2 can be learned at level 72. Grants the Servant invulnerability for 15 seconds. Consumes 5 Spirit Ore;
  • Level 3 can be learned at level 79. Grants the Servant invulnerability for 30 seconds. Consumes 5 Spirit Ore.

Death Spike

MP consumption matches same-level mage attack spells: 39 MP at skill level 1, rising to 69 MP at skill level 13.

Release status

Shared skill update

Battle Force and Spell Force are removed from all class learning trees and cleaned from previously learned skills. Skills and symbols no longer require either Force effect. Their existing Battle Symbol or Magic Symbol item consumption remains.

Status: installed on x200; in-game acceptance and the client updater release are still pending.

x200 class guide

Maestro

Warsmith → Maestro

Golem transformation, golem support and level-79 combat skills.

Class overview

Maximum character level: 80. Learning levels below use the server’s existing level-80 progression. Bonuses describe the resulting effects.

Golem Armor

Turns you into a Golem;

Increased duration and decreased cooldown rate of the skill:

  • Level 1: lasts 10 minutes; fixed cooldown of 30 minutes.
  • Level 2: lasts 15 minutes; fixed cooldown of 25 minutes.

Levels of learning:

Skill level 1: learned at character level 79.

Skill level 2: learned at character level 80.

Allows you to use special skills;

Golem Punch

Stun does not stack with Stun;

Base cooldown increased from 3 to 4 seconds.

Golem Tornado Swing

Power reduced to 4859 (by ~27.5%);

Base cooldown reduced from 8 to 5 seconds.

Strengthen Golem

works in conjunction with other effects (for example: Might) and is not replaced by them;

At skill level 3: Golem P. Atk. +15% and Atk. Spd. +9%.

Added improvement branch:

Power :

Power enchant: P. Atk. increases from +15% to +20% at +30.

Power enchant: Atk. Spd. increases by 0.1 percentage point per enchant, from +9% to +12% at +30.

Golem Reinforcement

works in conjunction with other effects (for example: Shield) and is not replaced by them;

At skill level 3: Golem P. Def. +15% and Max HP +10%.

Added improvement branch:

Power:

Power enchant: P. Def. increases from +15% to +20% at +30.

Power enchant: Max HP increases from +10% to +20% at +30, by approximately 0.33 percentage point per enchant.

Repair Golem

Increased base cast range from 40 to 70 units;

New skill upgrade branches have been added:

Power + Range: Increases the HP Recovery power, base cast range, and effective range (the maximum range at which the spell can be continued after it starts at the base range):

Power + Range: HP restored increases from 15% to 20% at +30.

Both enchant routes: cast range increases by 6 per enchant, from 70 to 250 at +30.

Cost + Range : Decreases the cost and increases the base and effective range of the skill:

Cost + Range: MP cost decreases from 88 to 47 at +30.

Increases the base and effective range of the skill by 6 units for every +1 to enchanting (Up to 250 units instead of 70).

Battle Cry

skill levels 1–5 become available at character level 79. Restores HP and increases Max HP by 15/20/25/30/35%, respectively, for 20 minutes. Base reuse: 150 seconds.

Rush

both skill levels become available at level 79; range 600/670. Base reuse: 3 seconds. Cannot be used with a bow or crossbow.

Expose Weak Point

level 79. On receiving an attack, 5% chance to expose the attacker for 15 seconds: P. Def. -20% and received normal critical hit chance +30%.

Final Secret

level 79. Physical skill power +30% and ordinary PvP attack damage +30% for 30 seconds. Consumes 37 MP; base reuse 150 seconds.

Rush Impact

level 79. Charges forward with power 4224 and can stun enemies along the path for 9 seconds. Range 600; consumes 82 MP; base reuse 20 seconds. Cannot be used with a bow or crossbow.

Release status

Shared skill update

Battle Force and Spell Force are removed from all class learning trees and cleaned from previously learned skills. Skills and symbols no longer require either Force effect. Their existing Battle Symbol or Magic Symbol item consumption remains.

Status: installed on x200; in-game acceptance and the client updater release are still pending.

x200 class guide

Fortune Seeker

Bounty Hunter → Fortune Seeker

Level-79 spoil attacks, dual daggers and reactive debuffs.

Class overview

All skills listed below become available at character level 79.

Spoil Bomb Lv. 1

  • Physical application.
  • Puts enemies near the target into a spoil state, reduces Speed by 15% for 10 seconds, then explodes and inflicts damage.
  • Over-hit is possible.
  • Consumes 72 MP; fixed reuse 15 seconds; cast range 70 and effective range 400; Earth attribute 20. Can be used in the Olympiad.
  • High Five application radius: 200; delayed explosion power: 115.

Expose Weak Point Lv. 1

When attacked, has a 5% chance to expose the attacker for 15 seconds: P. Def. -20% and received normal critical hit chance +30%.

Lucky Blow Lv. 1

  • Attacks a vital point with power 11234 and can spoil the target on a successful hit.
  • Requires dual daggers.
  • Critical, lethal, half-kill and over-hit effects are possible.
  • Consumes 82 MP; base reuse 8 seconds; cast range 70.

Dual Dagger Mastery Lv. 1

While using dual daggers: P. Atk. +87.5 and deadly attack rate +5%.

Lucky Strike Lv. 1

  • Inflicts physical damage with power 4312 and can spoil nearby enemies.
  • Requires a sword or blunt weapon.
  • Over-hit is possible.
  • Consumes 70 MP; base reuse 3 seconds; cast range 70; area radius 150.
Release status

Shared skill update

  • Battle Force and Spell Force are removed from all class learning trees and cleaned from previously learned skills.
  • Skills and symbols no longer require either Force effect.
  • Their existing Battle Symbol or Magic Symbol item consumption remains.

Status: installed on x200; in-game acceptance and the client updater release are still pending.

NPC / Buffer

  • Maximum buff slots: 24 (20 + 4). The extra 4 require a Divine Inspiration Book, purchased with Adena.
  • NPC Buffer is available. All buffs are available, except Queen and Seraphim buffs. Summoners keep their own skills. Prophecy buffs, including Chant of Victory and Victory of Pa’agrio, are level 1.
  • Healers and buffers gain updated healing, mana recovery, mass buffs, protection and control, including Chant of Victory level 2, Chant of Pa’agrio level 2, Prophecy of Fire, Prophecy of Water and similar skills.
  • Premium Buff includes all the resistance buffs. A Premium Buff Coin pays for one Premium buff at Bozkurt. Active Premium accounts receive these buffs free.
  • Blue and Red champions are found in Beast Farm and Orc Barracks. They drop extra Adena and a Premium Buff Coin.
  • Choose from 69 buffs. Ordinary buffs are free and last one hour, so solo players can enjoy the game. Group gameplay is beneficial with the updated classes.
  • Create, edit, rename and save four buff profiles for your character or summon.
  • “Block Buff” skill is available.
  • All debuffs, potions, and similar effects occupy a buff slot, according to Interlude mechanics.

General Information

Start at level 20, build your equipment through farming, and compete for raid rewards and Hero status.

Time guideEpic and semi-epic schedules use fixed GMT+3. PvP events, Olympiad and daily resets follow Eastern European local time: GMT+3 in summer and GMT+2 in winter.

Starting your adventure

  • Starting level: 20. The level cap is 80 for your main class and subclasses.
  • D-grade starter equipment box: complete your free first class transfer to receive the Warrior or Mage box for your chosen class. Open it for class-appropriate gear and supplies. Warrior D-Grade Box Mage D-Grade Box
  • All three class transfers are free. Eligible skills are learned automatically.
  • Equipment route: D-grade starter gear → C/B-grade with Adena → A-grade with Gold Bars → S-grade with Gold Bars and Farm Marks. Shop at Bozkurt.
  • Subclasses unlock from level 75 and start at level 40, subject to the normal quest requirements. Parties hold up to 9 players.

Currencies

CurrencyMain use
AdenaBasic equipment, supplies and Gold Bar exchange.
Gold BarsA/S-grade equipment. Exchange 100 million Adena for 1 Gold Bar at Bozkurt, or exchange it back.
Farm MarksFarm progression and S-grade equipment.
Event Medals Glittering MedalsEvent-shop purchases. The PvP event rewards listed below use Event Medals.
Coins of LuckPremium, services and appearance purchases.
Premium Buff CoinOne Premium buff at Bozkurt; these buffs are free with active Premium.

Farming and party requirements

AreaWhat to expectBase shared rewards per kill
Orc BarracksPeaceful farm, with lower rewards.1 Farm Mark + 150,000 Adena.
Beast FarmSolo farm. Normal monsters have 15,000 HP, do not attack first and retaliate when attacked.2 Farm Marks + 250,000 Adena.
Pagan’s TempleParty PvP farm. Monsters have 180,000 HP. Bring at least 3 eligible players on different accounts.With 3+ eligible members: 24 Farm Marks + 3,000,000 Adena. With fewer: 2 Farm Marks + 250,000 Adena.
  • Custom rewards require level 76+, being online and alive, and staying within 1,500 range in the same area/instance.
  • Attack or actively support your party within the last 45 seconds. Simply standing nearby does not qualify. Only one character per account counts.
  • The party or solo player with the most damage earns the custom reward pool. Farm Marks and Adena are split among eligible members; the table shows the whole pool, not a reward for every member.
  • Farm loot goes straight to inventory. Scrolls are additional chance rewards: Beast Farm weapon/armor scroll chances are 0.8%/1.6%; Orc Barracks 0.48%/0.96%; Pagan with 3+ eligible players 10%/20%. Each successful roll awards one scroll to an eligible member.
  • Blue and Red champions can appear in Beast Farm and Orc Barracks. They give extra Adena and one Premium Buff Coin for the winning group, not one for every player.

Recovery and buff herbs

  • Regular monsters, including custom farm monsters, can drop recovery and temporary buff herbs. Herb of Life Herb of Mana Herb of Power
  • Raid and epic bosses do not drop herbs. Drops are chance-based and normal eligibility and level penalties apply.
  • Material drops have not been restored. Existing currencies and special zone rewards remain separate.

Garden of Eva

  • Eva Guardians I–V: five level-80 raid bosses, each with 2,000,000 HP. Visit Garden of Eva through Bozkurt’s teleports.
  • Respawn: 5 hours 30 minutes to 6 hours after each Guardian dies.
  • Guaranteed custom loot: 750 Farm Marks per eligible player, plus 6 Gold Bars and 2 Blessed enchant scrolls per kill shared by the group. Farm Marks Gold Bars
  • A-grade gear: 25% chance for one item per kill. Eligible weapons come with an SA; armor and other gear retain their normal form.
  • Blessed scrolls: each scroll rolls weapon (30%) or armor (70%), then B-grade (25%), A-grade (45%) or S-grade (30%).
  • Holy Pomanders: 45% chance for one Eva’s Saint or Shillien Saint Pomander, with equal chances. This pool is exclusive to Garden raids, not ordinary world raids or the scheduled epics.
  • Loot falls on the ground. The highest-damage party must deal at least 10% of the Guardian’s HP. Eligible members must be level 76+, alive, nearby and actively attacking or supporting. Attacking members must contribute at least 0.1% of its HP; recent party support can also qualify.
  • The inner doors stay open while any Guardian II–V is alive, and close after all four are defeated.

Premium

  • 7 days for 5 Coins of Luck or 30 days for 20 Coins of Luck. Both plans have the same benefits. Coins of Luck
  • Account-wide Premium: +20% EXP and SP, including raid EXP/SP; +20% Adena, regular monster item drops, spoil and eligible quest drops/rewards.
  • Enchant bonus: 10% relative improvement for equipment and skills. A 50% chance becomes 55%; guaranteed attempts stay guaranteed.
  • Double attendance rewards and free Premium buffs at Bozkurt, including saved buff profiles. Without Premium, one Premium Buff Coin pays for one Premium buff. Premium Buff Coin
  • Use Premium chat with &. Premium does not increase raid-item rewards or fixed mission rewards; eligible farm bonuses apply to your own share.
  • Buy a Premium pass in the L2 Store and redeem it when you do not already have active Premium.

Fitting Room and appearance

  • Trying appearances is free. Preview a look in the Fitting Room before buying it.
  • Each appearance costs 10 Coins of Luck. A purchased appearance is permanently yours; use its toggle skill to switch it on or off.
  • La Vie En Rose offers hair, face and color services. Hairstyles, paid colors and faces cost 10 Coins of Luck each; Designer’s Choice color and restoring your original appearance are free.

PvP events

Each event lasts 10 minutes. Times below follow Eastern European local time.

Event / start timesWinners and top killersOther eligible participants
Team vs. Team
11:00, 12:00, 13:00
Winning team: 25 × Event Medals. Overall top killers across both teams: 30 total instead of the team reward.Losing team: 15 medals. Draw: no team reward, but positive-score top killers still receive 30.
Capture the Flag
14:00, 15:00, 16:00
Winning team: 25 × Event Medals.No losing-team or draw reward; no separate top-killer prize.
Deathmatch
17:00, 18:00, 19:00
Every tied highest scorer with at least one kill: 30 × Event Medals.Other remaining eligible participants: 15 medals. With no kills, there is no top-killer prize; eligible participants receive 15.
  • Register through the event menu or .tvtjoin, .ctfjoin and .dmjoin.
  • Stay in the event until it ends. Disconnected or removed players do not receive completion rewards. Top-killer rewards are a total payout, not an extra prize added to the team reward.

Noblesse and Olympiad

  • Defeat Barakiel: the player credited with the killing blow and their online party members receive permanent Noblesse.
Olympiad rules, season rewards and Hero benefits
  • Daily 18:00–00:00, Eastern European local time. Free 1v1 cross-class matches for eligible Noblesse characters on their main class. Two registered players are enough to begin matchmaking.
  • Matches last up to 5 minutes, with a 45-second arena teleport countdown. Select your Olympiad buffs before the match; spectators can watch through the manager.
  • Start with 18 points and receive 3 weekly bonus points. Up to 300 cross-class matches per season.
  • Each victory: 40 × Noblesse Gate Pass.
  • Season rewards: complete at least 5 matches and finish with a non-zero point balance. Claim your previous-season reward once from the Olympiad Manager. The amount depends on your final reward tier, not a direct conversion of every combat point.
Final reward tierNoblesse Gate Passes
1100,000
275,000
355,000
440,000
530,000

Hero benefits

  • Monthly Heroes are selected per class. To qualify, complete at least 9 matches and 1 victory, then claim Hero status at the Monument of Heroes.
  • Hero reward bonus: 300,000 additional Noblesse Gate Passes with the season reward.
  • Clan reward: 1,000 reputation when Hero status is claimed, for a clan of level 5 or above.
  • Hero aura, Hero chat and access to Hero weapons for the Hero period.
  • Heroic Miracle, Heroic Berserker, Heroic Valor, Heroic Grandeur and Heroic Dread. Hero skills apply to the main class, not subclasses.
  • Skill cooldowns reset on entering and leaving the arena. There is no extra Olympiad equipment-enchant cap.

Missions

  • Open Missions to track 35 goals across seven pages. Press the claim button for each completed goal; rewards go to the character claiming them.
  • Shared by your game account: progress and claims are shared across characters and survive relogging. Each mission can be claimed once per account in its reset period.
  • Level milestones at 20, 40, 52, 76 and 80 are one-time rewards. The same eligible kills count toward every cumulative milestone on a page.
  • Farm and Party: reset daily at 06:30. Garden, Semi, Epic and Clan: reset Monday at 06:30. These use Athens local time, including daylight saving. Claim completed daily/weekly rewards before reset.
  • Non-level missions require level 76+, being alive within 1,500 range, and recent damage or active support. Boss credit follows the highest-damage group, not simply the last hit; the group must contribute at least 10% of the boss’s HP.
  • Party missions need at least 3 eligible accounts. Clan missions need you and at least 2 other eligible clanmates. Attacking a boss requires at least 0.1% of its HP in damage; recent support can qualify instead.
  • To claim, be alive, out of trade/private-store mode and not teleporting, with room for the rewards. Clan mission claims require clan membership.
  • Premium does not multiply mission rewards.
Level mission rewards
ObjectiveReward
Reach Level 205,000,000 × Adena
Reach Level 4015,000,000 × Adena
Reach Level 5230,000,000 × Adena
Reach Level 761,500 × Farm Marks
2 × Gold Bars
Reach Level 805,000 × Farm Marks
5 × Gold Bars
20 × Elixir of Life (S-Grade)
20 × Elixir of Mental Strength (S-Grade)
20 × Elixir of CP (S-Grade)
Farm mission rewards
ObjectiveReward
Farm Mission 11,000 × Farm Marks
Farm Mission 21,500 × Farm Marks
Farm Mission 35 × High-Grade Life Stone: level 76
1 × Gold Bars
Farm Mission 45 × Top-Grade Life Stone: level 76
1 × Gold Bars
Farm Mission 52,500 × Farm Marks
3 × Gold Bars
Party mission rewards
ObjectiveReward
Party Mission 11,500 × Farm Marks
Party Mission 22,000 × Farm Marks
Party Mission 38 × High-Grade Life Stone: level 76
1 × Gold Bars
Party Mission 48 × Top-Grade Life Stone: level 76
1 × Gold Bars
Party Mission 52,500 × Farm Marks
4 × Gold Bars
Garden raids mission rewards
ObjectiveReward
Raid Mission 11,500 × Farm Marks
Raid Mission 210 × High-Grade Life Stone: level 76
Raid Mission 310 × Top-Grade Life Stone: level 76
Raid Mission 42 × Olf's T-shirt Enchant Scroll
Raid Mission 52,000 × Farm Marks
5 × Gold Bars
Semi-epics mission rewards
ObjectiveReward
Semi Epic Mission 12,500 × Farm Marks
Semi Epic Mission 212 × High-Grade Life Stone: level 76
Semi Epic Mission 312 × Top-Grade Life Stone: level 76
Semi Epic Mission 43 × Olf's T-shirt Enchant Scroll
Semi Epic Mission 53,500 × Farm Marks
8 × Gold Bars
Epics mission rewards
ObjectiveReward
Epic Mission 14,000 × Farm Marks
Epic Mission 220 × High-Grade Life Stone: level 76
Epic Mission 320 × Top-Grade Life Stone: level 76
Epic Mission 41 × Blessed Olf's T-shirt Enchant Scroll
Epic Mission 56,000 × Farm Marks
15 × Gold Bars
Clan mission rewards
ObjectiveReward
Clan Mission 13,000 × Farm Marks
Clan Mission 23 × Olf's T-shirt Enchant Scroll
Clan Mission 38 × High-Grade Life Stone: level 76
Clan Mission 48 × Top-Grade Life Stone: level 76
Clan Mission 51 × Blessed Olf's T-shirt Enchant Scroll

Daily attendance

  • Stay online for 30 minutes after logging in, then open the attendance calendar and claim your next reward. All starting characters meet the level requirement.
  • One claim per game account per day, shared across its characters. The reward goes to the character claiming it; switching characters does not grant another claim.
  • The daily claim resets at 06:30 Eastern European local time (GMT+3 summer / GMT+2 winter). Missing a day does not skip a calendar reward: your next claim continues where you left off.
  • The calendar has 28 rewards and does not loop. Leave room in your inventory before claiming.
  • Active Premium doubles every attendance reward.
View all 28 attendance rewards

Swipe the table sideways to compare Standard and Premium rewards.

DayStandardPremium
13 × Scroll: Enchant Armor (S)6 × Scroll: Enchant Armor (S)
23 × Scroll: Enchant Armor (B)6 × Scroll: Enchant Armor (B)
310 × CP Potion20 × CP Potion
41 × Scroll: Enchant Armor (B)2 × Scroll: Enchant Armor (B)
51 × Top-Grade Life Stone: level 762 × Top-Grade Life Stone: level 76
61 × Blessed Olf's T-shirt Enchant Scroll2 × Blessed Olf's T-shirt Enchant Scroll
71 × Blessed Scroll: Enchant Weapon (B)2 × Blessed Scroll: Enchant Weapon (B)
810 × Quick Healing Potion20 × Quick Healing Potion
91 × Blessed Olf's T-shirt Enchant Scroll2 × Blessed Olf's T-shirt Enchant Scroll
103 × Scroll: Enchant Armor (B)6 × Scroll: Enchant Armor (B)
111 × Giant's Codex2 × Giant's Codex
122 × Scroll: Enchant Armor (B)4 × Scroll: Enchant Armor (B)
131 × Top-Grade Life Stone: level 762 × Top-Grade Life Stone: level 76
141 × Blessed Scroll: Enchant Armor (S)2 × Blessed Scroll: Enchant Armor (S)
155 × Top-Grade Life Stone: level 7610 × Top-Grade Life Stone: level 76
162 × Scroll: Enchant Armor (B)4 × Scroll: Enchant Armor (B)
171 × Scroll: Enchant Weapon (S)2 × Scroll: Enchant Weapon (S)
181 × Giant's Codex2 × Giant's Codex
191 × Scroll: Enchant Armor (B)2 × Scroll: Enchant Armor (B)
201 × Top-Grade Life Stone: level 762 × Top-Grade Life Stone: level 76
211 × Blessed Scroll: Enchant Armor (S)2 × Blessed Scroll: Enchant Armor (S)
225 × Top-Grade Life Stone: level 7610 × Top-Grade Life Stone: level 76
2320 × Quick Healing Potion40 × Quick Healing Potion
245 × Scroll: Enchant Armor (S)10 × Scroll: Enchant Armor (S)
251 × Giant's Codex2 × Giant's Codex
261 × Blessed Olf's T-shirt Enchant Scroll2 × Blessed Olf's T-shirt Enchant Scroll
271 × Blessed Scroll: Enchant Weapon (S)2 × Blessed Scroll: Enchant Weapon (S)
281 × Blessed Scroll: Enchant Armor (S)2 × Blessed Scroll: Enchant Armor (S)

Skill enchanting: +1 to +15

These are the standard-route chances at character level 80. Premium rates include its 10% relative bonus, rounded as shown in game.

Target enchantWithout PremiumWith Premium
+197%100%
+295%100%
+393%100%
+486%95%
+584%92%
+682%90%
+770%77%
+868%75%
+966%73%
+1040%44%
+1138%42%
+1236%40%
+1314%15%
+1410%11%
+156%7%
  • Some routes use a different table: the fixed-chance routes are 97% without Premium and 100% with Premium at level 80 for their available ranks in this range.
  • This table is not a universal +15 cap. Available ranks and maximum enchant depend on the skill and route. Lower character levels may have lower chances; check the exact chance in game before confirming.
  • Auto skill-enchant stops at your chosen target, on failure or when you cannot continue. Normal costs and failure rules apply.

Equipment enchanting

  • Equipment can be enchanted up to +20, with item-specific exceptions such as Olf’s T-shirt.
  • Standard equipment is safe through +3; full-body armor is safe through +4. Normal and standard Blessed scrolls use the same base chance.
  • Normal failure crystallizes the equipment. Standard Blessed failure keeps the item and resets it to +0. Check the selected item and scroll in game for the exact chance.
  • Auto Enchant, augmentation and augmentation removal are available from the inventory. Giant’s Codexes stack.
Olf’s T-shirt bonuses

Olf's T-shirt

A special shirt bought with Event Medals.

Olf's T-shirt Enchant Scroll is a vitamin item used only on Olf's T-shirts. Each successful enchant increases the shirt's M. Def. by 1. From +4 onward, each enchant increases M. Def. by 3. It can be enchanted safely up to +3, and the maximum enchant is +10. From +4, the base stats increase: CON, MEN, STR, INT, DEX and WIT. Special skills are added at +5, +7 and +9.

  • If this enchant fails, the T-shirt disappears.
  • On the other enchant scroll, a failed attempt resets the enchantment to +0. The T-shirt is not destroyed.
  • Olf's T-shirt +4 — CON +1.
  • Olf's T-shirt +5 — CON +1, MEN +1, Speed +7.
  • Olf's T-shirt +6 — INT +1, STR +1, CON +1, MEN +1, Speed +7.
  • Olf's T-shirt +7 — INT +1, STR +1, CON +1, MEN +1, Speed +7, Olf's T-shirt: Blessed Escape.
  • Olf's T-shirt +8 — STR +1, DEX +1, CON +1, INT +1, WIT +1, MEN +1, Speed +7, Olf's T-shirt: Blessed Escape.
  • Olf's T-shirt +9 — STR +1, DEX +1, CON +2, INT +1, WIT +1, MEN +2, Speed +7. Instant invincibility for 7 seconds. Cooldown: 1 hour.
  • Olf's T-shirt +10 — STR +2, DEX +1, CON +2, INT +2, WIT +1, MEN +2, Speed +7. Instant invincibility for 7 seconds. Cooldown: 1 hour. M. Def. +18, Physical Skill Damage +93, MP consumption −3%, critical attack power +41.3, and magic critical rate +2.

Classes, buffs and everyday tools

  • Read the class pages for all 12 updated classes, learning levels, combo buffs and enchant effects. Combined Melodies replace their corresponding songs and dances rather than stacking with them.
  • Invincibility effects, including Flames of Invincibility and Celestial protection, follow High Five-style rules for players, pets and summons: offensive actions remove protection, while beneficial casts retain it.
  • Summoner summons last 2 hours, use Spirit Ore and take no EXP from the owner. Battle Force and Spell Force are removed; normal skill consumable items are still required.
  • Bozkurt combines shops, teleports, buffs and services. Save up to four buff profiles for yourself or your summon. Ordinary NPC buffs are free and last one hour.
  • From level 76, Bozkurt’s Skill Transfer lets Eva’s Saint choose 1 skill and Shillien Saint up to 4. Each permanent choice costs the matching Holy Pomander from Garden raids. Blessed Blood and Serenade of Eva cannot be transferred.
  • Shift+click monsters to see drops and spoil. Giran is the trading hub; open the Item Broker with Alt + D.
  • A town Mana Recharger restores 50 MP every 3 seconds to eligible nearby players. Inventory slots still matter even though weight penalties are disabled.
  • Mighty Portal offers the live map, boss status/countdowns, radio and Top Clan. Actions includes party tools; press Space to jump while playing.
  • Use the MightyProject Launcher for updates and file checks. Graphics, sound and interface preferences remain adjustable.

Raid / Epic Bosses

Boss schedule: fixed GMT+3. A window such as ±45 min means the boss can appear at any moment inside that range. Fixed means the boss appears at the listed time.

Boss Mon Tue Wed Thu Fri Sat Sun
Baium 22:15±45 min
Valakas 22:15±45 min
Scarlet van Halisha 21:15±30 min
Antharas 22:15±45 min
Queen Ant 21:15±30 min
Core 20:00Fixed 20:00Fixed 20:00Fixed
Orfen 20:00Fixed 20:00Fixed 20:00Fixed
Zaken 21:15±30 min
Hekaton 01:15Fixed 01:15Fixed 01:15Fixed 01:15Fixed
Shadith 03:15±30 min 03:15±30 min 03:15±30 min 03:15±30 min
Important Dear players, the table is calculated based on GMT+3. However, the times marked BR / ASIA are prime time for Brazilian and Asian players. This can be seen in this link.

Epic and semi-epic rewards

Gold Bars Farm Marks High-Grade Life Stone: level 76 Top-Grade Life Stone: level 76

Every listed epic and semi-epic guarantees 500 Gold Bars, 100,000 Farm Marks, 20 High-Grade and 20 Top-Grade level-76 Life Stones, one random S-grade weapon with SA, and one random unsealed S-grade armor piece or shield. These are total rewards per kill, not per player. No Adena is included.

  • Baium Ring of Baium — 50%
  • Valakas Necklace of Valakas — 50%
  • Scarlet van Halisha Frintezza's Necklace — 50%
  • Antharas Earring of Antharas — 50%
  • Queen Ant Ring of Queen Ant — 50%
  • Core Ring of Core — 50%
  • Orfen Earring of Orfen — 50%
  • Zaken Zaken's Earring — 50%
  • Hekaton Earring of Orfen — 50% Ring of Core — 50% Ring of Queen Ant — 45%
  • Shadith Earring of Antharas — 50% Necklace of Valakas — 45% Ring of Baium — 45% Zaken's Earring — 50% Frintezza's Necklace — 50%

Semi-epic jewel chances roll separately. Loot falls on the ground.

Garden of Eva

  • Eva Guardians I–V: five level-80 raid bosses, each with 2,000,000 HP. Visit Garden of Eva through Bozkurt’s teleports.
  • Respawn: 5 hours 30 minutes to 6 hours after each Guardian dies.
  • Guaranteed custom loot: 750 Farm Marks per eligible player, plus 6 Gold Bars and 2 Blessed enchant scrolls per kill shared by the group. Farm Marks Gold Bars
  • A-grade gear: 25% chance for one item per kill. Eligible weapons come with an SA; armor and other gear retain their normal form.
  • Blessed scrolls: each scroll rolls weapon (30%) or armor (70%), then B-grade (25%), A-grade (45%) or S-grade (30%).
  • Holy Pomanders: 45% chance for one Eva’s Saint or Shillien Saint Pomander, with equal chances. This pool is exclusive to Garden raids, not ordinary world raids or the scheduled epics.
  • Loot falls on the ground. The highest-damage party must deal at least 10% of the Guardian’s HP. Eligible members must be level 76+, alive, nearby and actively attacking or supporting. Attacking members must contribute at least 0.1% of its HP; recent party support can also qualify.
  • The inner doors stay open while any Guardian II–V is alive, and close after all four are defeated.

Olympiad

  • Daily 18:00–00:00, Eastern European local time. Free 1v1 cross-class matches for eligible Noblesse characters on their main class. Two registered players are enough to begin matchmaking.
  • Matches last up to 5 minutes, with a 45-second arena teleport countdown. Select your Olympiad buffs before the match; spectators can watch through the manager.
  • Start with 18 points and receive 3 weekly bonus points. Up to 300 cross-class matches per season.
  • Each victory: 40 × Noblesse Gate Pass.
  • Season rewards: complete at least 5 matches and finish with a non-zero point balance. Claim your previous-season reward once from the Olympiad Manager. The amount depends on your final reward tier, not a direct conversion of every combat point.
Final reward tierNoblesse Gate Passes
1100,000
275,000
355,000
440,000
530,000

Hero benefits

  • Monthly Heroes are selected per class. To qualify, complete at least 9 matches and 1 victory, then claim Hero status at the Monument of Heroes.
  • Hero reward bonus: 300,000 additional Noblesse Gate Passes with the season reward.
  • Clan reward: 1,000 reputation when Hero status is claimed, for a clan of level 5 or above.
  • Hero aura, Hero chat and access to Hero weapons for the Hero period.
  • Heroic Miracle, Heroic Berserker, Heroic Valor, Heroic Grandeur and Heroic Dread. Hero skills apply to the main class, not subclasses.
  • Skill cooldowns reset on entering and leaving the arena. There is no extra Olympiad equipment-enchant cap.

Clans, Alliances / Castles / Clan Halls

  • Alliances can contain up to 3 clans.
  • Leaving or being kicked from a clan carries a 24-hour penalty.
  • Clan wars require clan level 3 and at least 15 members.
  • Castle siege registration requires clan level 5.
  • Castle sieges take place every 2 weeks and last 2 hours. Only two castles are available: Aden on Saturday and Giran on Sunday, at 22:00 GMT+3.
  • Other castles are rewarded in Clan vs Clan events. The first one after launch is on 6 November, at 22:00 GMT+3, and then every Friday at 22:00 GMT+3. Clans that already own a castle cannot register.
  • Clan Hall auctions require clan level 2, with bidding and maintenance paid in Adena.

Action Interface

A quick visual guide to the controls, party tools and conveniences you can use in game. Open Actions with Alt + C.

Your character at a glance

See your character name, level and class in the window title bar, with combat statistics and clear item and skill descriptions inside the game.

  • Use windowed mode to keep your character details visible in the title bar.
  • Open Character Info to review your combat statistics.
Window title bar showing a character name, level and class
Character details in windowed mode.
Character Info window with Interlude combat statistics
Your character statistics.

Saved accounts

Keep a saved account list for quicker login.

  • Save an account in the Saved Accounts window.
  • Select an account and press Log In.
Saved Accounts window with an account list and empty login fields
Select a saved account to log in.

Familiar interface shortcuts

Reach your character, inventory, skills, quests, Actions and clan windows from the main menu.

  • Use the menu icons to open the window you need.
  • Open Actions with Alt+C for party tools and target markers.
Interlude-style main menu shortcut icons
Your main interface shortcuts.

Chat your way

Move and resize chat windows, copy and paste text, and use chat and party emoticons.

  • Arrange your chat windows where they are easiest to read.
  • Use Ctrl+C and Ctrl+V to copy and paste text.
  • Choose an emoticon when you want a quick visual response.
Party emoticon selection panel
Party emoticons.

Choose your graphics preset

Choose High, Average or Low graphics, then adjust the settings to suit your computer.

  • Open the video options.
  • Choose a preset and apply your preferred settings.

Find and manage your items

Inventory search highlights matching items so you can find what you need quickly.

  • Type an item name in the Inventory search bar.
  • To delete an unwanted item, hold Ctrl+Alt and click it. This immediately destroys the entire stack without a confirmation window.
Inventory search highlighting Adena while other items are dimmed
Search highlights matching items.

Auto Enchant

Set an enchant target and let the window handle repeated attempts. Normal scroll rules and success chances apply.

  • Open Auto Enchant from your inventory.
  • Choose the item and a matching enchant scroll.
  • Set your target enchant level and attempt delay, then press Start.
Auto Enchant window with item list, target level and attempt delay
Choose your item, scroll and stopping level.

Auto Augment

Search for your chosen augmentation skill with an attempt limit.

  • Open augmentation from your inventory and choose Properties.
  • Select the skill you want and set an attempt limit.
  • Enable Auto Augment and begin. It stops on the target, the limit or missing materials.
Auto Augment window with target skill choices and a roll limit
Choose a target augmentation skill.

Enchant skills from your Skills window

Choose an enchant route and review the next effect, success chance and cost before confirming.

  • Open Skills with Alt+K and select Enchant Skill.
  • Drag an eligible skill into the panel and choose its enchant route.
  • Check the displayed requirements, then confirm the enchant.
Skills window and skill enchant panel showing route choices
Review the available enchant routes.

Automatic potions and elixirs

Keep recovery items beside your skill bar and manage automatic use from their settings.

  • Use the potion bar beside your skill shortcuts.
  • Toggle an HP, MP or CP elixir to use it automatically when that resource drops below 40%.
  • Open the settings beside the bar to adjust supported potion use.
Skill bar with potion and elixir shortcuts
Potions and elixirs beside your skills.
Automatic potion settings window
Manage automatic potion use.

Find shops and follow your sales

Search the Item Broker for items sold in town, and review quantities, revenue and sales history in your own private shop.

  • Search for an item in the Item Broker and use grade or enchant filters to narrow the results.
  • Choose an offer to locate its seller.
  • Use View History in your private-shop window to review completed sales.

Party Ping

Check that everyone is ready before moving, teleporting or starting a fight.

  • The party leader opens Party Ping from Actions (Alt+C) or types /partyping.
  • Press Ping to send the readiness request.
  • Members answer Ready or Not ready. The leader sees gray waiting, green ready and red declined or timed-out responses.
Party Ping
Party Ping showing one ready player and one not-ready player
Each member's response appears for the leader.
Party readiness confirmation with Ready and Not ready buttons
Members choose Ready or Not ready.

Command Channel coordination

Follow each party's kills and deaths during the current channel session, check important skills and ask party leaders for readiness.

  • The Command Channel leader presses Ping to open the readiness window, then starts the check. Party leaders answer for their groups.
  • Press Skills to see key-skill readiness across the channel.
  • Open a skill group to see members and cooldowns.
Command Channel overview showing party leaders, member counts and current-session kills and deaths
K/D counts during the current Command Channel.
Command Channel overview, key-skill list, member details and readiness window
Coordinate readiness and important skills.

Mark and target together

Use shape and number tokens to help your party focus the same target.

  • Open Actions with Alt+C and choose a shape or number token.
  • Use the matching target action to select the marked target.
  • Drag the tokens you use most to your hotbar.
Use Token 5 (Circle) Use Token 6 (Lightning) Use Token 7 (Square) Use Token 8 (Diamond) Target Token 5 (Circle) Target Token 6 (Lightning) Target Token 7 (Square) Target Token 8 (Diamond) Use Token 9 (Number 1) Use Token 10 (Number 2) Use Token 11 (Number 3) Use Token 12 (Number 4) Use Token 13 (Number 5) Use Token 14 (Number 6) Use Token 15 (Number 7) Use Token 16 (Number 8) Target Token 9 (Number 1) Target Token 10 (Number 2) Target Token 11 (Number 3) Target Token 12 (Number 4) Target Token 13 (Number 5) Target Token 14 (Number 6) Target Token 15 (Number 7) Target Token 16 (Number 8)
Token Actions with shape markers, number markers and matching target actions
Mark targets and select matching marks.

Party and clan landmarks

Place clear meeting and movement markers for your group. Landmarks remain visible through walls.

  • Party leaders place party markers; clan leaders place clan markers.
  • Use the landmark actions, choose a color and tell your group which marker to follow.
Party Landmark 1 Party Landmark 2 Clan Landmark 1 Clan Landmark 2
Large clan and party landmarks placed in the game world
Clear landmarks help your team gather.

Keep track of your party

Highlight party members and see when a fallen member already has a resurrection offer.

  • Use Party Highlight to make your group easier to spot.
  • A green highlight in the party window means that member has a resurrection offer waiting.
Green highlight on a party member with a pending resurrection offer
Green shows a pending resurrection offer.

See important skill activity

Personal and party indicators help you see key skills being used.

  • Watch the personal and party skill indicators during combat.
Personal and party skill activity indicator windows
See key skills as they are used.

Nearby PvP scoreboard

Follow nearby clan, party and solo kills and deaths in one scoreboard.

  • Open the Nearby PvP Scoreboard from the sidebar.
  • Choose Clans or Parties, then select a group to see its players.
Nearby PvP Scoreboard with clan, party and player statistics
Follow the current nearby battle.

Monster information and drops

Use the Bestiary to browse monsters and their characteristics. Shift-click a monster or raid boss to inspect its rewards.

  • Open the Bestiary to search for monsters and inspect their statistics, skills and locations.
  • For the rewards of the monster you are facing, hold Shift and click it.
Bestiary showing a monster model, characteristics and skills
Browse monster characteristics and skills.
Monster reward list opened with Shift-click
Shift-click to inspect rewards.

Missions and daily attendance

Follow your goals in Missions and collect eligible rewards from the attendance calendar.

  • Open Missions to see level, farm, party, raid and clan goals.
  • Claim completed mission rewards from their page.
  • Open Daily Rewards to collect your next eligible attendance reward.
Missions window showing five mission goals and rewards
Follow your missions and claim completed goals.
Daily attendance reward calendar
Collect your eligible attendance reward.

Save your buff setup

Save buff profiles for your character or summon and reuse your preferred setup.

  • Open Bozkurt's scheme buffer.
  • Choose Player or Summon and select the buffs you want.
  • Save your profile, then use it when you need your buffs again.
Scheme buffer editing an Archer profile with available buffs
Choose buffs and save your profile.

Classes and Skill Transfer

Review the server's class changes and use eligible healer Skill Transfer choices through Bozkurt's services.

  • Open Services at Bozkurt and choose Skill Transfer for an eligible healer.
  • Use the class pages to review your added skills and class changes.

In-game support tickets

Open a support ticket in game and follow your conversation with the team.

  • Open Support in Mighty Portal.
  • Create a ticket and check it again for replies.
  • Close or delete your ticket when you no longer need it.

L2 Store and appearance options

Browse services, supplies and appearance options, including outfits, cloaks, hats, Agathions and mounts. Use the Fitting Room to preview supported outfits.

  • Open the L2 Store to browse the available categories.
  • Use supported previews before choosing an appearance item.
  • Visit the Fitting Room to try a supported outfit on your character.
L2 Store with categorized products and appearance choices
Browse the Store's categories.

Beauty Shop

Preview hairstyles, hair colors and faces before choosing your look.

  • Open Beauty Shop and choose Hairstyle or Face Shape.
  • Select a style and color, then rotate the preview to inspect it.
Beauty Shop with hairstyle choices, colors and a character preview
Preview your hairstyle and color.

Hero and castle-owner presence

Hero status adds distinctive weapon and cloak effects. Castle owners have a special throne appearance and a crown skill that creates a clan summon gate.

  • Look for the Hero weapon and cloak effects.
  • Castle owners can use their crown's Clan Gate skill to summon clan members.
Hero cloak with a glowing gold emblem and effects
A distinctive Hero cloak effect.
Castle owner seated on a special throne
The castle owner's throne.

Animated symbol skills

Symbol skills have animated visual effects in the game world.

Animated symbol skill effects displayed in the game world
Symbol skills in action.

Giran and town recovery

Explore the customized town of Giran and visit its mana recharger when you need to refill MP.

  • Return to Giran to use its town services.
  • Visit the mana recharger to refill your MP.
Mana recharger located in Giran
Recharge MP in Giran.

Olympiad arenas

Fight cross-class Olympiad matches in dedicated arenas, and watch matches through the Olympiad manager.

  • Register for Olympiad when entry is available.
  • Use the Olympiad manager to watch an active match.
One of the Grand Olympiad combat arenas
A Grand Olympiad arena.

Action shortcuts

Open Actions with Alt + C. Drag your favorite actions to the hotbar, or type a command below.

  • Use Token 5 (Circle)Mark with Circle/tokensign5
  • Use Token 6 (Lightning)Mark with Lightning/tokensign6
  • Use Token 7 (Square)Mark with Square/tokensign7
  • Use Token 8 (Diamond)Mark with Diamond/tokensign8
  • Target Token 5 (Circle)Select Circle/tokentarget5
  • Target Token 6 (Lightning)Select Lightning/tokentarget6
  • Target Token 7 (Square)Select Square/tokentarget7
  • Target Token 8 (Diamond)Select Diamond/tokentarget8
  • Use Token 9 (Number 1)Mark with Number 1/tokensign9
  • Use Token 10 (Number 2)Mark with Number 2/tokensign10
  • Use Token 11 (Number 3)Mark with Number 3/tokensign11
  • Use Token 12 (Number 4)Mark with Number 4/tokensign12
  • Use Token 13 (Number 5)Mark with Number 5/tokensign13
  • Use Token 14 (Number 6)Mark with Number 6/tokensign14
  • Use Token 15 (Number 7)Mark with Number 7/tokensign15
  • Use Token 16 (Number 8)Mark with Number 8/tokensign16
  • Target Token 9 (Number 1)Select Number 1/tokentarget9
  • Target Token 10 (Number 2)Select Number 2/tokentarget10
  • Target Token 11 (Number 3)Select Number 3/tokentarget11
  • Target Token 12 (Number 4)Select Number 4/tokentarget12
  • Target Token 13 (Number 5)Select Number 5/tokentarget13
  • Target Token 14 (Number 6)Select Number 6/tokentarget14
  • Target Token 15 (Number 7)Select Number 7/tokentarget15
  • Target Token 16 (Number 8)Select Number 8/tokentarget16
  • Party Landmark 1Party Landmark 1/partylandmark1
  • Party Landmark 2Party Landmark 2/partylandmark2
  • Clan Landmark 1Clan Landmark 1/ccclanmark1
  • Clan Landmark 2Clan Landmark 2/ccclanmark2
  • Party PingParty Ping/partyping